Stormwood & Associates: An Actual Play RPG Podcast

Stormwood & Associates: An Actual Play RPG Podcast

Download on the App Store

Stormwood & Associates: An Actual Play RPG Podcast episodes

  • C2E153. Image Mirrored (Call of the Wilds Part 7)

    It’s finally here, the epic conclusion of Campaign 2! Will our heroes defeat Galfus? Will Liz stay behind with Mindy? Will Obie finally use every random item in his backpack? Will D convince a random Orc that they need to seize the means of production and rise up to begin a new future without Queens or Lords?

    We’ll certainly find out.

    “Stormwood & Associates” uses the RPG system Super Awesome Action Heroes Second Edition with the optional Fantasy expansion and Advanced Combat Rules. View Archives and Subscription Options

    The post C2E153. Image Mirrored (Call of the Wilds Part 7) first appeared on Nerd & Tie Network.

    0 min
  • C2E152. Shattered Glass (Call of the Wilds Part 6)

    In the penultimate episode of campaign 2, things come to a head in the battle with Marosharp. And D dies a lot.

    “Stormwood & Associates” uses the RPG system Super Awesome Action Heroes Second Edition with the optional Fantasy expansion and Advanced Combat Rules. View Archives and Subscription Options

    The post C2E152. Shattered Glass (Call of the Wilds Part 6) first appeared on Nerd & Tie Network.

    52 min
  • C2E151. Study Buddy (Call of the Wilds Part 5)

    Our band of plucky heroes has scaled the Obsidian Tower in Denarsus to kill Marosharp (and then eventually Galfus). But not everything is as it seems.

    “Stormwood & Associates” uses the RPG system Super Awesome Action Heroes Second Edition with the optional Fantasy expansion and Advanced Combat Rules. View Archives and Subscription Options

    The post C2E151. Study Buddy (Call of the Wilds Part 5) first appeared on Nerd & Tie Network.

    37 min
  • C2E150. Climb the Shard (Call of the Wilds Part 4)

    The team needs to make it up to Marosharp’s apartments in the tower. And it’s a big friggin’ tower.

    “Stormwood & Associates” uses the RPG system Super Awesome Action Heroes Second Edition with the optional Fantasy expansion and Advanced Combat Rules. View Archives and Subscription Options

    The post C2E150. Climb the Shard (Call of the Wilds Part 4) first appeared on Nerd & Tie Network.

    39 min
  • C2E149. A Tower of Dark Glass (Call of the Wilds Part 3)

    With their group assembled, our heroes set off for Galfus’s capitol, an obsidian tower at the center of the Fae Wilds.

    “Stormwood & Associates” uses the RPG system Super Awesome Action Heroes Second Edition with the optional Fantasy expansion and Advanced Combat Rules. View Archives and Subscription Options

    The post C2E149. A Tower of Dark Glass (Call of the Wilds Part 3) first appeared on Nerd & Tie Network.

    42 min
  • C2E148. Never Be a Bird (Call of the Wilds Part 2)

    Our heroes are planning with Fiona and Mindy how to take down Galfus and Marosharp, and there are quite a few points that need to be discussed. Also an old friend returns, and Mindy gives some important advice to Liz.

    “Stormwood & Associates” uses the RPG system Super Awesome Action Heroes Second Edition with the optional Fantasy expansion and Advanced Combat Rules. View Archives and Subscription Options

    The post C2E148. Never Be a Bird (Call of the Wilds Part 2) first appeared on Nerd & Tie Network.

    0 min
  • C2E147. Familiar Places (Call of the Wilds Part 1)

    The team finally enters a reality they’ve been to before, but a few things have changed since the last time that they were here. Hopefully they aren’t too late.

    “Stormwood & Associates” uses the RPG system Super Awesome Action Heroes Second Edition with the optional Fantasy expansion and Advanced Combat Rules. View Archives and Subscription Options

    The post C2E147. Familiar Places (Call of the Wilds Part 1) first appeared on Nerd & Tie Network.

    45 min
  • C2E146. Here’s What Really Happened (Clueless Part 9)

    Everything is out in the open, except for the location of Mr. Cadavér — but Liz thinks she’s figured that part out too. It’s all coming together now.

    “Stormwood & Associates” uses the RPG system Super Awesome Action Heroes Second Edition with the optional Fantasy expansion and Advanced Combat Rules. View Archives and Subscription Options

    The post C2E146. Here’s What Really Happened (Clueless Part 9) first appeared on Nerd & Tie Network.

    53 min
  • C2E145. Slow and Steady (Clueless Part 8)

    The team is searching the house with the (currently alive) guests in the hopes of finding out where Mr. Cadavér went.

    “Stormwood & Associates” uses the RPG system Super Awesome Action Heroes Second Edition with the optional Fantasy expansion and Advanced Combat Rules. View Archives and Subscription Options

    The post C2E145. Slow and Steady (Clueless Part 8) first appeared on Nerd & Tie Network.

    0 min
  • C2E144. Search Party (Clueless Part 7)

    When the corpse gets up and runs away, the murder investigation gets a hell of a lot more complicated. But I guess that’ll happen.

    “Stormwood & Associates” uses the RPG system Super Awesome Action Heroes Second Edition with the optional Fantasy expansion and Advanced Combat Rules. View Archives and Subscription Options

    The post C2E144. Search Party (Clueless Part 7) first appeared on Nerd & Tie Network.

    34 min

About Stormwood & Associates: An Actual Play RPG Podcast

From the publisher's feed

A Roleplaying Game Actual Play Podcast based in a modern fantasy world using the Super Awesome Action Heroes system. The show follows the titular Stormwood & Associates, a private investigator and licensed magic user agency based in the United States of Aremesia, as they take jobs, fight off surfer ninjas, run from dragons, and maybe (if they’re lucky) save the world.