We're back for part II in a series looking at the worldbuilding in the Grishaverse! Today, we talk about Kerch and more specifically, its capital city, Ketterdam. Home of the Crows, Ketterdam has some fascinating environmental influences that shape the culture and perspective of its people. I hope you enjoy this analysis of how the Kerch came to be so obsessed with commerce and so afraid of plague -- and how that allowed the Crows to succeed at the end of Crooked Kingdom.
Leigh Bardugo, the creator of the Grishaverse and writer of the Shadow & Bone trilogy, the Six of Crows duology, and the King of Scars duology, is a worldbuilding master. By looking at the nuances of the world in these stories -- the countries, the cultures, the languages and stories and religions -- we can begin to see how the characters came to life. In this analysis series (check back for part 3!), I'm looking at these exact elements, but approaching it from the lens of the environment.
I seriously LOVE these stories and am in awe of the worldbuilding prowess of Leigh Bardugo, and I hope this analysis series will help you appreciate them as well!
Part I: https://anchor.fm/stylistic-choice/episodes/10-Six-of-Crows--Shadow-and-Bone---Worldbuilding-in-the-Grishaverse-Part-I-Fjerda-e1cjubi
https://bookshop.org/contributors/leigh-bardugo
https://grishaverse.com/map-of-the-grishaverse/
Vox / Ezra Klein interview with N. K. Jemison on worldbuilding: https://open.spotify.com/episode/2iyFCqcuQvDNQffwZQUSCX?si=emhiPivdTrCJsLAz6iCwcA
https://bookshop.org/contributors/n-k-jemisin
Walker, Jonathan. “Gambling and Venetian Noblemen C.1500-1700.” Past & Present, no. 162, 1999, pp. 28–69. JSTOR, www.jstor.org/stable/651064. Accessed 17 Dec. 2020.
Wiesner, Merry E, et. al. Discovering the Global Past: A Look at the Evidence. Wadsworth, Cengage Learning, 2012.