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In this episode, I speak to Paul Czege, a game designer with a deep catalogue that is hard to pin down. An article on RPG.net from 2009 reads "Paul himself defies any sort of easy classification" . It continues, "Depending on your viewpoint, Paul is either one of the most prolific of the Gaming Outpost/Forge designers or one of the least. Also, depending on you how look at it, his best contribution lies in a single game (the still popular My Life With Master) or in the thought and effort he has put into the hobby of role playing and the practice of game design." Apart from LWM for which he won the Diana Jones Award in 2004, he also designed the melancholic minotaur game, The Clay That Woke. Recently, he's been writing about solo journalling games, publishing two zines, The Ink That Bleeds and Inscapes about how to play them, as well as some actual games including the Balsam Lake Unmurders, about catching a necromancer in Minnesota who keeps bringing people back to life, which is crowdfunding on Kickstarter.
Paul Czege’s itch page: https://paulczege.itch.io/
The Balsam Lake Unmurders on Kickstarter: https://www.kickstarter.com/projects/252728880/the-balsam-lake-unmurders
Show Notes:
Mosaic Strict
The interview on the Indie Game Reading Club
Carl Jung, The Red Book
Close Encounters of the Third Kind
M John Harrison’s Viriconium
Games Mentioned
Earthdawn
The Clay That Woke
The Ink That Bleeds
Inscapes
Traverser (unreleased)
Earth Mother, Sky Father
A Viricorne Guide
If you liked this podcast, check out the weekly Indie RPG Newsletter
5
1616 ratings
You can support this show on Patreon!
In this episode, I speak to Paul Czege, a game designer with a deep catalogue that is hard to pin down. An article on RPG.net from 2009 reads "Paul himself defies any sort of easy classification" . It continues, "Depending on your viewpoint, Paul is either one of the most prolific of the Gaming Outpost/Forge designers or one of the least. Also, depending on you how look at it, his best contribution lies in a single game (the still popular My Life With Master) or in the thought and effort he has put into the hobby of role playing and the practice of game design." Apart from LWM for which he won the Diana Jones Award in 2004, he also designed the melancholic minotaur game, The Clay That Woke. Recently, he's been writing about solo journalling games, publishing two zines, The Ink That Bleeds and Inscapes about how to play them, as well as some actual games including the Balsam Lake Unmurders, about catching a necromancer in Minnesota who keeps bringing people back to life, which is crowdfunding on Kickstarter.
Paul Czege’s itch page: https://paulczege.itch.io/
The Balsam Lake Unmurders on Kickstarter: https://www.kickstarter.com/projects/252728880/the-balsam-lake-unmurders
Show Notes:
Mosaic Strict
The interview on the Indie Game Reading Club
Carl Jung, The Red Book
Close Encounters of the Third Kind
M John Harrison’s Viriconium
Games Mentioned
Earthdawn
The Clay That Woke
The Ink That Bleeds
Inscapes
Traverser (unreleased)
Earth Mother, Sky Father
A Viricorne Guide
If you liked this podcast, check out the weekly Indie RPG Newsletter
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