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In this episode we discuss how software is used by architects and designers. We touch on new technologies like Virtual Reality, and the iPad Pro. We question how these technologies can be integrated into the profession to actually assist in the visualization of projects and to communicate ideas to clients.
We have co-hosts; Hector Aramburo and Miguel Reyes as ohms architects to discuss their multi-family project in Carlsbad, currently under construction. The discussion focused on the permitting process, and the interactions with city planners, consultants, and the client.
John is co-owner of HyR along with Talyssa D'Avila. Their company focuses on design drafting, and real estate services. In this episode we discuss how the company got started, the type of projects and clients they work with, and what they have in store for the future of their company.
In this episode we sit down with Catherine Herbst. Catherine is owner/principal at Rinehart/Herbst, she is also a faculty member at Woodbury San Diego. We touch on a wide variety of topics, from solitary confinement, to how we organize our workspaces, and the role of a university in the neighborhood it lives in.
Jose Parral was recently named the Chair at Woodbury University in San Diego. We sit down with Jose in this episode to discuss his early career in landscape architecture, as well as his approach towards teaching studio classes. We also touch on topics surrounding the future of the architecture profession.
In this episode we discuss a variety of topics, from the socio-economics of small ketchup packets, to poetry about our homes. We tried something different with our format this episode. Each one of us brought to the table a quote or text from back in our school days. The idea being that this would spark novel and provocative discussions.
Andrew Wagner is an illustrator / graphic designer. In this episode we sit down and discuss his professional trajectory as a recent B.Arch graduate. He shares with us the story behind those key first clients which have lead to working with companies such as Adobe and Haagen Dasz. We cover many topics including the artistic merits of video games, the impact of japanese anime on design, and the next technological advents in architectural image making.
Miki Iwasaki is a designer, artist, and educator. In this discussion we cover the trajectory of his career from undergrad, grad school, to his time at SOM, and now owning and running his own office. He shares with us the challenges of operating a small practice while still being critical of his own work. We touch on the future of the profession, his approach to teaching the next generation of designers, and the heartbreak one encounters when a project gets axed.
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