
Sign up to save your podcasts
Or


In The Last Of Us, Part 2, there's a beautiful example of world-building and storytelling ... sketched into a few short lines.
------
I know you're upset... What if we talked like this for a bit? Would that help?
I didn't mean to grab you like that. I hope I didn't hurt you. Even mommies are scared sometimes.
I'm OK. I'm really scared too.
I get how angry you are. I miss him too... but you can't scream like that.
I just want... I need... I know.
I love you very much. I won't let anything happen to you.
I love you too.
-------
I don't know who wrote this, but it's beautiful world-building and storytelling and I wanted to celebrate it.
Episode home:
https://StoriesMeanBusiness.com/podcast/865:-I-Know-Youre-Upset
Sprint 3 is complete, with the addition of a Speaking page to my website (https://www.storiesmeanbusiness.com/speaking).
Sprint 4 will be something very different, the creation of a Memory Palace style story around a key business framework.
Episode home:
https://StoriesMeanBusiness.com/podcast/864:-Sprint-4:-The-Framework
After yesterday's musing on location and creativity, it's only right to loop back to memory.
Episode home:
https://StoriesMeanBusiness.com/podcast/863:-The-Other-Thing-About-Location
You can (and should) optimise your day-to-day environment for learning and creativity ... but there's something that you shouldn't ignore.
The power of distraction and difference.
Episode home:
https://StoriesMeanBusiness.com/podcast/862:-Campervan-and-Creativity
In 1513, Machiavelli presented his 'slim book' to Lorenzo De Medici (the Magnificent).
Its lessons have survived the test of time for a reason.
Episode home:
https://StoriesMeanBusiness.com/podcast/861:-This-Slim-Book
Had a haircut yesterday, which means a visit to the idea sex shop.
Episode home:
https://StoriesMeanBusiness.com/podcast/860:-Idea-Sex-Is-Good
In the 1980s I played a lot of Dungeons & Dragons.
It was pretty epic.
What started as a little hobby became a huge part of my life ... every weekend spent on a quest ... or creating one for others. I spent huge amounts of time wrapped up in my imagination.
And in empathy.
At some point during that time, I read an article in White Dwarf magazine about creating realistic worlds.
The monsters – it said – aren't just standing behind the door waiting for the adventurers to turn up. They have jobs, needs, feelings and desires.
They have lives.
I can't say whether that early lesson made a difference to my business career, but I remember the difference it made to the depth a quality of the adventures I was creating.
Empathy is a foundation skill, whether we are designing fantasy worlds ... or products and services for our customers.
The internet has made it easy to see people as numbers in a conversion funnel, but easy doesn't mean right.
Customers are like monsters. They have lives too.
Episode home:
https://StoriesMeanBusiness.com/podcast/859-The-Monster-Has-A-Life
30 years ago, this month, I learned the difference between learning and growth.
Episode home:
https://StoriesMeanBusiness.com/podcast/858:-Learning-Versus-Growth
Update on last week's sprint, and my plan for Week 3.
Episode home:
https://StoriesMeanBusiness.com/podcast/857:-Sprint-3-The-Media-Page
If you're good intententions have already started to wain, try this simple technique from James Clear's Atomic Habits.
Episode home:
https://StoriesMeanBusiness.com/podcast/856:-Habits-Piece-By-Piece
From the publisher's feed

12,844 Listeners

742 Listeners