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“Pay-to-win” is one of the most loaded phrases in gaming, and it comes up constantly in conversations about Sorare.In this episode of SorareAndrews, we'll take a step back and look at what pay-to-win actually means within the context of Sorare’s ecosystem. We’ll talk about how spending, scarcity, XP, and collections interact with competitive results, why perceptions around fairness matter just as much as mechanics, and how player expectations have evolved over time as the platform has grown.This isn’t about complaining, defending, or offering simple answers. It’s about understanding how incentives shape behavior, why certain narratives persist within the community, and how those narratives affect how people experience the game, whether they’re new managers, long-time grinders, or high-stakes competitors.🤝 Join the Laird Social Club: https://patreon.com/andrewmlaird
By Andrew M. Laird5
1313 ratings
“Pay-to-win” is one of the most loaded phrases in gaming, and it comes up constantly in conversations about Sorare.In this episode of SorareAndrews, we'll take a step back and look at what pay-to-win actually means within the context of Sorare’s ecosystem. We’ll talk about how spending, scarcity, XP, and collections interact with competitive results, why perceptions around fairness matter just as much as mechanics, and how player expectations have evolved over time as the platform has grown.This isn’t about complaining, defending, or offering simple answers. It’s about understanding how incentives shape behavior, why certain narratives persist within the community, and how those narratives affect how people experience the game, whether they’re new managers, long-time grinders, or high-stakes competitors.🤝 Join the Laird Social Club: https://patreon.com/andrewmlaird

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