Dear Hannah,
All ideas are great. The ones that are developed, financed, negotiated, produced, packaged, and sold make money.
Love,
Daddy
"LEarning (Games People Play (The Story of Monopoly) - in 90 Seconds)"
By Derrick Brown
Charles Darrow lost his job as a heater salesman at the beginning of The Great Depression in 1929.
He then created, patented, copyrighted, and licensed Monopoly between 1933 and 1935 - but Monopoly was based on versions of real estate trading games whose patents date back to 1904.
Why did Darrow's version flourish - making him the first millionaire game designer?
Well, two lessons come to mind ...