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Our heroes make their way to Castle Never to see how they might aid the city against the many looming threats. Are they marching head first into an ambush?
Having narrowly escaped being digested by the great sea beast Laviathus, the Iron Wolves decide to travel to the city of Neverwinter.
Trapped inside the enormous beast, the Iron Wolves must fight their way out. Will the plan to escape work or will they be trapped inside forever?
Boarding Angajuk, their sperm whale companion, the Iron Wolves discover a terrifying creature of the depths and the secrets which lay within.
In the ruins of Durinthal, an ancient dwarven fortress, the Iron Wolves faced a fierce some enemy, the elder brain, Zor'kul. Weary from battle, and desperate for answers, they prepare for a journey to the Sword Coast.
An elder brain has been discovered in the depths of the ancient fortress. Can the heroes defeat it and it's allies?
The Iron Wolves venture further into the mind flayer tunnels only to discover an ancient dwarven fortress.
The Iron Wolves make their way back to the cave where they last saw Buzug the Owlbear. Confirming the loss of their stalwart companion the Iron Wolves steel themselves for the horrors that lay deeper within the caves.
With the githyanki forces eliminated, the heroes encounter an old friend. A meeting of the Speakers of Ten Towns leads to a decision that the Iron Wolves aren't pleased with.
The appearance of the red dragon over Dougan's Hole spurs the Iron Wolves into action! But, they make a discovery that could change things for the residents of Ten Towns.
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