There's a problem of diversity and representation in the games industry. It's widespread, ranging from development and publishing to marketing and journalism, and it's toxic.
Doug, Aaron and Nick talk about why this matters and what you can do to help make gaming a safe space for everyone.
Here are the articles we cited in the podcast, along with some other recommended reading:
Maddy Myers, “A GDC Epilogue: Powerful Games Journalist Men I Have Met” - 6/24/14Giant Bomb hiring, an overview w/ tweets from female writers: “Giant Bomb Hiring Ignites Gender Issues in Games Journalism Debate” - 7/01/14Giant Bomb, “Letter from the Editor - 7/02/2014”Keza MacDonald, “What is the Point of Video Game Journalism?" - 6/25/14Leigh Alexander, “What did they do to you?: Our women heroes problem” - 6/11/14Sophia McDougall, “I hate Strong Female Characters” - 8/13/13Kotaku, “You’ll ‘Want to Protect’ The New, Less Curvy Lara Croft” - 6/11/12Jennifer Allaway, “The Reality of Sexism in the Game Industry” - 3/31/14Polygon, “Ubisoft abandoned women assassins in co-op because of the additional work” - 6/10/14Angelina Bonilla, “Unity's Lack of Female Assassins is Not Just Bad Business, It's Bad Form” - 6/17/14Katie Williams, “I Can Be Just As Capable. Let Me.” - 6/18/12Stephen Totilo “The Diversity Question” - 7/7/14Robot Hyena “Wildstar, Character Design, Female Objectification, Sexual Dimorphism and Biology in Video Games” - 12/12/13Leigh Alexander: “But WHAT CAN BE DONE: Dos and Don’ts To Combat Online Sexism” - 7/5/2014As always, thank you for listening - please subscribe on iTunes or Stitcher and tell your friends!
Intro music: "humm ok" by Gablé (CC BY-NC-SA 3.0)
Outro music: "The Beach! The Beach!" by Holy Coast (CC BY-NC-SA 3.0)