In this episode, Nainita Desai talks about the unique challenges and opportunities afforded to her through UNTAMED ROMANIA - writing her first score for a large scale orchestra.
After an eight-year hiatus from film scoring, composer John Murphy shares how this adaptation of the book, Les Misérables, not being a musical immediately affected the tone of his original score.
Cody Matthew Johnson talks about how he came Devil May Cry 5 and what it was like to write music for a character that he had previously remixed. He describes how he approached writing his piece for a series which had already established a strong musical history. Like Rona, he talks about the difference in how the music is used in the game itself as opposed to the piece on the soundtrack.
In this episode, Jeff Rona talks about the challenge he faced in writing a distinct theme for one of the main characters of DEVIL MAY CRY 5 and how that theme is presented and used very differently in the game versus the soundtrack release
The Dynamic Music Partners walk us through their scoring process for Marvel Rising: Chasing Ghosts. They discuss how being involved in the ground-breaking project ended up influencing the sound of their score.
Composer Andrew Lockington breaks down his main title for the FRONTIER (Netflix) as well as several key musical pieces from the series and the thematic development over the course of the series.
In this episode, Joshua Kaufman and Justin Rubenstein take us through the development of their catchy main theme for Amazon's Prime Original animated series, COSTUME QUEST.
In this episode, Brian Trifon and Brian Lee White reveal the origin story behind their production team, Finishing Move. They talk about how and why, for Crackdown 3, they wrote full tracks first and extracted the needed musical stingers to be used throughout the game from those full pieces. Finishing Move take us deep into four tracks from Crackdown 3 including the headline track "Jaxon's Jam" and reveal where you can find a special version of the track within the game.
In this episode, Frederik Wiedmann shares how decided to build on the musical foundation that was laid for season one. He reveals how he employs and develops two important, character, thematic elements from season 1 and lastly, his lofty musical goals for the climactic piece in the season 2 finale of The Dragon Prince.
In this episode, composer Frederik Wiedmann talks about what project opened the door for him into the world of animation and eventually to THE DRAGON PRINCE.
17 min
About The Annotator
From the publisher's feed
The podcast where composers share thoughts and stories about their original scores. In every episode, a composer tells the creation story of their music used in some of today's top film,…