
Sign up to save your podcasts
Or


On the road again! Or... ocean. On the ocean. They're on a boat, you see. After overthrowing a tyrannical government, our heroes are now making their way toward the town of Redshire, which someone has been trying to steer Yoza to. Listen in as the gang fiddles with instruments, contemplates visions, and messes with Marcy.
Count Lazaros has been overthrown and the people of Tâldriin have reclaimed their city, but our heroes' work is not done yet. They still have to search the mansion and get Marius and Marian to their new home! But even as the gang ties up loose ends and celebrates their victory, there are already new adventures waiting on the horizon...
The attack on Count Lazaros's clifftop estate comes to its thrilling conclusion! Our heroes face off against the Count and Akira in a burning arena of death and dismemberment, and Reyseria's magic hits a whole new level of strange...
Do you hear the people sing, singing the song of angry NPC's? Our heroes lead a mob to assault the Count's mountain estate and take him down for good. Will axes, fists, and revolutionary fury be enough to best Count Lazaros and his regime?
After narrowly escaping the Gilded Dragon, our heroes gear up to take down Count Lazaros for good. But to do that, they'll need some back up! Can the gang rally the guilds and the people of Tâldriin against the tyrannical Count? Listen in and find out!
Our heroes have acquired the amber dragon eyes, but can they escape the casino with... their lives?! The gang does their best to flee the scene of the crime, but Count Lazaros is intent on making sure they don't get out that easy. And even if they do, other problems await them beyond the walls of the Gilded Dragon...
Things finally come to a head as chaos erupts in the Gilded Dragon! Stay on the edge of your seat as Marcy and Canon attempt to retrieve the eyes, Reyseria tries to fend off Akira, and Yoza does their best to make sure that nobody dies!
Tensions rise as Count Lazaros investigates who has been poisoning his guards. The gang tries desperately to not blow their cover and move on with the job, which would be a lot easier without a certain someone tailing them through the casino...
The stakes get higher and higher as the gang finally gets a chance to meet Count Lazaros. However, as they wine and dine with nobility, our heroes find out they're not the only guests at this party who are hiding something...
Rise and rob fam, let's get this bread! It's lucky Chapter 13 as our heroes depart for the Count's party at the Gilded Dragon. What awaits our heroes in this extravagant palace of wealth and chance? More importantly, will they even make it through the door?
From the publisher's feed