Spellburn

Spellburn

By Spellburn podcastLeisureHobbies
Download on the App Store

Spellburn episodes

  • Episode 71: Invoke Jon Hook

    Dungeon Crawl Classics RPG was forged in the fires of Appendix N literature and nothing can be or will be more Appendix N than the works of Howard Phillips Lovecraft.  Today our guest is Jon Hook who has written for Age of Cthulhu as well as DCC RPG. We’ll explore Lovecraft, oldschool Chaosium, DCC RPG and more on this episode of Spellburn!

    Adventures mentioned in this episode:

    Chaos Rising (Featuring Elzamon and the Blood Drinking Box)

    Sailors on the Starless Sea
    Doom of the Savage Kings
    Shadow Under Devil’s Reef

    Links mentioned in this episode:

    For Matthew who emailed us on this episode, the link to the character sheet in question is here, thanks (Naturally) to Purple Sorcerer.

    On the Style/Format drop-down, pick “Tourney: DCC General”

    Funnel Tourney Character Sheets with Stamp Space

    Goodman Games announces Cthulhu Alphabet!

    Goodman Games 2017 GENCON Program Guide
    Age of Cthulhu
    Hobbs & Friends of the OSR
    Miskatonic University Podcast
    Mutant Crawl Classics RPG
    Terminal City Tabletop Convention
    Cleveland
    Dungeons & Drag Queens
    Weird Realms
    Into the Borderlands (Reprint of Module B1)
    Runequest

    The Spellburners always need more reviews on iTunes. Can you help us out by giving us some stars? Click here to support Spellburn!

    And send us some email!  Send your questions to:  [email protected] !

    1 hr 17 min
  • Episode 70: Invoke Joan Troyer!

    Following the annual holiday of our people — Free RPG Day — it seems fitting to invoke another Road Crew judge onto the show! Tonight’s guest brings DCC RPG to game shops at least twice a week, in addition to convention appearances. And, in the spirit of inclusivity, we’re ecstatic to welcome the very FIRST guest to the show who … shall we say, differs a bit from every other guest we have invoked here on Spellburn.

    Adventures mentioned in this episode:

    Carnival of the Damned

    Sailors on the Starless Sea
    Tower of the Black Pearl
    Tower Out of Time
    Doom of the Savage Kings
    The Croaking Fane
    Temple of the Hamster

    Links mentioned in this episode:

    Mutant Crawl Classics RPG

    Cleveland
    Dungeons & Drag Queens
    Weird Realms
    Better World Books
    Sharp Swords and Sinister Spells

    The Spellburners always need more reviews on iTunes. Can you help us out by giving us some stars? Click here to support Spellburn!

    And send us some email!  Send your questions to:  [email protected] !

    1 hr
  • Episode 69: Into the Sandbox!

    On this episode of Spellburn we are going to talk about playing in the sandbox. What is a sandbox campaign and how might it help you up your DCC game? Well luckily for all you out there in podcast-land, we have the author “Dispatches from the Raven Crowking Vol. III: Building the Sandbox” with us tonight to help us explore this topic, the incomparable Raven Crowking himself!

    Adventures mentioned in this episode:

    Nebin Pendlebrook’s Perilous Pantry

    The Frost Fang Expedition
    Hole in the Sky
    The Isle of Dread
    Angels, Daemons and Beings In Between
    Shadow Under Devil’s Reef
    Jewels of the Carnifex
    The Sea Queen Escapes
    Haunting of Larvik Island
    Attack of the Frawgs
    Caverns of Thracia
    The Thing in the Chimney

    Links mentioned in this episode:

    Raven Crowking (Daniel J Bishop) Conversion notes for DCC

    The Campaign Elements series (vol 1)
    Vornheim
    Wilderlands of HIgh Fantasy
    Dick Sprang
    Adventurer’s Almanac
    GM Gems

    The Spellburners always need more reviews on iTunes. Can you help us out by giving us some stars? Click here to support Spellburn!

    And send us some email!  Send your questions to:  [email protected] !

    52 min
  • Episode 68: Burning Down the House(Rules)!

    We love DCC RPG, but you know what makes it even better?  Putting your own customized home table stamp right on the game you play.   We asked the Spellburnt legions to send us some houserules and you did! We’ll review the lot, yak about the pros and cons and I’m going to try my damndest to make each one of us adopt one of these houserules tonight for our next session!   All this and more on the next episode of the Kids-tested, Hobbs-approved Spellburn!

    Adventures mentioned in this episode:

    Free RPG day handout 2017 (Incl. Gnole House)
    (Upcoming from Stephen Newton/Thick Skull Adventures) The Last Will and Testament of Obediah Felkner

    Links mentioned in this episode:

    Chris Hooker’s Alternate Spellburn Table
    Crawl! No. 2 (Broken Shields rules)
    Hubris (setting for DCC RPG!)
    Marc Elsenheimer’s Disapproval Rules!
    Updated blog post for Marc Elsenheimer’s House Rules!

    Julio Manganaro Silva’s Advancement Chart!

    PC Level
    Number of games to next level
    Total number of games survived so far
    0
    1
    1
    1
    2
    3
    2
    3
    6
    3
    4
    10
    4
    5
    15
    5
    6
    21
    6
    7
    28
    7
    8
    36
    8
    9
    45
    9
    10
    55
    10
    –
    –

    Consistency:

    “A foolish consistency is the hobgoblin of little minds, adored by little statesmen and philosophers and divines. With consistency a great soul has simply nothing to do. He may as well concern himself with his shadow on the wall. Speak what you think now in hard words, and to-morrow speak what to-morrow thinks in hard words again, though it contradict every thing you said to-day. — ‘Ah, so you shall be sure to be misunderstood.’ — Is it so bad, then, to be misunderstood? Pythagoras was misunderstood, and Socrates, and Jesus, and Luther, and Copernicus, and Galileo, and Newton, and every pure and wise spirit that ever took flesh. To be great is to be misunderstood.”

    • Ralph Waldo Emerson, Self Reliance (1841).
    • The Spellburners always need more reviews on iTunes. Can you help us out by giving us some stars? Click here to support Spellburn!

      And send us some email!  Send your questions to:  [email protected] !

      52 min
    • Episode 68: Burning Down the House (Rules)!

      We love DCC RPG, but you know what makes it even better?  Putting your own customized home table stamp right on the game you play.   We asked the Spellburnt legions to send us some houserules and you did! We’ll review the lot, yak about the pros and cons and I’m going to try my damndest to make each one of us adopt one of these houserules tonight for our next session!   All this and more on the next episode of the Kids-tested, Hobbs-approved Spellburn!

      Adventures mentioned in this episode:

      Free RPG day handout 2017 (Incl. Gnole House)
      (Upcoming from Stephen Newton/Thick Skull Adventures) The Last Will and Testament of Obediah Felkner

      Links mentioned in this episode:

      Chris Hooker’s Alternate Spellburn Table
      Crawl! No. 2 (Broken Shields rules)
      Hubris (setting for DCC RPG!)
      Marc Elsenheimer’s Disapproval Rules!
      Updated blog post for Marc Elsenheimer’s House Rules!

      Julio Manganaro Silva’s Advancement Chart!

      PC Level
      Number of games to next level
      Total number of games survived so far
      0
      1
      1
      1
      2
      3
      2
      3
      6
      3
      4
      10
      4
      5
      15
      5
      6
      21
      6
      7
      28
      7
      8
      36
      8
      9
      45
      9
      10
      55
      10
      –
      –

      Consistency:

      “A foolish consistency is the hobgoblin of little minds, adored by little statesmen and philosophers and divines. With consistency a great soul has simply nothing to do. He may as well concern himself with his shadow on the wall. Speak what you think now in hard words, and to-morrow speak what to-morrow thinks in hard words again, though it contradict every thing you said to-day. — ‘Ah, so you shall be sure to be misunderstood.’ — Is it so bad, then, to be misunderstood? Pythagoras was misunderstood, and Socrates, and Jesus, and Luther, and Copernicus, and Galileo, and Newton, and every pure and wise spirit that ever took flesh. To be great is to be misunderstood.”

      • Ralph Waldo Emerson, Self Reliance (1841).
      • The Spellburners always need more reviews on iTunes. Can you help us out by giving us some stars? Click here to support Spellburn!

        And send us some email!  Send your questions to:  [email protected] !

        1 hr 23 min