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Lia and friends find out a little more about magic as this chapter comes to a close. Next up, a new start on the Civilized Road!
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Can't have Dungeons and Dragons without the latter. Can our bumbling trio free the poor creature before they are caught?! Find out.
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Farewells are exchanged as Lia and Jimothy take their leave of Miro by way of a river barge. Should be an easy boat ride, right?
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With Jimothy free, the next challenge awaits our bard. With her musical skills, Lia must assist a hapless group of troubadours in gaining their patronage by overcoming the obstacle that is her uncle's stage.
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With Kate the cat secured, Lia is on the heels of the true criminal. Can she sniff them out before they get away? Will Jimothy survive prison? Tune in and find out!
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Jimothy is a murderer?! Something is not right, and Lia can't be having with this. Instead of waiting on the justice system, detective Lia is on the case!
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Welcome to the city of Miro! A place filled with music, art, and mystery! Lia and her brother settle themselves in and see the sights. What could possibly go wrong?
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With a set upon goal accomplished, our hero takes their first steps out onto the Civilized Road. This Chapter is destined to be filled with lore, adventure, and a dash of chaos prone to any Dungeons and Dragons game.
Bring Bread and Cheese.
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A Quick message to our listeners about what to expect in the next chapter. See you next week!
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With the coup stopped, the duo is left with a village worth of goblins hoping to find a new home. Lia and Jimothy have to discuss what to do next.
From the publisher's feed
Hello there! "The Fountains of Cathaidra" is a one-on-one Dungeons and Dragons Campaign set in a world recovering from the destructive forces of magic. The story follows Lia Wicker, a musician and…