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While hiding from the searching theocracy above, the companions settle into their new underground home and plan an excursion into the foreboding ruins.
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An urgent message in the night changes everything for our characters. Will they survive the night?
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Cleric Carmine discovers Lia's secret, but something more important is at stake!
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Unable to sit and wait, Lia sneaks out of her dorm and heads back to the library to perform her own investigation.
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Lia seeks comfort and guidance from Prime Regius Thyll as she reveals that her room has been ransacked. Yet this is not the only worry: lightless Voiden beckons the hauntings of stories.
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The Festival of Last Light is upon Cathaidra. Lia and Jimothy enjoy the delights before the onset of Voidon, the season of darkness.
Note from Producer: New mics! We are constantly adjusting to find the best quality of our sound. Please continue to bear with us here.
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Shala and Lia race to save a life from sickness and savages. Can they survive the encounter long enough?
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Lia and her new companion make it to town recovering from a supposed Cornerfolk attack. Can the townsfolk trust two outsiders, and vice versa?
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Lia keeps a low profile through the season of Hearthen, avoiding unnecessary attention after the events in the center of the map. Academics and music have her complete focus until a suspiciously well-timed newcomer seeks to catch her eye.
From the publisher's feed
Hello there! "The Fountains of Cathaidra" is a one-on-one Dungeons and Dragons Campaign set in a world recovering from the destructive forces of magic. The story follows Lia Wicker, a musician and…