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It’s been a good couple of months for racing games. Whatever your passion there’s probably been something released that you can get into the cockpit of: rallying, Formula 1, karting, track racing, supercars, hypercars, normal cars… it’s all been put out there to satisfy your need for speed (and there’s another one of those coming soon too). To celebrate this cacophony of cars we chatted with Ali Cornwall about Project CARS 2, Forza 7 and GT Sport, amongst other games.
In this episode of the Codec Moments Podcast, Matt, Andy and special guest Ali discuss:
If you’re at a loose end on a weekend with young children to entertain, what do you do? Go to a specialist convention of course! The Codec Moments Podcast relocated to Doncaster for the Monster Comic Con on the 7th October, held at the local racecourse. There to sample the delights of merchandising, excellent cosplay, questionable food, and to find out just how easy it is to terrify a 3 year old with a Dalek, we’re going to give you our impressions of the day we spent there.
In this episode, Matt and Andy:
In dieser Episode des Codec Moments Podcasts ist es an der Zeit, sich mit der Neuen Ordnung zu beschäftigen und uns der Tatsache zu überlassen, dass wir wirklich die Art und Weise lieben, wie Machinegames und Bethesda die Wolfenstein-Spiele vermarktet haben. Mit der Veröffentlichung von Wolfenstein II in nur wenigen Tagen werden Matt und Andy von Stuart Cullen begleitet, um über Werbung, Hype und die schreckliche Atmosphäre zu sprechen, die aus der alternativen Realität kommt, die vom Dritten Reich gesteuert wird.
In diesem Wolfenstein II: The New Colossus Special sprechen wir über:
Here at Codec Moments after our thoughts on the new devices incoming from Amazon, we wanted to know who was the best between Alexa and Siri and decided to settle it the old fashioned way – duelling pistols at dawn. Sadly, neither device has hands and is capable of working a flintlock pistol, and we didn’t have extension leads or WiFi signal in the middle of the woods, so we changed plans. Instead, we set about asking the two virtual assistants a variety of questions to see who would give us the most useful, sensible or realistic answers. We’d love to say it was a balanced and fully scientific experiment, but it was just more entertaining to find out which remained composed and consistent throughout, and which started to lose the plot a bit.
In this Codec Moments Podcast we find out:
Recently we all got hands on with the Battlefront II beta demo, getting the chance to sample the delights of the game that’s building above and beyond the 2015 incarnation. It’s slick, fast paced, and faithful to the source material like no other film to game conversion we’ve had to date. Is that enough though to sell Matt and Andy on picking the new version up?
In this Codec Moments Podcast, they talk about:
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