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Jafar Soltani of Rare (Microsoft Studios) discusses Continuous Delivery in AAA Games and how it can increase quality, reduce crunch, and deliver games faster. Topics include implementation and architecture, asset and delivery pipelines, and special challenges of games.
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Jafar Soltani of Rare (Microsoft Studios) discusses Continuous Delivery in AAA Games and how it can increase quality, reduce crunch, and deliver games faster. Topics include implementation and architecture, asset and delivery pipelines, and special challenges of games.

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