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In this relatable episode, we’re joined by special guest Avery Alder - creator of Monsterhearts, Dream Askew, and The Quiet Year - to talk about relationship mechanics.
How does your game change when you model relationships as variable stats, states of being, currencies, cycles, roles, or power dynamics?
How do you provide mechanical handles for specific types of relationships, while allowing them to be messy and emergent? What happens when two characters have wildly different interpretations of their mutual relationship? Where do relationships even exist, in terms of the physical sheet or game component that bears them?
Avery sees the kids for the trees. Violet hassles her vassals. Freya sticks to the classics. Avery seizes the means of narration. Violet doctors the narrative. Freya draws her friends close.
*** Check out Avery’s Stuff! ***
https://buriedwithoutceremony.com/
*** Check out JourneyMon! ***
https://ilgingell.itch.io/journeymon
*** Check out Freya’s Blue Skies Sabbatical, Volume 1! ***
https://severalseals.itch.io/drake-barcode-morse-inspector
https://severalseals.itch.io/foleynauts
*** Timestamps ***
No mailbag this time!
Intro to topic [*1] - 0:15:16
Why mechanise relationships? - 0:20:37
Design questions - 0:31:00
History - 0:53:47
Three angles on the Taxonomicon - 1:01:30
Rivalries - 1:07:51
Digression about Shock and conceptual poles - 1:13:45
Authority hierarchies - 1:21:46
Peer relationships - 1:30:49
Relationships as a resource - 1:39:00
Parasocial relationships - 1:45:16
Odds and ends and anecdotes - 1:53:17
Difficult relationships (and more Monsterhearts) - 2:02:16
Design Dreams - 2:12:27
Wrapup - 2:27:45
*** Design Dreams ***
Freya: the League of Super Frenemies
Violet: Hand Inarticulate Hand
Avery: Love’s Letters Lost
Bonus: The Dream Ghost Conspiracy [*2]
*** Games discussed ***
Monsterhearts
Dream Askew / Dream Apart
The Quiet Year
JourneyMon
Underwhelming Acolytes of an Ageing Immortal [-]
D&D 3.5e
D&D 4e
AD&D
Good Society
The Deep Forest
Masks
Exalted Essence
Vampire: The Masquerade
Delta Green
Pendragon
Sagas of the Icelanders
Girl Frame
Hot Guys Making Out
Star Crossed
Interstitial
Riddle of Steel
Burning Wheel
Blades in the Dark
Reign
A Place To Fuck Each Other
Thirsty Sword Lesbians
Lady Blackbird
Chuubo's Marvelous Wish-Granting Engine
Dogs in the Vineyard
Apocalypse World
Masks
Dungeon World
Bluebeard’s Bride
World of Darkness (assorted)
Aberrant
Genius: the Transgression
Over The Moon
Tournament Arc
Transit
Shock
Lasers & Feelings
Avatar Legends
Flabbergasted
The Between
Pathfinder
Everyone Is John
Belonging Outside Belonging
Mad Alien With A Box
Golden Sky Stories
Blue Rose
The Serpent’s Tooth
Lost Kingdom (The many gm one streamer game)
Dialect
Going For Broke
Smallville
Last Fleet
Exalted (not Essence)
The Thunder Perfect Mind
Silver And White [-]
Microscope
Children of Time [-] [*3]
Seven-Part Pact [-]
Yazeba’s Bed and Breakfast
Voidheart Symphony
Midnight Muscadines
*** Other media discussed ***
Earthborne Rangers
Steven Universe (obliquely)
The L Word
Animal Crossing
Homestuck (inevitably)
Kingdom Hearts
Beastieball
Pride & Prejudice
Jeeves & Wooster
Dr Who
The Order Of The Stick
Mage Knight
Gloomhaven
Battlestar Galactica [*4]
Final Fantasy XIV
Buffy the Vampire Slayer [*5]
Dispatch
Persuasion
Portal 2
Philosophers in Space
A Psalm for the Wild-Built
A Close And Common Orbit
Shogun (the board game, not the show)
The World Ends With You: NEO
*** Notes & Links ***
[*1] …and apparently a local dog immediately goes wild in the background of Freya’s audio, sorry! It doesn’t last forever.
[*2] if you know of a game that already implements Dream Ghost Conspiracy’s mechanics, tell us about it! It saves us having to write it ourselves.
[*3] Predictably, the Children of Time crowdfunder ended some time before we finished editing this episode.
[*4] the board game, but also the licensed RPG I guess!
[*5] all this Monsterhearts talk and it took us two hours to mention Buffy. Spoilers at ~2:12:00!
[-] games with this tag are unpublished (not yet released) or un-published (un-released).
It is a fact universally acknowledged that when you make a joke and say “that was rubbish, you can edit it out,” that makes it funny enough to leave in.
According to the dictionary wot I done red, a pastiche does not have to also be parody. The term, delightfully, is derived from a name of a pie with a melange of many ingredients.
Sorry, Francis. https://en.wikipedia.org/wiki/The_End_of_History_and_the_Last_Man
*** Contact us! ***
Thank you to everyone who has emailed into our mailbag - If you too have a question, idea, or interesting game you’d like to share with us, email [email protected]
*** Additional Credits ***
Our intro music is
"Magic Escape Room" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
System Shop is made by humans. We do not use generative AI at any stage of our process, from research to editing.
Hello, systemic shoppers! This is (hopefully) part one of a 2-part bonus about the nominations for the 2026 Ennies: the annual public-vote awards for TTRPGs.
We realised that the games tended to fall into either “I own and have played this” or “I haven’t even heard of this”.
Now, we’re not going to talk at length about impressions of games we haven’t played, because judging a book by its cover is only appropriate for the games nominated for Best Cover Art.
But we are going to each pick one game, give it a spin in the near future, then reconvene with part 2 to talk about our experiences.
******
Voting will have closed by the time this episode goes up (it’s only open for like a week!) but the list of categories and nominees is on their website:
https://ennie-awards.com/2026-nominees/
******
The Girl Frame review Freya references is by Caelyn Ellis of Rascal News: https://www.rascal.news/girl-frame-confidently-stomps-its-way-into-a-niche-mecha-genre/
******
We also had a discussion about Deadline: A Clockwork Press that was definitely comedy gold, but (ironically enough) didn't make the cut because we’d decided to end the recording immediately before it. Whoops!
Vrrrroom! (Sorry, I had to). In this all-hands-on-deck episode, we’re talking about vehicular play and the scale shifts it introduces as it opens new horizons.
What happens when you bring a knife to a tank fight - and how do you avoid trivialising the whole game when you’re the one in the tank? How do you set stakes when everyone might go down with the ship? And when does hyper-specialisation for crew roles actually cripple your cooperation?
Violet puts the cart before the oars. Freya mounts her soapbox. Violet rigs the game. Freya floats a flotilla.
*** Timestamps ***
Mailbag - 0:09:02
Topic intro & design questions - 0:17:34
History - 0:49:20
Comparing Wildsea experiences - 0:55:59
Taxonomicon - 1:03:13
Freya admits her serial salvage surplus & shipmate shortage - 1:41:59 to 1:52:05
Design Dreams - 1:53:23
Freya’s insectile aspiration announcement - 2:12:01
Wrapup (and oops, more bugs) - 2:12:54
*** Design Dreams ***
Violet - Record of a Spaceborn Fugitive
Freya - Disney Pixar’s Cars: The Driver’s Licensed TTRPG
Violet - Wormhole Long Haul
Freya - Transform and Role Out
*** Games discussed ***
Tool Team[*1]
Bestial Princess Disease: A Torture Chamber[*1] (can be seen here: https://files.catbox.moe/5mb50b.webp)
Several collage contributors
Drake Barcode: Morse Inspector [*1]
Shadowrun (2e, specifically)
Pathfinder
Lancer
D&D 5e
Scherzando! [*2]
Break!!
Sword World
Pico
Classified
Rifts
Traveller
Mothership
OD&D
D&D 3.5e
Star Trek Adventures
Wildsea
Last Caravan
Ribbon Drive
Car Wars
GURPS
Heavy Gear
Apocalypse World
Scum and Villainy
Blades in the Dark
Edge of the Empire / Genesys
Fate
Homeworld [*3]
Mothership: Gradient Descent
Transit
Horse Girl
My Girlfriend Has Turned Into A Car (And We’re Escaping This City)
Savage Worlds
Cypher
The Magnus Archives RPG [*4]
Electric Bastionland
Mythic Bastionland
Intergalactic Bastionland
Wanderhome
Stars Without Number
Eberron
Ion Heart
Last Fleet
Songs for the Dusk
Pasión de las Pasiones
Honey Heist
Good Society
*** Other media discussed ***
Affinity Publisher (does that count as media??)
Magic: the Gathering
Camel Up, Heat, Thunder Road, and Magical Athlete
The works of Adrian Tchaikovsky (as usual)
Shadowrun series (Harebrained Schemes)
Fuga: Melodies of Steel
Slay the Spire
Captain Sonar
Star Trek (Voyager & DS9 specifically)
Sunless Sea
Rogue Trader
Get in the Car, Loser!
Subnautica
Star Wars: Galactic Racer
X-Wing
Radio On (1979, dir. Christopher Petit)
One Piece Live Action Season 2
Pacific Drive
Magic Mike XXL (and other roadtrip movies)
Revolutionary Girl Utena
Shut Up & Sit Down
Gaslands
Akira
Hot Fuzz
Bug Fables
The Wandering Village
Dunecrawl
Star Trek: Armada
XCOM
Moby Dick
Railsea
Embassytown
Record of a Spaceborn Few
Godzilla: Planet of the Monsters
Battlestar Galactica
Disney Pixar’s Cars
Rocket League
Iron Lung
Shards of Earth (The Final Architecture)
Transformers
Thunderbirds
Nowhere (1997)
Cowboy Bebop
Shadows of the Apt
*** Notes & Links ***
[*1] if you haven’t heard of these games, that’s because they’re ours and some of them aren’t released yet.
[*2] now with canon-compliant exclamation mark.
[*3] which is indeed published by Modiphius.
[*4] the Magnus Archives RPG is indeed based on the Cypher system.
Some research thanks to my local tank museum (and also, totally normal people on the internet) suggests that modern tanks have dedicated commanders among a crew of 4, and WW1 tanks had crews of 8 or more because they were huge and horrible and required a lot of manual labour. My tolerance for military history forums hit its limit at that point so I refuse to research WW2.
American Psycho (Wet) - https://www.youtube.com/shorts/eY9ccvv7Nlg
Living spaces in space, from Cowboy Bebop - https://www.tumblr.com/bluedelliquanti/123202722454/one-of-my-favorite-things-about-rewatching-cowboy
Random bug generator - https://perchance.org/bug-species
My chair is unusually creaky in this one, so keen ears will probably pick it up occasionally. Sorry about that!
*** Contact us! ***
Thank you to everyone who has emailed into our mailbag - If you too have a question, idea, or interesting game you’d like to share with us, email [email protected]
*** Additional Credits ***
Our intro music is
"Magic Escape Room" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
In this bonus episode, Violet discusses the games she ran and played at Con-Pulsion 2026…. Which she in-con-veniently forgets to name during the recording. Whoops!
***** Timestamps *****
Panels & speakers - 02:55
Unravel - 06:01
Unravel… again! - 13:57
Spoilers for the Unravel quickstart scenario - 15:39 to 16:53
More mechanical discussion of Unravel - 17:39
Freya’s extremely subjective opinions about Earthborne Rangers - 21:40
The Thunder Perfect Mind - 25:08
Dream Askew - 34:57
Reflection & Wrapup - 43:13
***** Games discussed *****
Unravel
Liminal Horror
Delta Green
Lasers & Feelings
CBR+PNK
Earthborne Rangers
The Thunder Perfect Mind[*1]
Vampire: The Masquerade
Daggerheart
Dream Askew
PbtA
Wanderhome
Mad Alien With A Box
Gloomhaven
***** Other media discussed *****
Black Wave, by Michelle Tea
Cross stitch (like, the actual textiles hobby)
Elder Scrolls 3 : Morrowind
Arkham Horror (the card game)
Arkham Horror (the board game)
Elder Sign (the other Arkham Horror board game)
Orphan Black
Trios
***** Notes & Links *****
Unravel quickstart: https://studio-mothmen.itch.io/unravel-the-work-is-in-good-hands
Discord link: https://discord.gg/cMP257y8
[*1] the game by Tanya Floaker, not the 2,000 year old poem
Freya will be wandering the halls of UK Games Expo in May, wearing her white JourneyMon t-shirts as usual. (In related news - the digital edition of JourneyMon has now released to kickstarter backers! Exciting!).
In this foolish episode, we…. Wait, what is it we do here again? I… I can’t remember… we’ve got a long road ahead of us if we’re going to make sense of all this.
(Seriously. It turns out we can’t even begin to answer this question without talking about the nature of storytelling, improv, kayfabe, the role of GM, the purpose of rules, being instructed to *break* those rules, what it means to “play”, the promises made when a game describes itself… this was meant to be a silly joke episode, dangit!)
Freya turns her lovers into fighters. Violet collates a collaborative coventure. Freya is drawn to a new role. Violet explores the past pre-tense. Freya breaks free of her bindings. Violet imagines a world without imagination.
*** Timestamps ***
What’s new - 02:56
Mailbag - 11:07
Intro to the topic - 18:30
History - 25:12
Taxonomicon - 40:16
Actual start of the taxonomicon - 41:06
Just kidding, it’s a discussion of the spectrum between ‘board game’ and ‘improv theatre’ - 41:07
Could this be the taxo- oh, no, now we’re talking about the nature of rules - 46:32
Listen, I think we’re just not going to have a normal taxonomicon in this one - ?:??:!?
Wait! A list of games in quick succession! This must be it! - 53:20
Discussion about Wanderhome and Kishotenketsu and game Promises and- are we sure we actually know what this podcast is about at all? - 01:05:36
Who’s Game is it anyway? (Discussion on the nature of GMs) - 01:21:08
The Counterexampliad, whatever that means - 01:27:25
Exclusive unlocked patreon content preview [*1]: international paper size deep dive - 01:31:51 to 01:33:17
Design Dreams - 01:56:58
We made it! - 02:12:59
*** Design Dreams ***
Two Truths And A Lie-Fall
Parasocial Investigations
Diararchaeology
Redaction RPG
PBTA Chaos Draft
Co-Op Adventure QWOP
RPG: Rebus-Picto-Glyphs
*** Games discussed ***
D&D 3.5e
Heavy Gear
D&D 1e
Pathfinder 1e
Eat the Reich
Unravel
Stories from the Grave
Wildsea
Eberron
GoGo Golf
Kagematsu
Triangle Agency
Hyborea
Coventry [*2]
Tunnels & Trolls
Pasión de las Pasiones
In Nomine Satanis / Magna Veritas
Vampire: the Masquerade
Apocalypse World
Dogs in the Vineyard
World Wide Wrestling
Monsterhearts
A Song Of Ice And Fire RPG
Genesys
Fellowship
Masks
Do: Fate of the Flying Temple
Avatar Legends
Yazeba’s Bed And Breakfast
Troika
Mausritter
Golden Sky Stories
Savage Worlds
Wanderhome
Journeymon
Alas for the Awful Sea
Transit
Lancer
Chuubo’s Marvellous Wish-Granting Engine
Slugblaster
Interstitial
Pitcrawler
Triangle Agency
Mothership
Cypher
RuneQuest II
Monster of the Week
Brindlewood Bay
Scherzando
Lost Kingdom
Belonging Outside Belonging
Colostle
For Small Creatures Such As We
Wreck This Deck
Hot Damn Deadly Alien Overlord Au Pair [*3]
Tacklebox
For The Queen
Our Queen Crumbles
The Tragedy of GJ237B
Paranoia
Toon
Microscope
I’m Sorry Did You Say Street Magic
Acts Of Evil [*4]
“Messed Up Little Guy” [*5]
Goblin Country
Dream Askew
Band of Blades
Ars Magica
Everyone Is John
Star Trek Adventures
This Discord Has Ghosts In It
Goblonia
Everything Is Tables
Your Body A Landscape
Spire
De Profundis
Apothecaria
*** Other media discussed ***
Mass Effect
The Twilight Zone (and its ilk)
Majora’s Mask
Final Fantasy Tactics Advance
The Elusive Shift
Kriegsspiel [6]
The Lord of the Rings
Battleship
Mastermind
Kiki’s Delivery Service
Star Wars: Empire At War
FTL
Nier
Final Fantasy XIV
Fighting Fantasy
Grapefruit (Yoko Ono)
Foundation
Unwritten Earths Symposium
October: Ten Days That Shook The World
Spyfall
Pacific Rim
Dicey Dungeons
City of the Six Moons
Wildermyth
Penny Arcade
*** Notes ***
[*1] This is a joke, we don’t have a patreon and if we did we’d serve you something better than this gag, probably.
[*2] As you’ll discover when listening, this and several other entries on this list are debatably proto-RPGs. I’m giving them the honour of not being relegated to the ‘other media’ zone…
[*3] Once again - I’m sorry, world.
[*4] The author’s name is Paul Czege.
[*5] By Grant Howitt. This is a paraphrasing of the game’s name, but delightfully, you will find it if you google this.
[*6] Unlike Coventry, this one definitely goes on the ‘other’ list. Because it definitely is a wargame. It’s in the name.
*** Links ***
The term “ashcan edition” derives from quick, low-quality mockups used in the comics industry to quickly establish trademarks, and not intended to be read: something you’d take one look at, then thrown in the (tr)ashcan. In publishing, the term has shifted to mean early promotional materials. https://en.wikipedia.org/wiki/Ashcan_comic
Ironically, if you haven’t seen this xkcd, we may have overestimated your familiarity. https://xkcd.com/2501/
“Fafhrd”, of “Fafhrd and the Grey Mouser”, probably isn’t pronounced the way Violet valiantly attempted. https://en.wikipedia.org/wiki/Fafhrd_and_the_Gray_Mouser
Violet quotes from The Grasshopper: Games, Life, and Utopia, by ludologist Bernard Suits. https://en.wikipedia.org/wiki/Lusory_attitude
Freya only references webcomics if they’re at least 17 years old. https://www.penny-arcade.com/comic/2009/03/20/in-search-of-a-robust-cosmology
*** Contact us! ***
Thank you to everyone who has emailed into our mailbag - If you too have a question, idea, or interesting game you’d like to share with us, email [email protected]
*** Additional Credits ***
Our intro music is
"Magic Escape Room" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
In this tradition-setting bonus episode, Freya debriefs about the mechanics and tabletop experiences of seven games she played, two she ran, and one she designed (!) at Contingency 2026, the UK’s premier seasonally skewed seaside TTRPG convention.
As always, a massive thank you to all the GMs and players who make this con a highlight of my year ~
Timestamps
Immediate digression about competitive tabletop games - 0:07:04
The Code of Steam and Steel - 0:13:35
Tournament Arc - 0:22:42
Guest appearance from my cat - 0:29:53
Nibiru - 0:33:42
Inhuman Game Jam - 0:38:51
Phoenix: Dawn Command - 0:49:28
Goblonia - 0:57:26
Digression about games for actual toddlers - 1:05:20
Demigods - 1:08:55
Slugblaster* - 1:12:49
Rivers of London - 1:14:42
Break!! - 1:27:14
Con Haul - 1:35:10
Digression about settings where you’re just a lil guy - 1:38:32
Wrap up & what we’d like to play again - 1:42:48
Games discussed
Wildsea
Cosmere RPG
Shadowdark
Black Code
Black Rune
The Code of the Space Lanes (briefly)
The Comics Code
Belonging Outside Belonging
JourneyMon
Interstitial
The We-ness
Warhammer (briefly)
Wanderhome
Vampire: The Masquerade
Spire
The Sprawl
The PBTA genre in genre-al
Call of Cthulhu
D&D
Pathfinder
Delta Green
The One Ring
Die
Avatar Legends**
Cypher System (2019 edition)
Magnus Archives RPG (briefly)
Genesys
Mouse Guard
Mausritter
Mythic Bastionland
Other media discussed
Warhammer
Magic: the Gathering
Battletech
(Is Tarot “media”? Hmm.)
Megaman: Battle Network
Yu-Gi-Oh
Yu-Gi-Oh Abridged
The works of Adrian Tchaikovsky
The Mind
The concept of the mechsploitation genre
Leverage
That children’s memory game where you flip and match pairs of cards
Baby youtuber thumbnails
Various other infant toys, sorry, we got stuck on A Thing
Rivers of London (the novels themselves)
Inscription
Iron Lung (briefly)
Waters of Leith***
Battlecon: War of Indines
Millennium Blades (briefly)
Hollow Knight
Roadside Picnic****
STALKER
Notes & Links
* You may have noticed this section is short. There’s not much to say about Slugblaster! It’s good. More verbose and video-oriented reviewers have talked much about it already.
** Mild spoiler warning in the final few minutes for some of the season premises (and a canon ship, ha) of Legend of Korra.
*** I have now *finished* listening to Waters of Leith. It’s a fun and competent production… but despite the GM’s stated intentions, it doesn’t really engage with the anticolonialist antagonist in an interesting or nuanced way. Which is not great, considering it’s set in (a version of) the real world and names real locations, peoples, and cultural artifacts.
**** Spoiler warning for a seminal 1970s sci fi story.
Wolfram Alpha reports that the probability of at least one 4 on 4d4 is a bit over 2/3rds. https://www.wolframalpha.com/input?i=probability+of+at+least+one+4+on+4d4
“Nibiru” is an Akkadian term for “point of transition”. Nice. https://en.wikipedia.org/wiki/Nibiru_(Babylonian_astronomy)
Games For Crabs is running July 18th - 19th, 2026, in Sheffield (UK). https://gamesforcrabs.co.uk/
Toast Tea in Edinburgh is indeed a good café, and they are not - unfortunately - paying us.
Violet will be at Conpulsion in April - https://conpulsion.org/
In this ravenous episode, Violet is joined by returning guest Roz Leahy as we* talk about hunger mechanics. Don’t get confused with cozy campfire cooking: we’re discussing the tension and drama of *not* getting the sustenance you need. Everyone’s gotta eat in real life, but what does it mean for our storytelling?
How do you make ingestion interesting? Should there be benefits to “staying hungry”? Does it matter whether your tummy is half full or half empty? Are toothless hunger mechanics worse than none at all?
And most importantly, why does mechanised hunger work great for vampires, but not so well for hunters, a grab bag of “beasts”, and *checks notes* mummies?
Violet’s calamari hooks her on a white whale. Roz struggles to retain retainers. Violet snacks on a hunger bar. Roz hungers for punishment. Violet rates rational numbers. Roz has one square meal.
Timestamps
What’s new? - 0:01:18
Intro to the topic - 0:11:16
Content warning (eating disorders) - 0:29:41 to 0:30:49
History - 0:34:37
Deep dive on Vampire: the Masquerade et al - 0:51:27 to 1:04:59
Taxonomicon** - 1:07:47
Strong opinions about “usage dice”*** - 1:46:54 to 1:53:13
Content warning (eating disorders) - 1:55:25 to 1:56:25
Design Dreams - 1:56:36
Wrapup - 2:09:44
Design Dreams
Violet - Expeditions & Anticipations
Roz - Truly Miserable Hunger: Trench Foot Edition
Violet - Hungry Hungry Homunculi
Games discussed
Carved in Stone
Leathers
OD&D
Bluebeard's Bride
Heart
Castle Ravenloft/Curse of Strahd
Vampire the Masquerade (in particular, 5th edition)
Mothership
Black Hack
Wilderfeast
Delving Deeper
Basic Fantasy
OSE
Hyperborea
Chivalry and Sorcery
Traveler
AD&D, specifically Wilderness Survival Guide, and Dark Sun
The Morrow Project
Aftermath!
GURPS
Rifts (briefly)
Werewolf the Forsaken
Mage the Awakening and Exalted (briefly)
Hunter: the Vigil
D&D 3.5, 5e
Beast: the Primordial
Vampire: the Requiem, Werewolf: the Apocalypse, Hunter: the Reckoning, Changeling: the Lost (briefly)
Mummy: the Curse
Monsterhearts
Masks
Apocalypse World
Torchbearer
Ryuutama: Book of Gastronomy
Golden Sky Stories
Lamentations of the Flame Princess
His Majesty the Worm
Errant
Knave (Briefly)
Mausritter
Daggerheart (Beast Feast)
Yes, Chef
Bakto's Terrifying Cuisine
Algophilia
Nechronica (Briefly)
Spire
Swyvers
Other media discussed
Articles by Jay Dragon (see links below)
Resident Evil & Stardew Valley (in the same breath!)
It Has Come To Pass (painting by Sergei Lukin, 1958)
Delicious in Dungeon / Dungeon Meshi
Lord of the Rings & The Hobbit
Outdoor Survival
Chainmail (briefly)
The Complete Guide To Role-Playing Games (Rick Swan, 1990)
Article by Merritt K (see links below)
The Score (Thi Ngyuyen)
Radical Uncertainty (John Kay & Mervyn King)
Battle Chef Brigade
Consume Me
Fear and Hunger
Notes & links
* Well, not me, Freya. I’m writing the shownotes, but I wasn’t in this one!
** …which does, as it happens, start with two more World (well, Chronicle) of Darkness games!
*** We don’t strictly define “usage dice” in this section, though! Basically, instead of tracking item quantity / durability on a numerical scale, you roll a die of a certain size when you use it, and something bad (such as the die shrinking next time) happens if you roll badly. As Violet remarked when I was writing this comment, we *did* talk about usage dice way back in episode 1, so, long time fans will surely remember ;-)
The official-ish website for ZiMo - Zine Month - doesn’t actually commit to when exactly Zine Month might happen, other than to clarify that it’s distinct from the two other things also called “Zine Month”. So, keep an eye out and solve their riddles three if you want to participate next year! https://iwanttoplay.games/zinemonth
Jay Dragon articles:
https://possumcreek.medium.com/a-dozen-fragments-on-playground-theory-684104bcb4ab
https://possumcreek.medium.com/the-game-left-unplayed-60062beadded
https://possumcreek.medium.com/rules-are-a-cage-and-im-a-puppygirl-69e8d569b2b6
The rather endearing life level index chart from Outdoor Survival:
https://boardgamegeek.com/image/254292/outdoor-survival
The Merritt K article no longer seems to be available, or at least neither of us could find it - sorry!
“Sekhem” appears to be etymologically related to words for “power” and “form”, with connotations along the same lines as mana / chi / your life force of choice. Googling it in 2026 provides a long list of new-age healing businesses…. Followed by the White Wolf wiki. Disclaimer: I am not an egyptologist.
Content warnings
Given the subject of this episode, we discuss:
- Eating disorders
- The biology and physiology of starvation
Notable instances are logged in the timestamp section.
Contact us!
Thank you to everyone who has emailed into our mailbag - If you too have a question, idea, or interesting game you’d like to share with us, email [email protected]
Additional Credits
Our intro music is
"Magic Escape Room" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
In this genre-defining episode, Violet and Freya are joined by fiancée of the show Imogen Gingell to talk about bringing a beloved videogame genre to the tabletop. How can you faithfully capture the themes while adapting mechanics to a new medium? How do you make each little guy mechanically unique and full of personality, without losing track of your travelling zoo? We explore how different games answer these questions - including, of course, Imogen’s upcoming JourneyMon, on Kickstarter right now!
Freya builds buzz for her broadcasting bees-ness. Violet dabbles with disobedience. Imogen reflects on symmetry. Freya draws a circle, then a blank. Violet bundles babies in her backpack. Imogen opens a box of dogs.
Check out JourneyMon on Kickstarter now!
journeymonrpg.com
Funded in seven hours, and (at time of press) well on the way to our second stretch goal! Campaign ends on Thursday, November 27th 2025.
Timestamps
What’s new? - 0:03:25
Tabletop Scotland - 0:11:03
Mailbag - 0:15:36
Intro to the topic - 0:23:37
Mechanics & design questions - 0:33:27
History - 0:56:44
Digression about 00’s homebrew forums - 1:08:21
Taxonomicon - 1:13:55
Design Dreams - 1:55:59
Wrap up - 2:13:02
Design Dreams
Violet - PokémOSR, Squires & Spirits
Freya - Isekai Ecologists, Everyone Is Mon
Imi - JourneyMon!
Games Discussed
Eberron
Cosmere RPG
Journeymon
Mythic Bastionland
Monsterhearts
Stonewalkers (Cosmere adventure path)
Escape From Riedra (Eberron adventure path)
Fall of Magic
City of Winter
Delve
Microscope
Armour Astir
Masks
Daggerheart
Apocalypse World
D&D
OSR (in general)
Runequest
Shin Megami Tensei TTRPG
Big Eyes, Small Mouth
Cute And Fuzzy Cockfighting Seizure Monsters
Pokéthulhu
Pokemon Tabletop Adventures
Pokémon Tabletop United
Pokémon 5e
Pokéroll
Pokeymanz
Monsters Tail
Magimonsters
Animon Story
Monsters And Other Childish Things
Monster of the Week
Pocket Monster of the Week
Lancer
Everyone is John
Lasers & Feelings
Kids With Critters
How To Train Your Mutant Fire Dog
Genepals
Convocation Prime
Bones Deep
ForeverDex
Transit
Wilderfeast
Other media discussed
Arkham Horror (card game)
Game Soup
Escape This Podcast
Pokémon*
Final Fantasy
Digimon**
Dark Souls
Battletech (the tabletop wargame)
His Dark Materials
Megami Tensei
Dragon Quest
Critical Ditto
The Adventure Zone
Microsoft Excel
Battletech (the videogame (2018))***
Ben 10
Jojo’s Bizarre Adventure
Pokemon: Too Many Types
What Beats Rock
World of Warcraft
Let’s Learn Everything
Decktamer
My Card Is Better Than Your Card
Encounters of the Spooky Kind
Cassette Beasts
Jade Empire
My Trainer is Dumb?!
Disco Elysium
Inside Out
Monster Hunter
Dungeon Meshi
Notes and links
* we make it 25 minutes before naming Pokemon…
** …and it took us 42 minutes to namedrop Digimon!
*** I got the year wrong, clearly I’m not a True Fan
ProZD’s Q&A about his home Pokemon TTRPG -https://youtu.be/pndtlIKl0Qw?t=272
One youtuber’s report from the front lines of Pokemon: Too Many Types - https://www.youtube.com/watch?v=BjoLQvj7lAE
I couldn’t find the Chansey Death Stranding game again. I’m moderately confident that it wasn’t a fever dream.
Contact us!
Additional credits
Our intro music is
"Magic Escape Room" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
In this conclusive episode, we round off our discussion of mapmaking. How can random map generation both add and remove meaning in a world? Is verisimilitude in tension with playability? Do spaces need to generate conflicts?
Violet re-orients her priorities. Freya turns on the worm. Roz breaks the annual silence.
Violet goes loopy. Freya goes flat-out. Roz throws shade on the dark.
Violet’s ideal excludes idylls. Freya enjoys a beach episode. Roz edinburrows through Edinborough.
We will be at Tabletop Scotland!
In Edinburgh *this weekend* (5th - 7th September).
Say hi if you spot us! Freya says if you spot her in her white JourneyMon t-shirt and enthuse about your favourite companion monster, she’ll give you a bag of monster munch.
Check out Roz’s stuff
Roz’s portfolio can be found here - https://rozleahy.carrd.co/
Her Philip K Dick podcast, Chicks with Dick, can be found in your preferred podcasting place.
Timestamps
Map-related news - 01:03
The ever-popular taxonomicon - 13:38
…including but not exclusively extended discussions of…
The Quiet Year - 17:20
Seas of Sand - 44:37
Wanderhome - 1:03:38
Mappa Mundi - 1:10:21
Spotlighting some games that we found through a keyword search on itch.io - 1:19:27
Design Dreams - 1:38:00
Surprise! Actually it’s a discussion about real world architecture - 1:38:01
Okay, now Design Dreams - 1:43:41
Wrapup - 2:10:11
Design Dreams
Violet: Spiral School, Blobworld, Urchins Under Adventurefication, Border Loopers, Gold Rush God Game
Freya: Isekai Leyline Wizards, Turns & Tides
Games discussed
Keep on the Borderlands (“very slight spoiler” warning around the 1 hour mark)
On Mighty Thews
Swords Without Master
In A Wicked Age
Beyond the Wall - Further Afield
Microscope
The Quiet Year
I’m Sorry Did You Say Street Magic
Your Cool City Needs A Food Supply
Delve
Dawn of Worlds
Bottled Sea
Undying Sands
Umbra
Rise
Mothership
The Vast in the Dark
Seas of Sand
Dark Sun
Mausritter
D&D (took us a while to mention it this time!)
Wanderhome
Journeymon (took us a while to mention this, too!)
Ryuutama
Under Hill, By Water
Mappa Mundi
Heart
Bad Maps
World In Your Hand
Sock Puppets
A Show of Hands
Your Body a Landscape
Walking to France
Wisher, Theurge, Fatalist
My Bad Galaxy
Into The Odd
Delta Green
DOGS (which may or may not be in the Vineyard)
Cosmere RPG
Other media discussed
Pseudoregalia
Majora’s Mask (specifically the 3DS remake)
Blue Prince
Harvest (2024)
Conan the Barbarian
Lord of the Rings
The Domesday Book
Seeing Like a State
Invisible Cities (Violet tried not to talk about it, but successfully failed)
Hello Future Me
Victoria 3
Small World (board game)
Carcassonne
Civilization: New Dawn
Dwarf Fortress
Flatland
Planet Zoo
Dark Souls
Citizen Sleeper
Tress of the Emerald Sea
Magic: The Gathering
Diablo
Zelda: Breath of the Wild
Skyrim
The Logical Journey of the Zoombinis
Talisman
Captain Sonar
Zelda (in general)
Bloodborne
Hobbit Tales From The Green Dragon Inn
Hand of Fate
Advance Wars
Delicious in Dungeon
Lil’ Guardsman
Hundreds of Beavers
Too Many Cooks (cw: surprise horror)
Late Shift (2025)
Inis
Notes and links
The National Underground Asset Register appears to require an account to access its beta form - https://portal.nuar.uk/
Restrictions breed creativity in the WTF game jam - https://itch.io/jam/wtfjam2025/entries
Watabou’s generators on itch are just one of the many map-making tools out there - https://watabou.itch.io/
If you find the post about the guy getting stuck in the backstage of a hotel, send it to Roz because she can’t find it and it’s driving her crazy.
Isekai is a truly prolific genre of anime and manga about protagonists who get magically transported to other worlds. But you knew that, you weeb ;-)
Contact us!
Additional credits
Our intro music is
"Magic Escape Room" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
In this trailblazing episode, we have our first ever guest and our first ever two-parter! We’re joined by Roz Leahy, game designer and editor, to talk all about maps. Who makes the map, and when? How is the act of mapmaking at the table reflected within the fiction? And when can a “bad” map be better than a “good” one?
Freya invents Bawdy&D. Roz lays her cartography on the table. Violet joins the little leagues. Freya is inclined to descend. Roz delivers a north-winded explanation. Violet goes dotty. And most importantly, everyone enthuses about local history. There’s no pun there, we just think it’s neat.
Check out our various things!
The kickstarter prelaunch page for Journeymon, the monster-training RPG written mostly by Freya’s award-winning fiancée but also partially by her, is waiting for you at https://journeymonrpg.com/ . There’s also a free quickstart adventure. Check it out!
Roz’s portfolio can be found here - https://rozleahy.carrd.co/ . Her Philip K Dick podcast, Chicks with Dick, can be found in your preferred podcasting place.
Timestamps
What’s new - 3:05
Mailbag - 11:46
Intro to topic - 15:05
Design Qs - 22:00
History - 58:50
Wrapup - 1:18:55
TTRPGs (and a lot of specific modules this time!)
Border Riding
Keep on the Borderlands
Journeymon
Going for Broke
Masks
Dungeons & Dragons: Men & Magic booklet
Cosmere RPG
Stars Without Number
Mothership
Mausritter
Mörk Borg
Planescape
Dawn of Worlds
Hyperborea
Hyboria (not to be confused!)
Descent into the Depths of the Earth
West Marches
Dungeon Geomorphs
Traveller
Microscope
The Quiet Year
Dark Forest
I’m Sorry Did You Say Street Magic
Songs for the Dusk
Other media things discussed
The Carry On film series, for some reason
Kill James Bond
Original Podcast Do Not Steal
Escape This Podcast
City of Six Moons
Chicks with Dick
Pathologic
A prospective map of unified Germany from 1848
Shadow & Bone (season 2)
Game of Thrones
Babylon 5
Sword of the Stars
Stellaris
Keep Talking and Nobody Explodes
Captain Sonar
Escape from the Aliens in Outer Space
Outdoor Survival
Chainmail
Guild Wars 2
Elden Ring
Big Walk
Ratatouille
Fallout 3
Assassin’s Creed
Notes and links
The virtual escape room “Break this Game” praised in Freya’s intro can be found here - https://mattj375.itch.io/vr-game-escape-room
“On Exactitude in Science”, by Jorge Luis Borges, happens to only be one paragraph long, and you can read the text in translation here - https://neilgreenberg.com/ao-quote-borges-on-exactitude-in-science/
The National Library of Scotland’s archive of maps is available here - https://maps.nls.uk/
Mystic Arts’ Video on 3-mile hexes is on youtube - https://www.youtube.com/watch?v=hEIg1DlRkLg
More information about the singular phenomenon that is Hyboria can be found here - https://snv-ttm.blogspot.com/p/tony-baths-hyboria.html
Contact us!
Additional credits
Our intro music is
"Magic Escape Room" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
From the publisher's feed
Welcome to System Shop, the podcast where we deep dive into RPG design, one subsystem at a time.
Join us as we explore the origins, empirical trends, and future design space of all…
We dig deeper by asking: how do differences in design decisions make players act and feel, and is this wholly intended? What is gained or lost by being able to sum up a monster with a challenge rating? How can initiative checks be used to make combat feel chaotic, tactical, or somewhere in between?
Finally, we suggest our own ideas for future innovations. Can we introduce new technologies and props? Can we shed assumptions of the past? Or should we bring them to the fore and embrace them to the extreme? Restrictions breed creativity, and our best ideas are often our most ridiculous.
System Shop is independent and ad-free. New episodes release whenever we have the time and energy to research and record a new topic.
Violet (She/her) is a recovering academic and alleged game designer, with a particular interest in system design and ludology.
Freya (She/her) is a demographer turned data engineer by day. She moonlights as collaborator, sounding board, and bad idea generator to her beloved and prolific game designer fiancée.
...
Cover design by Fallible Things (fallible.net).
Font on-cover is Lineal by Frank Adebiaye, with the contribution of Anton Moglia, Ariel Martín Pérez. Distributed by velvetyne.fr.