Roll for Trainwreck

Roll for Trainwreck

By Roll for TrainwreckLeisureGames
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Roll for Trainwreck episodes

  • Off The Rails - Advice to new GMs

    In this Off the Rails session, a few of us sit down and discuss tips for GMs, old and new. A large focus is given to dealing with potentially troublesome players and how much to let players get away with before it ruins the game for everyone involved.

    1 hr 51 min
  • Delta Green - Operation: Aladdin's Cave

    We venture into an older system that Erik brought forward into Delta Green rules.

    Our crew takes a trip to Vietnam during the War to deal with an 'outbreak'. How will our mis-matched crew screw up the mission this time? Listen and find out!

    3 hr 18 min
  • Delta Green - Working Group Pyxis, Episode 3

    Day 3 of our new jobs! We spend some time on vignettes, getting to know our characters and their dependents a little more, then continue to investigate the various trinkets around the warehouse.

    Eventually Pete steps in to ask us for a favor...

    4 hr 22 min
  • New Hope Retrospective

    And so at last, the campaign, like all good things, must come to an end. In this episode, we revisit the campaign and take a bit of time to discuss it, in order to look ahead for what comes next....

    1 hr 16 min
  • We're moving!
    Hi, this is your host for (Erik from) Roll for Trainwreck, here to give you a small announcement. We’ve been looking into finding a new webhost, and this means we’ll be moving soon! All our old episodes will be reposted in the new place, so the RSS feed may get a little chaotic after we make the switch. We apologize for any confusion this may cause, but we hope you will follow us over in our new home! https://rollfor [...]
    0 min
  • Delta Green - Working Group Pyxis, Episode 1

    Welcome to B-4, a secret facility for occult and weird artifacts. Unloved and unwanted federal agents are reassigned to Las Vegas as part of some classified work group. They're tasked with studying and protecting items that belong there.

    2 hr 23 min
  • Off the Rails: World and Campaign Building

    This episode we chat about world building and campaign building.

    Mickie has a upcoming Wild Talents game in mind, so we use that and Red Markets as our jump start to our subjects. Also we chat about running games in different eras and upcoming campaigns and one shots.

    2 hr 50 min

About Roll for Trainwreck

From the publisher's feed

We are a group of players that get together once a week for tabletop gaming, recorded as actual plays for your listening pleasure. Staying on the rails is viewed more as a suggestion than an actual…