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We begin where all good podcasts begin, of course, with Patrick, Rob, Janet, and Cado talking about Bionicle. Eventually, this all starts to make sense, as Rob has been playing a lot of Cataclismo, a strategy game with some Lego-like mechanics. We also unpack Microsoft’s recent (but unsurprising?) shifts with Xbox Game Pass, what “success” means for a game in Early Access, and why we’re so drawn to goofy games liked Chained Together and The Game of Sisyphus. And finally, listeners wrote in with more tales of dealing with conspiracy theories.
Discussed: Cataclismo 40:06, Game Pass Pricing Changes 1:15:35, Manor Lords Publisher Defends Dev 1:50:14, Chained Together 2:12:42, Question Bucket 2:26:32
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And now, the conclusion of Patrick’s ongoing interview series from Summer Game Fest, featuring conversations with the developers of Bounty Star (mechs!), Hello Kitty (cats!), SteamWorld Heist 2 (tactics!), and Cairn (rocks!).
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It’s impossible to begin anywhere but with the ongoing, evolving, and increasingly upsetting story surrounding the popular streamer Herschel "Guy" Beahm, aka Dr. Disrespect, and what it says about applications of justice at places like YouTube and Twitch. We touch on the Elden Ring difficulty discourse, in light of Shadow of the Erdtree dropping, before chatting about Janet revisiting Final Fantasy VII: Rebirth, Patrick digging deep into Nine Sols, and the group wondering if the game of the year is The Game of Sisyphus, a game about rolling a boulder. Oh, and there’s another installment in Landlord Talk (™). This one somehow involves a funeral.
Discussed: Remap's Anniversary Stream 16:28, Dr. Disrespect Was Twitch Banned for Sexually Explicit Messages to a Minor on Twitch 30:26, The Difficulty Discourse Returns around Elden Ring DLC 1:10:30, An Early Question Bucket 1:28:17, One Million Checkboxes 1:42:53, Final Fantasy VII Rebirth 1:43:30, Nine Sols 1:59:41, The Game of Sisyphus 2:02:13, Farm Simulator 19 2:15:57, Outro and Announcements 2:27:45
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It’s time for another round of interviews from Patrick’s time at Summer Game Fest earlier this month. Today, it’s conversations with the developers behind Sony’s tremendous-looking platformer Astro Bot, Blumhouse’s debut into video games Fear the Spotlight, and the exceptionally quirky but undeniably charming indie romance game Building Relationships.
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Rob, Patrick, and Janet discuss the Nintendo Direct, the cancellation of Life by You and the cycle of missteps at Paradox Interactive, the ups-and-downs of Eugen Systems’ RTS games, and life aboard a haunted oil rig in Still Wakes the Deep. But first, the gang show what it means to live the Good Life by discussing Selaco, the Doom-derived FEAR-like that has been kicking butts and (trailer voice) BLOWING THEIR MINDS.
Discussed: 3:32 - Selaco, 28:42 - Nintendo Direct, 1:13:07 - Life by You & Paradox Interactive, 1:27:43 - A brief Bloodborne Interlude, 1:32:08 - CATO, 1:38:50 - CONSCRIPT, 1:44:34 - Glyphica: Typing Survival, 1:50:23 - Flintlock: The Siege of Dawn, 1:54:16 - I Am Your Beast, 2:02:42 - WARNO, 2:14:24 - Still Wakes the Deep
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Patrick recently attended Geoff Keighley’s Summer Game Fest in sunny Los Angeles, California, and came back with a whole bunch of interesting interviews with interesting developers about interesting games. You’ll hear those interviews over the next few weeks, starting with conversations featuring the developers of Arranger: A Role-Puzzling Adventure, Harmonium: The Musical, and Neva. There’s more to come, including, of course, Astro Bot!
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Over the past weekend, Janet and Patrick spent many hours wandering Geoff Keighley’s latest Summer Game Fest event, playing and seeing games like Astro Bot, Zoochosis, STALKER 2, While Waiting, Dragon Age: The Veilguard, and many more. Elsewhere, Cado, Patrick, and Rob have been dipping their toes into Steam’s Next Fest celebration. Oh, and we’re prepping for next week’s big in-person Remap first anniversary stream that kicks off on Friday evening!
Discussed: Summer Game Fest 4:18, Zoochosis 22:53, STALKER 2 32:25, Marty O'Donnell loses his congressional race 43:39, break 51:19, Flock 51:31, AstroBot 58:28, Lego Horizons 1:12:53, Dragon Age Voidguard 1:16:59, Shadow of the Erdtree 1:44:05, Harmonium 1:49:54, While Waiting 1:54:47, Perfect Dark 2:05:23, Steam Next Fest 2:13:01, Pinball Spire 2:14:50, Keylocker 2:18:40, Thank Goodness You're Here 2:21:24, Golden Lap 2:27:28, Tactical Breach Wizards 2:36:12, Demonschool 2:38:46, Dungeons and Degenerate Gamblers 2:42:56, Outro and Announcements 2:48:10
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We kick off by recapping Sony’s State of Play, in which Rob unfairly asks the rest of the group to restrain themselves from spending the entire hour talking about Astro Bot. But that gives Cado, Patrick, and Janet plenty of time to unpack Infinity Nikki and consider gaming’s open world dress up future. Elsewhere, we chat about Amazon making a Yakuza TV show and Google workers leaking Nintendo information. On the games front, Rob’s finished up F1 23’s campaign, Cado’s trying to play Destiny, and Patrick’s really digging two new indies, RKGK and Nine Sols.
Discussed: Yakuza Game In the Works 3:23, Playstation State of Play 18:43, Silent Hill 2 Remaster 19:22, Concord 21:56, Marvel Rivals 34:36, Infinity Nikki 37:41, Until Dawn Remaster 45:42, Astro Bot 49:29, Google Contractor Used Admin Access to Leak Info From Private Nintendo YouTube Video 1:09:01, Rob's Tire Woes 1:19:20, F1 Flashpoint 1:30:53, RKGK 1:50:46, Nine Sols 1:52:44, Destiny 2: The Final Shape 2:06:29, The Question Bucket 2:13:33, Outro and Announcements 2:41:14
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How do you weave narrative into gameplay? How do you balance the two, and when should they overlap? Join a roundtable discussion with developers behind the exciting upcoming games Cryptmaster (Lee Williams), Nirvana Noir (Evan Stark), and Wander Stars (Andie Gallo) as they unpack their individual approaches to this topic.
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The great fear is that AI will replace tons of jobs, including journalists, which makes the decisions by Vox Media, The Atlantic, and others to actively partner with AI companies all the more puzzling to Patrick, Rob, Janet, and Cado. It neatly lines up with confusing (and wrong?) comments from Naughty Dog’s Neil Druckmann about AI that Sony have since retracted. We also consider news that Steam won’t let you transfer ownership upon death, before chatting about beating games like Animal Well, Hellblade II, and Homeworld 3. Remap? Beating games?
Discussed: Vox Media Signs Deal with OpenAI 16:25, Why 404 Media Needs Your Email 59:24, Neil Druckmann misquoted in Sony Interview 1:17:10, Valve confirms your Steam account cannot be transferred to anyone after you die 1:35:12, Duck Detective 1:57:00, Animal Well 2:08:24, Homeworld 3 2:15:37, Senua's Saga: Hellblade II 2:29:29, Destiny 2 The Final Shape Leaks 2:43:38, Outro and Announcements 2:49:21
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