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Can you imagine being a fan of Sierra Adventure games one day, and then the next day creating adventure games with your hero's the next day? That is the genesis of Steve Conrad's adventure into adventure game design. And what an adventure it is. If there was a big Sierra game in the early to mid 90's, it's a good bet that Steve had a role in the development. We talk about the Sierra days, the days at Sony, music and comedy. Steve, Joshua and Mat Aukamp also each choose their favorite Sierra-Online characters.
By Adventure Game Hotspot5
1111 ratings
Can you imagine being a fan of Sierra Adventure games one day, and then the next day creating adventure games with your hero's the next day? That is the genesis of Steve Conrad's adventure into adventure game design. And what an adventure it is. If there was a big Sierra game in the early to mid 90's, it's a good bet that Steve had a role in the development. We talk about the Sierra days, the days at Sony, music and comedy. Steve, Joshua and Mat Aukamp also each choose their favorite Sierra-Online characters.

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