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These days the gaming industry takes in much more than the global cinema box office. We ask how things are changing, from gamers’ demographics to the games’ content. And a year after our last conversation with Dmytro, a heartsick resident of the besieged Ukrainian city of Kharkiv, we check back in to see how he has been.
Additional music courtesy of Sabrepulse.
For full access to print, digital and audio editions of The Economist, try a free 30-day digital subscription by going to www.economist.com/intelligenceoffer
Hosted on Acast. See acast.com/privacy for more information.
By The Economist4.3
37633,763 ratings
These days the gaming industry takes in much more than the global cinema box office. We ask how things are changing, from gamers’ demographics to the games’ content. And a year after our last conversation with Dmytro, a heartsick resident of the besieged Ukrainian city of Kharkiv, we check back in to see how he has been.
Additional music courtesy of Sabrepulse.
For full access to print, digital and audio editions of The Economist, try a free 30-day digital subscription by going to www.economist.com/intelligenceoffer
Hosted on Acast. See acast.com/privacy for more information.

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