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Tonight we dabble in the Witcher. The module we're playing is "Still Waters", released for free RPG day.
This is our first foray into the system, so apologies of we get anything wrong!
Welcome to part 2 of the module for 'Chariot of the Gods'.
Our crew has left our ship, the Montero, and is currently dealing with the Chronus to see if there are survivors or anything to bring back for the company. But with a ship that's been dead for many, many years, is there anything left that's salvageable, or will we only be met with death?
Something's gone hinky with the timeline! Things are spiraling out of control, and our ragtag team of Timewatch Agents are the closest in time and space to be able to deal with it.
Someone has tracked the anomaly down to coincide with the grand opening of Disneyland. But what could the Happiest Place on Earth possibly be doing to wreck all of time?
Welcome to our first foray into the Alien system. We got started before the official rule book was out, so apologies for anything we got wrong or anything that has changed since this play through!
We got our hands on the module for 'Chariot of the Gods', along with its pre-generated characters and decided to take it for a spin.
But with the company man as the NPC, can we manage to get through the disaster about to strike, or are we still doomed to fail?
Finally at their destination, the crew of S.A.S.S. dares to enter the abandoned Dronkey factory.
After dealing with crazed Taker-killers, bands of slavers, and several types of zombies, will this be a pleasant end to their Taking career, or will they have crazier stories yet to pass along, assuming they survive?
We continue on the beginner adventure, finally starting with the actual Championship tournament itself. Our group of samurai will be put through multiple trials, where they must not only show their skills, but also please the judges.
Will they succeed in clearing their Gempukku and becoming official samurai, or will they fail and break horribly in front of the seven great clans? Listen in and find out!
In a slight departure from our usual adventures and tangles with Things Man Was Not Meant To Know, a group of Astronauts prepare for what will most likely be their last trip to space and get a new mission. They must escort a pair of civilians up into space to enact repairs on a specialized satellite, as only these two are qualified to do the work required.
But with neither civilian truly in shape for the task ahead, will the crew manage to complete the mission successfully, or is it doomed from the start?
Our group takes a first look into the Legend of the 5 Rings (L5R) system with the beginner game scenario 'Topaz Championship'. The players must head into Crane lands to compete in this tournament, thereby completing their Gempukku.
Along the way, they meet a fellow samurai from a minor clan and learn about a mystery the Crane clan would rather keep quiet.
Listen in as we learn about Rokugan and (try to) follow samurai culture!
Note: "Gempukku" is the term for a rite of passage ceremony to say that a samurai is officially a samurai.
Our long campaign at an end, some of our players get together to talk about the campaign, going over some things we liked and hearing some thoughts from our GM on the challenge of running something like this!
The group is finally at retirement! Time for one last job: Mr JOLS.
The way to the abandoned Dronkey factory isn't all sunshine and roses, however. Will they plan well enough to get to their destination intact?
From the publisher's feed