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On the hunt for a dangerous beast, no one knows who to trust and who to punish. Let's face it, everyone is going to get punished. Except for you. You get this episode.
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Moving to the next town, our adventurers learn that a beast has been slaying livestock, and a local shopkeep enlists their help to stop the bloodshed.
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We take a break from our regular role playing to discuss the story, the characters, each other, and answer some listener questions.
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One problem is set aside as Les Trois Chouchous encounter inanimate animation, mysterious holes, and death! Also letters, shapes, and numbers. Ooooo so scary!
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Welcome back listeners! After a Yulemas caper, Laney has been discovered. Yves has one thing on his mind, but Benny has other plans. Mark stops by and says hi.
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Our players come upon an unraveling Yulemas celebration. Kringle has gone missing and no gifts were left for the children.
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The continuation of the Barleyman fight is here and a thirsty whip comes out to play.
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Yves, Benny, and Hogom set off on the trail to the Council of Five Queens. An sign in the road brings a ground-shaking surprise.
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A puzzle episode of what if's and wtf's! Some puzzles are meant to be solved, others are made to break spirits.
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