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By K.O. Myers
5
44 ratings
The podcast currently has 12 episodes available.
This time on Roll Factory, we’re starting our look at individual Saving Throws in 5th Edition Dungeons and Dragons, starting again at the top of the ability scores with the Strength Save. We're joined by Twitch streamer Nat, AKA MurderVeggie.
A Strength Saving throw is something you’ll do when you’re using raw physical force to resist being moved or restrained. If a massive beast hits you with a sweep of its tail, you might make a Strength Save to keep from being knocked off your feet. If you’re crossing a creaky bridge when it snaps, a Strength Save to hold on to the rope handrail could stop you from plummeting into a rocky gorge.
A character whose first level class is Barbarian, Fighter, Monk, or Ranger can add their proficiency bonus to strength saving throws. Other classes can gain proficiency in strength saves by acquiring magic items or taking Feats when they level up.
Next time on Roll Factory we’ll switch from powering through to dodging around, with the Dexterity Saving Throw.
For our past adventures, or to join the campaign, search and subscribe to Roll Factory wherever you get podcasts.
If you enjoyed this episode, please help us grow our audience. Tell a friend, rate and review us, or tag the show in a post: we’re on social at RPGRollFactory, and our website is rpgrollfactory.com.
Send your questions, concerns, corrections, disputations, guest suggestions, and loose boulders by email to [email protected].
The music in this episode is by Arcane Anthems.
Roll Factory is written, produced, edited, and hosted by K.O. Myers for Particulate Media.
The podcast currently has 12 episodes available.