Response Team Omnicron

Response Team Omnicron

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Response Team Omnicron episodes

  • Omninet Insider - Jesse (R0X-1)

    This episode originally aired for Patrons in June.

    Omninet Insider is our new short-form talkback series where we dive into the RTO characters and players a few questions at a time. This episode, join Anna as she talks with Jesse about R0X-1, NHP morals, and fan theories!

    16 min
  • Downtime: R0X-1 & Flashpoint - Late Spring, Part 11

    This episode was originally available as early access for Patrons. R0X-1 and Flashpoint dig into dangerous science, seeking a deeper understanding of the paracausal origins of the Pegasus' weapon systems. Mistakes are made, knowledge is gained and lost, and histories are discussed. Later, a ship sails.

    48 min
  • Bonus: Outtake Reel

    To celebrate 3,000 total downloads, enjoy our very first outtake reel! These are moments pulled from our primer episode and various episodes throughout the Early and Late Spring Arcs. Enjoy!

    11 min
  • Downtime: Movie Night - Late Spring, Part 10

    Olivia gets Response Team Omnicron and it's supporting people together for a R&R night at the Bottom of the Well, the place they've been staying in since they've arrived in Evergreen. The crew talk about holocinema, the teams favorite's as well as preferred genres. They also celebrate a new callsign, and Balthazar talks with his brother a little more since the incident in Cold Storage.

    1 hr 1 min
  • Downtime: Gifts and Secrets - Late Spring, Part 9

    Winston and Skip go for a walk around Evergreen, before meeting up with Lunvilla and talking about the recovery efforts and how she's fairing through it all at the Block. Afterwards, Skip heads out with R0x-1 and Balthazar to discover more about an abandoned base mostly hidden in the forest East of Evergreen. What happens when they discover the flight logs of a mech frame underneath the base, and what does it mean for Hercynia?

    46 min
  • Downtime: Information and Preparations - Late Spring, Part 8

    Olivia and Winston recover what's left of the mech that exploded in Evergreen, REGRET, and the tech that can be used on Omnicron's mechs. Balthazar and Travis have a discussion to collect information on the raiders that attacked Evergreen. Lastly Skip, Travis and R0x-1 help bolster the militia and their abilities of defense.

    46 min
  • Last Rites - Late Spring, Part 7

    Olivia, Travis and Skip talk with Edna about cycling Patience. Balthazar performs last rites for Meghan, and they talk about what Meghan had left to convey to Response Team Omnicron, and her regrets, before she is freed from her mortal coil. Funerals are held for the fallen, and Kerr begins his duties as commanding officer of RTO.

    47 min
  • Red String - Late Spring, Part 6

    Theories abound as the group discusses the events that happened while they were fighting off the raiders, as well as plans to stop the looming threat of BEGGAR_ONE and who is compromised from the rogue code currently circulating through the COMP/CON AI's and NHPs of Evergreen and it's Grey Towns.

    48 min
  • A Taste of Loss - Late Spring, Part 5

    With Winston's fate uncertain, CRT Omnicron continue to harrow back the monstrous REGRET. Will they be able to save Evergreen from further destruction? what will they return too once they're done fighting?

    52 min

About Response Team Omnicron

From the publisher's feed

Response Team Omnicron is the story of the titular crew as they respond to a distress call from the Evergreen colony on the planet Hercynia. When the landing goes awry, the ground team must help solve the problems of the blossoming colony on Landmark Colonial's behalf. But with the history of Hercynia, is everything quite as simple as Landmark is making it out to be?