System Mastery – System Mastery

System Mastery – System Mastery

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System Mastery – System Mastery episodes

  • Witch Hunter: The Invisible World – System Mastery 113

    https://systemmasterypodcast.com/wp-content/uploads/2018/01/system-mastery-113-witch-hunter-the-invisible-world.mp3

    Put on your buckliest hat and prepare to engage in battle with monsters most biblical!  We examine a game that truly tests the boundaries of how much White Wolf you’re allowed to put in a book that isn’t by White Wolf (Or by OPP, or whatever the hell is going on over there these days) in Witch Hunter.

    1 hr 19 min
  • Gamma Crawl X – The Final Chapter

    https://systemmasterypodcast.com/wp-content/uploads/2018/01/gamma-crawl-x-the-final-chapter1.mp3

    Happy winter everyone!  The gang takes on the last battle in the truck truck arena!  Sorry this took so long.  More AP will come soon, and we’ll have such things as editors and so on to actually move the process along.

    3 hr 44 min
  • Tomorrow Knights – System Mastery 112

    https://systemmasterypodcast.com/wp-content/uploads/2018/01/system-mastery-112-tomorrow-knights.mp3

    Interesting note that we missed because we didn’t do any research:  Tomorrow Knights here is a Marvel property.  Which makes this a Marvel RPG.  We had no idea.  Thrill to the workings of an author that also wrote, for Marvel, FIVE issues of a weekly fanzine about Return of the Jedi in 1984… and also, this comic!

    1 hr 17 min
  • Extreme Vengeance – System Mastery 111

    https://systemmasterypodcast.com/wp-content/uploads/2017/12/system-mastery-111-extreme-vengeance.mp3

    On today’s episode we discuss Extreme Vengeance, an RPG dedicated almost entirely to recreating the feel of gung-ho action movies (there is a sliver reserved for unrelentingly dragging Hulk Hogan).  Big guns, big biceps, and actually well-thought out rules to follow.

    1 hr 12 min
  • Paranoia XP – System Mastery 110

    https://systemmasterypodcast.com/wp-content/uploads/2017/12/system-mastery-110-paranoia-xp.mp3

    A madcap dystopia that has more accompanying memes per square centimeter than anything short of Dungeon and Dragons itself.  Is Paranoia worth braving the swamp of people at the store endless parroting stuff about friend computer?  Actually yeah, kind of!

    1 hr 5 min
  • Mermaid Adventures – System Mastery 109

    https://systemmasterypodcast.com/wp-content/uploads/2017/11/system-mastery-109-mermaid-adventures.mp3

    Let’s talk about RPGs for kids.  Or more accurately, one RPG that is basically for kids.  It might be a little heavy on Ariels and light on editing, but Mermaid Adventures manages to remain a charming and accessible game for kids, without somehow shoehorning in transformation fetishes or weird political viewpoints, an apparently difficult trick, at least according to the rest of the industry.  We examine this game within.

    Don’t forget, if you want to buy any of the games we review (or any games, I’m not picky) use the DriveThru RPG link in our sidebar, we get a cut of those proceeds.  Awww yeah.  Now I know you aren’t seeing the link because you have adblocker installed like everyone else on the internet, but hey, couldn’t hurt to ask.

    1 hr 8 min
  • Dark Continent – System Mastery 108

    https://systemmasterypodcast.com/wp-content/uploads/2017/11/system-mastery-108-dark-continent.mp3

    Dark Continent is the RPG of … well venturing into Africa and killing a bunch of people.  I mean that’s vaguely frowned upon (unless you are playing a Belgian), but it’s still pretty much expected.  Also, it stars the biggest package that they could afford for cover art.  Look at that thing.  It’s like there’s two Mt. Kilimanjaros in the art.  Oh also the rest of the art is old woodcuts and newspaper cartoons.

    1 hr 11 min
  • Werewolf the Apocalypse – System Mastery 107

    https://systemmasterypodcast.com/wp-content/uploads/2017/10/system-mastery-107-werewolf-the-apocalypse.mp3

    Awoooooo White Ween continues!  Awoooooooo!  Today on System Mastery we introduce you to the colon-free world of Werewolf the Apocalypse.  I mean, there’s some colons. Werewolves probably have colons.  I bet they poop constantly on the lawns of corporate criminals and polluters and so on.  What I meant was that the title lacks a colon.  So it’s an instruction, and werewolf is just a verb.  Apply werewolves directly to the apocalypse.  Anyway, this book was weird, this post is weird, happy White Ween to all and to all a good night.

    1 hr 37 min
  • Mind’s Eye Theatre: Requiem – System Mastery 105

    https://systemmasterypodcast.com/wp-content/uploads/2017/10/episode-105-minds-eye-theatre-requiem.mp3

    Ah, truly the most joyous of holiday seasons is upon us!  Happy White Ween!  Today, we cover a game that turned out (well after we started reading it) to be a sourcebook.  Whoops!  We are bit in the butt by our lack of research yet again!  Oh well, we bravely soldier on in true Ween spirit to cover Mind’s Eye Theatre: Requiem, a LARPing guide for the thoroughly modern vampire.  Too spooky, indeed.

    1 hr 9 min
  • Living Steel – System Mastery 104

    https://systemmasterypodcast.com/wp-content/uploads/2017/09/system-mastery-104-living-steel.mp3

    Brought to you by rocket scientists hellbent on pure unadulterated realism, Living Steel is basically Heinlein by way of Games Workshop, with probably a few too many tables (which is a nice way of saying for sure definitely too many tables by a lot).  Gird your mega loins to battle Vissers and Spectrals along with System Mastery with our review of Living Steel.

    1 hr 14 min

About System Mastery – System Mastery

From the publisher's feed

Jef and Jon review roleplaying games, Star Wars novels and anything else that crosses their paths.