
Sign up to save your podcasts
Or


Continued discussions around using SwiftUI for custom animations and layouts, more on phased rollouts and prioritizing bug fixes, content exclusivity and acquisitions, and various ways of sharing code across Apple’s platforms.
SponsorJohn and Rambo revisit the topic of SwiftUI and UIKit interoperability, and discuss which of the two UI frameworks that’s recommend for beginners to start with. Also, the launch of AirBuddy 2.5, and using phased rollouts when releasing new app versions.
LinksStacktrace is back! On this first episode of 2022, John and Rambo talk about their holidays, using Swift Playgrounds to build apps on the iPad, Mac gaming, and project goals.
LinksJoin John and Rambo on this special New Year’s Eve episode of Stacktrace, on which they celebrate some of their favorite moments, products, media, and learnings from 2021.
SponsorJohn and Rambo share their first impressions of the newly released Swift Playgrounds 4, which enables developers to build full iOS apps right on the iPad. Also, the value of narrowly scoped open source libraries, and what it’s like using GitHub CoPilot in practice.
LinksThe importance of sleep for both humans and async tasks, transferring apps and Apple developer accounts, and what things John and Rambo carry in their bags at all times.
LinksJohn and Rambo discuss software quality trends, async functions and unit testing, Apple’s approach to private data with CloudKit, and dealing with technical debt.
LinksIt’s time for the first ever Stacktrace Headphone Holiday Guide! Along with discussions about writing technical articles, view models and the MVVM design pattern, and using Swift actors to solve race conditions and data races.
SponsorsRambo shares his set of principles for when and how to rewrite existing Objective-C code in Swift, John talks about his preferred workshop formats, and the two discuss the current state of Apple’s services.
SponsorJohn and Rambo discuss asynchronous unit testing, using Windows as a development platform, SwiftUI previews on laptops, and conclude their deep dive into Swift’s concurrency system by talking about actors and structured concurrency.
SponsorFrom the publisher's feed