Sonic Days Podcast

Sonic Days Podcast

By Sonic DaysArts
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Sonic Days Podcast episodes

  • Designing Sound Tools for Immersive Realities

    In this episode of the Sonic Days Podcast, Nuno Fonseca explores how immersive audio is changing the way we design audio tools and workflows.

    From creating massive 3D soundscapes with just a few source sounds to rendering scenes from multiple perspectives, Nuno demonstrates the unique capabilities of Sound Particles software. The conversation also covers different additions such as the space controller, energy panner, and much more.

    Whether you work in film, games, or immersive media, this episode offers valuable insights into the future of spatial audio production.

    Sonic Days

    Sonic College

    Instagram

    Podcast

    36 min
  • Case Study: The Sound Of Copenhagen

    In this episode of the Sonic Days Podcast, sound designer Alexander Rye shares his work on Lyden Af København / The Sound of Copenhagen, an exhibition at the Museum of Copenhagen exploring how the city used to sound and how it has evolved.

    Hear about the sound design process, concept development, and collaboration behind the exhibition, with plenty of audio examples along the way.


    Hosted by Alexander Rye

    Speak by Marie Stephensen

    Edited by David Søttrup

    Sonic Days

    Sonic College

    Instagram

    Podcast

    33 min
  • Tonebenders Live: Sound Design for Franchise Films

    Welcome back to the Sonic Days Podcast.

    This session will be a gathering of many of the visiting sound for picture speakers at Sonic Days 2025. 

    Moderator Timothy Muirhead, from The Tonebenders Sound Design Podcast, will be bringing them together to discuss the workflows, challenges, and expectations they face while working on some of the world's biggest film franchises. 

    James Mather (Supervising Sound Editor on Top Gun Maverick, and multiple Harry Potter and Mission Impossible films), Tormod Ringes (Supervising sound editor/re-recording mixer/sound designer on Tron: Ares),  and Kim B. Christensen (Foley Editor on multiple Marvel Projects) will all share their experiences working on these massive projects.


    Hosted By Timothy Muirhead

    Speak By Marie Stephensen

    Edited By Timothy Muirhead



    Sonic Days

    Sonic College

    Instagram

    Podcast

    45 min
  • Debate: Artistic Intent versus Audience Perception

    Welcome back to the Sonic Days Podcast. In this debate centers around two live immersive performances from Sonic Days 2025, bringing together artists, audience members, Rumpistol, and the student tech crew to explore the relationship between artistic intent and audience perception.

    The conversation dives into spatial sound, composition, and how listeners experience movement, detail, and impact on an immersive multi-channel sound system with over 180 loudspeakers.

    Hosted by Sonic College, this discussion bridges artistic practice and research through shared listening experiences and perspectives.

    Sonic Days

    Sonic College

    Instagram

    Podcast

    40 min
  • The Future of Immersive Podcasts/Audiobooks with Audible

    Welcome back to the Sonic Days Podcast.

    Recorded live at Sonic Days, this session features the Audible team as they explore the future of immersive audiobooks and podcasts. They share insights into the creative and technical processes behind bringing stories to life in Dolby Atmos, offering a behind-the-scenes look at some of their most ambitious productions.

    The presentation showcases the enormous effort involved in producing a full-cast audiobook in Dolby Atmos. 


    https://www.audible.co.uk/?ref=Adbl_ip_rdr_from_US&source_code=AUK30DFT1BkWS0826159058&ipRedirectFrom=US&ipRedirectOriginalURL=


    Hosted by Audible

    Speak by Marie Stephensen

    Edited by David Søttrup

    Sonic Days

    Sonic College

    Instagram

    Podcast

    42 min
  • 3D Clubbing: Real-Time Spatial Sound in DJ Performances

     

    Show notes:

    In this episode of the Sonic Days Podcast, immersive DJ and researcher Ana Rita Costa explores the world of 3D Clubbing and real-time spatial sound. We discuss how she got started with immersive DJing, the technology and equipment behind her performances, the creative challenges of working with spatial audio, and how 3D sound is transforming the dancefloor experience. 

    If you want to see and listen to what a 3D clubbing experience looks and sounds like be sure to watch a snippet of this live set with Ana:

    https://www.youtube.com/results?search_query=le+sucre+binaural

     

    Questions:

    [email protected] 

     


    Hosted by: Ana Rita Cost

    Speak by: Marie Stephensen

    Edited by: David Søttrup

    Sonic Days

    Sonic College

    Instagram

    Podcast

    25 min
  • Composing Off-Grid: Ecological Sound Design for Site-Specific Performance

    In this episode of the Sonic Days Podcast, sound artist Devin Arne shares the artistic and technical process behind Terra: Bodies and Territories, a site-specific dance performance that reimagined a nature reserve as an immersive performance space.

    Through extensive field recording , Devin captured the sonic life of the forest—from birds and wind to water, footsteps, and underground vibrations—and transformed these recordings into musical material that blended with the live acoustic environment.

    Sonic Days

    Sonic College

    Instagram

    Podcast

    35 min
  • Composition, Creativity and Technology with Lydmor 2/2

    Welcome back to the Sonic Days Podcast. This is Part Two of Jenny Rossander, also known as Lydmor’s, Talk about Composition, creativity, and Technology. If you haven't listened to the first part on Lydmor's work on the score for the Danish Movie “Second Victim”, then be sure to check it out.


    In this episode, Jenny will present her work on a dance piece made by the choreographer Gunilla Lind called “It’s so cute I’m gonna die”. Lydmor will be showing how she explored the topic of cuteness and how she transferred the topics into sound. 


    Hosted by Lydmor

    Speak by Marie Stephensen

    Edited by David Søttrup

    Sonic Days

    Sonic College

    Instagram

    Podcast

    22 min
  • Composition, Creativity and Technology with Lydmor 1/2

    Welcome back to the Sonic Days Podcast. This is Part One of Jenny Rossander, also known as Lydmor’s, Talk about Composition, creativity, and Technology. In this episode, Jenny will present her work on the soundtrack for the Danish Movie “Second Victim” and share her creative process. We will be looking at her Ableton session and hearing examples of different iterations and parts of her process. Lydmor shows us what she did when her first draft for the score just didn’t work and how she solved her issues creatively. 


    Hosted by Lydmor

    Speak by Marie Stephensen

    Edited by David Søttrup 

    Sonic Days

    Sonic College

    Instagram

    Podcast

    34 min
  • From Idea to Podcast - On Your Own - Case Study: Sorte tal/DR

    What does it take to turn a podcast idea into a finished show?

    In this episode, Ulrik shares his experience of creating a podcast. We explore the creative process, the technical challenges, and the lessons learned along the way. Whether you're considering launching your own podcast or simply curious about what happens behind the scenes, this episode will spark your interest.


    Hosted by Ulrik Rosenkvist Schultz

    Speak by Marie Stephensen

    Edited by David Søttrup



    Sonic Days

    Sonic College

    Instagram

    Podcast

    39 min

About Sonic Days Podcast

From the publisher's feed

Welcome to the Sonic Days Podcast, your gateway to the inspiring and innovative world of audio from Sonic Days! This podcast features a diverse array of presentations and discussions from our…