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Let's dive into the Q Continuum's first month with it's live ops arc runner, Eco and find out bout some of the winning and losing events of the month and the feedback that he's gathered. Plus we'll look at the third iteration of Alliance Tournaments and what has changed and the strategy at success for well organized alliances.
This show is full of math and charts and spreadsheets as we dive from one nerdy subject to the next, first examining the battlepass rewards payouts this month as compared to last, AND then looking at the worth of Starfleet Q in his one and only weekend of auction/sms IF you spend to unlock the other rares. All this and more!
We get some insight into the design of the Independent Archives and Chaos Tech, and the presumed "premium" on the battlepass rewards. And then everything went to hades in a handbasket.
Bubba is back! But Why? And what is he doing? And what has he been up? And wait, what? theres a new star trek show in development? LET'S DISH
Jules put together an amazing guide for you to see if you are ready, and what to look out for as you graduate G5 and head into the unknown!
Including Alliance Tournaments and PVP Arenas discussion in a marathon 4 hour show that covered EVERYTHING from October 2024 in one action packed show.
New content and old alike, there's never nothing to talk about. The NX-01 loop is changing for some players and Jules will teach you how to keep up. PLUS this weekends SMS on Vael offers a rare opportunity at more shards, but are they worth chasing? Matters, Puttz and Jules have the answers on Unlock vs Tier Up.
Tonight Hammy bore the brunt of the frustration regarding Arenas and brings other updates, PLUS our special guests officially kick off our new fundraising effort for some very special children.
This is it! The countdown is over, the data is in, and the analytics have been performed. What is the strategy to winning in Arenas? Here we go!
UltimatDJz got to observe one playtest on APAC today and play one others on a testing environment. What did we learn about the games newest sandbox feature and will it be good for the future of the game? Let's break it all down.
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