Durk van der Meer (1978) Freelance digital artist living in Curacao, an island in the caribbean.
He started out as an architectural visualizer and gradually shifted to becoming a virtual world builder, creating levels, characters and other assets for games, animations and installations.
Clients include Cannes filmfestival, TIME magazine, Sky, EDC festival, Redbull, Amazon Sumerian, Absurd:joy, GSMA, Bosbros, GravitySketch.
Currently artdirector and creator for
Akudreams project and
Artifex ProjectAlso creating cryptoart on: https://superrare.co/durkatwork
My primary tools are GravitySketch, Unity3d, Photoshop, AfterEffects, SubstancePainter, 3dsmax, Unreal, Sculptris, Ableton.