Spellwind
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Spellwind episodes

  • Ep. 44 - Magic Runes and Kenku Games

    The Pedulum tower has provided a puzzle to beat before the party can complete their journey to the mythical Flaeryce Academy.

    A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.

    Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM’d by Mythematic

    The post Spellwind – Ep. 44 – Magic Runes and Kenku Games appeared first on Tablestory.

    2 hr 30 min
  • Ep. 43 - Pendulum

    Arriving in the ghostly abandoned town of Pendulum the party quickly determine that something else is going on here.

    A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.

    Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM’d by Mythematic

    The post Spellwind – Ep. 43 – Pendulum appeared first on Tablestory.

    2 hr 47 min
  • Ep. 42 - Orange

    Several weeks later. The party and refugees leave The Wanderings. But food is running scarce and the group’s energy begins to wane.

    A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.

    Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM’d by Mythematic

    The post Spellwind – Ep. 42 – Orange appeared first on Tablestory.

    2 hr 30 min
  • Ep. 41 - Life and Death

    The Umberhulks are defeated and the party moves on through the winding tunnels of The Wandering.

    A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.

    Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM’d by Mythematic

    The post Spellwind – Ep. 41 – Life and Death appeared first on Tablestory.

    3 hr 27 min
  • Ep. 40 - Umberhulks

    Umberhulks. Also… Umberhulks.

    A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.

    Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM’d by Mythematic

    The post Spellwind – Ep. 40 – Umberhulks appeared first on Tablestory.

    2 hr 34 min
  • Ep. 39 - Loose Earth

    The party are making their way on a long journey through The Wanderings. An underground set of caverns filled with mystery and danger.

    A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.

    Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM’d by Mythematic

    The post Spellwind – Ep. 39 – Loose Earth appeared first on Tablestory.

    2 hr 28 min
  • Ep. 38 - The Wandering

    Our D&D party must escape the city through a set of dangerous and mysterious caverns…

    A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.

    Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM’d by Mythematic

    The post Spellwind – Ep. 38 – The Wandering appeared first on Tablestory.

    2 hr 44 min
  • Ep. 37 - Ours or Theirs

    The sworn are headed for Bluefalls. The party must make their final decisions as to whether to stay and fight or escape while they still can.

    A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.

    Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM’d by Mythematic

    The post Spellwind – Ep. 37 – Ours or Theirs appeared first on Tablestory.

    2 hr 3 min
  • Ep. 36 - We Always Have a Choice

    With the assassin defeated, the group must leave Smith to interrogate him and use the information to figure out their difficult next move.

    A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.

    Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM’d by Mythematic

    The post Spellwind – Ep. 36 – We Always Have a Choice appeared first on Tablestory.

    2 hr 43 min
  • Ep. 35 - Only But One Is Ready

    The party begin to track the Way of the Grasp assassin with the help of Urue the Blue Falls goliath guard.

    A Godking strangles the use of the Arcane in an ever expanding crusade in this homebrew world sculpted by volatile magic and cosmic mystery. Spellwind is a Dungeons & Dragons 5e actual play featuring resistance, eco-terrorism, propaganda, and the quest for truth.

    Featuring Pumpkinberry, BradWOTO, Wacksteven, Myre, and GM’d by Mythematic

    The post Spellwind – Ep. 35 – Only But One Is Ready appeared first on Tablestory.

    2 hr 52 min

About Spellwind

From the publisher's feed

In a world where magic is as unpredictable as the wind, a group of heroes are thrust into a battle for control of the mysterious

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