
Sign up to save your podcasts
Or


Citadel Miniatures Designer Sergi Torras describes his journey to join the Warhammer Studio, leading to his designing Warhammer Age of Sigmar models including a number of Stormcast Eternals, the Darkoath Warqueen and the Godsworn Hunt.
Ben Johnson talks about the development of the Warhammer Age of Sigmar setting and game, and shares some of his hard-won wisdom regarding how to be better at Warhammer.
Warhammer Age of Sigmar studio manager Jes Bickham talks about the creation of the dedicated Warhammer Age of Sigmar studio, and the sorts of books and boxed games that might emerge from it in future.
Warhammer illustrator Kevin Chin describes how he joined the studio and talks about how his passion for Warhammer manifests in his artwork and his own miniatures collections.
Warhammer illustrator Kevin Chin describes how he joined the studio and talks about how his passion for Warhammer manifests in his artwork and his own miniatures collections.
Legendary Warhammer illustrator and model-maker John Blanche joins us for a very special episode of StormCast, in which he shows us how he goes about creating concept sketches to inspire Citadel Miniatures Designers.
Games developer John Bracken talks about the rules he has written for Warhammer Age of Sigmar and Warhammer Underworlds, and shares what he loves about the Mortal Realms and both those game systems.
Lord-Arcanum Pete Foley describes how the Studio has looked to identify different ways for hobbyists to enjoy Citadel miniatures, leading to the three ways to play Warhammer Age of Sigmar and the development of Warhammer Underworlds.
Warhammer Loremaster Phil Kelly talks about the development of the Warhammer Age of Sigmar background and the opportunities for writers in this setting.
Background writer Andy Clark talks about some of Warhammer Age of Sigmar projects and battletomes he has worked on during his time in the Design Studio, including the new Battletome: Gloomspite Gitz.
From the publisher's feed