It is a good day to dice! This week we polish up some D6’s for the dungeon crawler Slice & Dice and throw them against all sorts of hideous monsters. We’re talking goblins, zombies, exploding skeletons, bloodthirsty fanatics, and so many more. In a game with modes on modes on modes, we try to navigate being cursed, blessed, and blursed while slaying dragons, succubi and undead samurai. Can our party of housecats and an over-levelled wizard save the day or will all of our dice be turned to stone and we get swarmed by imps? Ready to roll out!
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Transcript
1:46 - game stats
4:42 - Game Addiction & Mobile Gaming Appeal
8:33 - Undo Mechanics & Core Gameplay Differences
13:50 - Order of Operations & Dice Strategy Discussion
18:14 - Game Content Stats & Character Variety
23:16 - Game Mode Varieties & Cursed Gameplay Options
28:47 - Run Length & Difficulty Scaling Complaints
35:30 - Final Boss Problems & Surprise Counter Mechanics
39:08 - Item Shop Critique & Agency Issues
44:46 - Cursed Mode Strategy & Player Agency
51:27 - Dice Rolling Physics & Animation Quality
56:28 - Auto-Flee Mechanics & System Explanations
1:02:39 - rankings and final thoughts
1:10:04 - similar games
Next episode: dotAge
https://grogpod.zone
Intro music: Thelonius Monk - April in Paris
Outro music: Louigi Verona - Ancient Books of Magic