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The Big Topic: Puzzle games to help refocus your mind
What a week, huh? We’re here to help get you back on track though, as we discuss a handful of our favorite puzzle games to help soothe shattered nerves, to help you refocus and re-center in these trying times. Then we dive headfirst into Dishonored 2 and its satisfying stealth gameplay and surprisingly relevant story. Lastly, we close out with a discussion of Call of Duty: Infinite Warfare, the latest in the long-running shooter series – and interestingly enough, its biggest surprises have nothing to do with the shooter parts.
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The Big Topic: Titanfall 2’s surprisingly ingenious and inventive campaign
That sound you hear? That low hum growing in explosive crescendo until finally landing with a loud thud? That’s the sound of the holiday season rapidly approaching – and, interestingly enough, the same sound as a giant mech falling from the sky. We take a good long while exploring what makes Titanfall 2’s campaign so special – especially when its multiplayer seems to have left us feeling cold. Then we grapple hook right on into the games we’re looking forward to playing over the next two months, as well as some bright spots over the past year that may have been overlooked or forgotten.
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The Big Topic: World of Final Fantasy’s bizarre charms and off-putting repetition
Happy Halloween, everyone! We celebrate the spookiest of holidays with some recommendations of our favorite games and movies with unconventional scares. David also talks about his review of World of Final Fantasy, a game which attempts to introduce new players to all of the series’ strange mannerisms while being a nostalgia overload for long-time fans. We also briefly discuss Gears of War 4 and a gaming landscape that’s shifting between big AAA blockbusters and smaller, independently developed titles. We even take a few reader questions!
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The Big Topic: The reveal of Switch, Nintendo’s upcoming console/handheld hybrid
After months of speculation and leaks, Nintendo finally revealed its Wii U successor Switch in a wordless three-minute sizzle reel. And it looks pretty great? We all weigh in with our thoughts on the console/handheld hybrid, our price point predictions, and what we think it needs to succeed in a market currently dominated by Sony and Microsoft. David also opens up about the 15 hours he spent playing Final Fantasy 15, which is increasingly looking like a real, actual video game. We also discuss the Red Dead Redemption 2 and Logan reveal trailers, and Susan shares her thoughts on a delightfully macabre puzzle game called Rusty Lake Hotel.
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The Big Topic: Battlefield 1’s historical approach to multiplayer shooters
Can love bloom on a battlefield? How about Monster branded energy drinks? Find out on this week’s podcast, as we explore the most recent entry into EA’s beloved shooter franchise and how it explores and tackles the Great War while trying to be a fun, multiplayer, explosion-fueled romp. We also take a look back at Dragon Quest Builders and how its brand of guided creativity brings out the artist in all of us. Anthony explains what goes into hooking up an ungodly amount of video game devices to a single television set, and we close with a look into HBO’s Westworld. Is it cheating if you bang a robot? Listen on and find out.
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The Big Topic: Exploring the social politics of Mafia 3’s version of the American South in the 1960s
Hey, did you know video games are happening? Because we’re officially in it right now. We open the show (after our obligatory slow jam), with an exploration of Mafia 3, and how it infuses the racial dynamics of 1960s America into its gameplay (when it’s not bugging out). Also, the final major virtual reality platform is officially out this week, and Lucas regales us with his time diving into Sony’s PSVR headset and launch line-up. Lastly, we briefly touch on Gears of War 4, as well as Anthony’s recent obsession with the latest entry in the Kunio-Kun series, River City: Tokyo Rumble for the 3DS.
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