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In this episode, Dave leads off on the revived Commodore: the C64C Ultimate and the story of the original 1986 injection molds, and the brand-new "Made For U(ltimate)" software initiative. The block closes on the Callback flip phone, its wildly unstable pricing, and Dave's argument that nobody agrees on what a "dumb phone" actually means.
John brings a MiSTer update — DreamSTer, running Dreamcast on a DE10-Nano by putting the PowerVR2 on the FPGA and everything else on the ARM cores, plus MiSTer Monitor, an ESP32 companion display for artwork and system stats.
John also unpacks his recent travel experiences to Japan, including Nintendo, Super Potato and other fun places he visited.
Dave signs off with the 486 he rescued from his parents' house, and a plea for a keyboard with a five-pin DIN connector.
Topics discussed in this episode
In this episode, John and Dave cover a mix of retro gaming hardware, emulation history, and hands-on tinkering with old and new tech. They start by discussing Nintendo’s new Virtual Boy accessory for the Nintendo Switch, reflecting on the strange legacy of the original system and what it’s like to experience those games today. The conversation then dives into the fascinating story behind the Nintendo/Sega/Namco Triforce arcade platform and the effort to preserve and emulate these unique arcade systems. Dave also shares a retro-computing adventure recovering files from 1990-era floppy disks by rebuilding a DOS environment and reinstalling Microsoft Works on modern hardware. Finally, they wrap up with an update on Dave’s long-running Commodore 64 project recreating the classic Mattel handheld football game, and how modern AI coding tools are now helping move the project forward.
Topics discussed in this episode
Nintendo’s new Virtual Boy accessory for Nintendo Switch and Switch 2
https://www.nintendo.com/en-ca/store/products/virtual-boy-for-nintendo-switch-2-120829/
Nintendo announcement and details about the Virtual Boy accessory rollout
https://www.nintendo.com/en-ca/whatsnew/virtual-boy-accessories-for-nintendo-switch-2-and-nintendo-switch-now-available-for-pre-purchase/
Dolphin Emulator blog post: “Rise of the Triforce” — the history and emulation of Nintendo/Sega/Namco’s arcade platform
https://dolphin-emu.org/blog/2026/02/16/rise-of-the-triforce/
Dolphin Emulator project website
https://dolphin-emu.org/
MiSTer FPGA project (used for recreating vintage computer environments)
https://mister-devel.github.io/MkDocs_MiSTer/
MiSTer ao486 core for running DOS-era PCs
https://github.com/MiSTer-devel/ao486_MiSTer
Microsoft Works archive and documentation (classic DOS productivity suite mentioned in the episode)
https://archive.org/details/microsoft-works-1.0-1.05-1988-05-english-5.25-360-kb-packard-bell-oem
AtariAge forums discussion of the classic Mattel handheld football game
https://forums.atariage.com/topic/90135-1970s-mattel-classic-football-led-handheld-game/
In this episode, John and Dave talk about discovering ZimaOS and building an affordable home lab using repurposed hardware - and how that single setup quickly expands into media streaming, network-wide ad blocking, ROM organization, browser-based retro gaming, backups, and local services. Along the way, they also touch on the Commodore 64 Ultimate, a Sega Channel preservation project, a retro electronics repair simulator, and why digital preservation and self-hosting matter more than ever.
Topics & sub-topics discussed:
ZimaOS - app-based operating system that makes home labs approachable
https://www.zimaspace.com/zimaos
Home lab fundamentals - NAS, backups, ad blocking, VMs, and always-on servers
ROMM - organizing ROM libraries with metadata, artwork, and downloads
https://github.com/rommapp/romm
EmulatorJS - play retro games directly in your web browser
https://emulatorjs.org
Jellyfin - self-hosted media streaming without subscriptions
https://jellyfin.org
The 8-Bit Files Podcast & Discord
https://the8bitfiles.com
In this episode, Dave dives into the newly announced Commodore 64 Ultimate - a modern, FPGA-powered revival of the classic C64 - and compares it to his previously acquired Ultimate 64 Elite II board. He breaks down the different editions, pricing tiers, and what makes this official reboot stand out in a crowded retro hardware scene. John talks about modding his original Atari 2600 with a composite video output and the guys also check out the impressive MovieCart, a full-motion video cartridge for the Atari 2600, revisit the just-announced THEC64 Mini Black Edition, and discuss the surprise return of Compute!’s Gazette. Plus: John explains why he returned his preorder for the My Arcade Atari Watch.
🔗 Links & Resources:
Commodore 64 Ultimate: https://www.commodore.net
Ultimate 64 Elite II: https://ultimate64.com/Ultimate64
THEC64 Mini Black Edition: https://retrogames.biz/products/thec64-mini-black
MovieCart for Atari 2600: https://movieroms.com/moviecart/
Compute!’s Gazette Subscription: https://www.computesgazette.com
Podcast + Discord + Contact: https://the8bitfiles.com
In this episode, Dave finally unboxes the long-awaited Ultimate 64 Elite II - an FPGA-based modern C64 replacement - and shares why it might be the last 64 he ever needs. John dives into his surprising change of heart on the Nintendo Switch 2, covering game upgrades, new features, and how it compares to the Steam Deck. Plus: a custom Synthcart controller project and a quick review of the wireless Atari CX-40 joystick.
🔗 Links & Resources:
Ultimate 64 Elite MK2: https://ultimate64.com/Ultimate-64-Elite-MK2
Synthcart for Atari 2600: http://www.qotile.net/synth.html
Mr. Pi Batch 4 Preorder: https://retroremake.co/products/misterpi-preorder
Podcast + Discord + Contact: https://the8bitfiles.com
In this episode, the guys talk about the Nintendo Wii, diving deep into what made it a game-changer for both hardcore and casual players. They also discuss the upcoming Switch 2, but it's more of a sidebar to their Wii nostalgia.
John recalls lining up for the Wii on launch day and how hard it was to find in the wild
They discuss how Wii Sports, especially bowling, became a cultural touchstone and brought families together
Dave shares how even his mom got into gaming thanks to the Wii’s accessible motion controls
They reminisce about quirky Wii accessories—from plastic steering wheels to crossbow shells—and how fun (and weird) they were
John talks about soft-modding the Wii and loading it with emulators and classic games
They mention the Wii’s forward-thinking features like Miis, the Virtual Console, and online updates
They discuss the Switch 2 announcement, with John expressing skepticism over pricing, lack of killer titles, and backward compatibility quirks
Referenced videos from the episode:
Wii Bowling training: https://www.youtube.com/watch?v=SmN-woiXtqk
Wii Shopping channel demo: https://www.youtube.com/watch?v=ZxAanYvdx28
Wii Mii channel: https://www.youtube.com/watch?v=I6NAW72KzTQ
In this episode, John and Dave look back at the Sega Dreamcast, sharing memories of the console that was ahead of its time but gone too soon.
In this episode of 8-Bit Files, Dave and John dive deep into the Atari VCS, exploring this modern retro system after John snagged one during Black Friday sales. From its stock gaming experience to transforming it into a versatile mini PC with Windows 11, Ubuntu, and Batocera, they break down everything you need to know about this unique gaming system's capabilities, limitations, and surprising value proposition.
The guys also talk about:
Join the conversation at [email protected] and stay tuned for next episode's deep dive into the Dreamcast! 🎮
In this episode, the guys talk about their first impressions hands-on with The Spectrum, John mentions the new 8BitDo XBOX inspired keyboard and his recent order of the Atari VCS, and Dave talks about his adventures in AI coding, this time trying to re-create a favourite 20-year old PSP game.
Join us on DISCORD: https://discord.com/invite/CZBSpHWr
In this episode, the guys talk about their personal experiences with the Sega Genesis (aka Sega MegaDrive). John talks about his experience with the Anbernic RG35XXSP Folding Handheld and Dave discusses his recent SNES pickup.
Join our Discord: https://discord.gg/TrwKu8272X
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