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Rolemaster Session 01
A group of adventurers meets by chance on the road to Lethys during an essence storm
Beyond the Mountains of Madness Session 03
After a bit of a slow start and the arrival of a new player, the investigators finally start to interact with the plot (gasp)
Beyond the Mountains of Madness Session 02
Hey, I know, let’s check the cargo manifests. That will pass some time with fun and interesting results!
Beyond the Mountains of Madness Session 01
The Starkweather-Moore Antarctic Expedition opens its doors and recruits all kinds of odd people!
Tomb of Haggemoth Session 17
The party makes the final push and reaches its ultimate goal. But will they be too greedy and seal their fate forever?
Tomb of Haggemoth Session 16
The party releases a trapped demon and follows it through the tomb until they are forced to deal with it.
Tomb of Haggemoth Session 15
Many fiendish traps and classic monsters try to bar the progress of the party, and they even get to use their brains more than once (gasp)!
Tomb of Haggemoth Session 14
Quite a short session due to other commitments, but one involving a lot of fighting the undead and a DnD classic monster attacks Milo!
Tomb of Haggemoth Session 13
The party flees the abbey and heads to Rori Rama to try to find the Tomb of Haggemoth!
Tomb of Haggemoth Session 12
The party sneaks into the abbey via a long-abandoned smuggler’s entrance. They encounter slaves and a naughty, naughty man who is dealt with in traditional fashion!
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