The Codec Call

The Codec Call

By Codec MomentsLeisureVideo Games
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The Codec Call episodes

  • Two Decades of Tomb Raiding


    Next month sees the 20th anniversary of the release of the Original Tomb Raider and to celebrate, Matt and Andy are giving away a copy of the recently released Rise of the Tomb Raider on PS4!  See below for details.

    Not only that, but they have also gone back through the Codec Call archive to 1996, to find what is believed to be the first episode of what was then called out net distributed audio programme.



        

    Listen to this episode of the Codec Call to hear:

    * Crisp, clean audio from 2016 topping and tailing the feature presentation
    * Slightly dirty tape recordings from 20 years ago, definitely not modern audio with added noise and compression!
    * Hear us talk about games from 1996, contemporaneously
    * Two decades old gaming and technology news!
    * Listener questions, some of which were anachronistic at the time, but seem prescient now!
    * Tomb Raider

    If you want a chance to win Rise of the Tomb Raider for PlayStation 4 (EU code), simply share this podcast on Twitter or Facebook using the hashtag #Moments96.  We'd also be especially happy if you could leave us a review on iTunes!

    Competition closes at midnight (UK time) on Tuesday 25th Oct.  Our usual terms and conditions apply.  The competition is now closed.
    41 min
  • EGX 2016 - Queuing is the way I live…

    In September we headed to sunny Birmingham to take in the sights and sounds of the NEC… well, EGX 2016 at least.  Currently the premier games expo in the UK, EGX showcases some of the biggest upcoming games, new tech and indie publishers to anyone who buys a ticket and heads in.  It’s rather good.  Being vaguely prepared, we took mics and recording equipment so that we could capture our thoughts and feelings during the day, as well as grab some interviews with any interesting people we bumped into – there were a fair few there!

    Listen to this episode of the Codec Call to hear:

    • Strange time-travelling editing techniques that make it sound like we actually did things in a sensible order
  • Most of the Lapsed Gamer crew on their thoughts from the day
  • An interview with the developer of Wizdish ROVR – a walking frame for VR tech that made Andy fall over
  • An interview with the creator of MVR Ascend – VR for any game, on any console
  • GT Sport racing pods
  • PSVR and how Andy threw cups at his driver in The London Heist
  • Hitman (because we just can’t stop talking about Hitman)
  • Dishonored 2
  • 1 hr 1 min
  • Queuing is the way I live… at EGX 2016


    In September we headed to sunny Birmingham to take in the sights and sounds of the NEC... well, EGX 2016 at least.  Currently the premier games expo in the UK, EGX showcases some of the biggest upcoming games, new tech and indie publishers to anyone who buys a ticket and heads in.  It's rather good.  Being vaguely prepared, we took mics and recording equipment so that we could capture our thoughts and feelings during the day, as well as grab some interviews with any interesting people we bumped into - there were a fair few there!



        

    Listen to this episode of the Codec Call to hear:

    * Strange time-travelling editing techniques that make it sound like we actually did things in a sensible order
    * Most of the Lapsed Gamer crew on their thoughts from the day
    * An interview with the developer of Wizdish ROVR - a walking frame for VR tech that made Andy fall over
    * An interview with the creator of MVR Ascend - VR for any game, on any console
    * GT Sport racing pods
    * PSVR and how Andy threw cups at his driver in The London Heist
    * Hitman (because we just can't stop talking about Hitman)
    * Dishonored 2

    Remember, if you like what you hear, hit us up on Twitter or Facebook, or even leave us a comment below.  We especially love reviews on iTunes!

    1 hr 1 min
  • No Man… Why?

    The new Codec Momentum points system and league table have been a success, but we’re on the fence as to whether you can say the same about No Man’s Sky.  In this, the 25th episode of the Codec Call podcast, Matt, Andy and Graham talk about this and much more!

    In this episode we discuss:

    • What games we’ve been playing
  • Metal Gear Survive announcement
  • PS4 Slim leaked
  • Battlefield 1 open beta
  • No Man’s Sky (or No Man, Why? if you’ve not got the pun yet…)
  • Inconceivably large number ‘Play Your Cards Right’ is the Codec Call Quiz!
  • Listener questions
  • Oh, and Codec Momentum
  • 1 hr 55 min
  • No Man… Why?


    The new Codec Momentum points system and league table have been a success, but we're on the fence as to whether you can say the same about No Man's Sky.  In this, the 25th episode of the Codec Call podcast, Matt, Andy and Graham talk about this and much more!



        

    In this episode we discuss:

    * What games we've been playing
    * Metal Gear Survive announcement
    * PS4 Slim leaked
    * Battlefield 1 open beta
    * No Man's Sky (or No Man, Why? if you've not got the pun yet...)
    * Inconceivably large number 'Play Your Cards Right' is the Codec Call Quiz!
    * Listener questions
    * Oh, and Codec Momentum

    As usual, if you've got comments, questions or things you want us to discuss, hit us up on Facebook, Twitter or through [email protected]; we're waiting to hear from you!  If you've Got Momentum, and have had it all year, we'll be in touch to send you your personalised avatars and banners very soon.
    1 hr 55 min
  • Codec Momentum - July 2016

    We’ve finally done it, we’ve gotten round to updating Codec Momentum with a points system, league table, ranks and personalised banners and avatars for Facebook and Twitter.  Our latest podcast gives you all the details you need, at length, and in great detail too… so don’t skip the 20 mins we spend explaining a very, very simple concept!  We also lost track of time and Matt ran out of recording space whilst we were talking about which games we want to see in VR, listen out for him sounding like he’s phoning it in… literally.

    In Got Momentum? we talk about:

    • July’s Codec Momentum winner
  • The lack of games we’ve been playing
  • The new ranks for Codec Momentum
  • Why are people still using VHS tapes?
  • Which accolades we’re adding to the new Codec Momentum banners
  • More Pokemon Go news
  • Who’s topping our new Codec Momentum league table
  • Andy’s progress with #RouteMaster
  • Oh, and something about Codec Momentum.
  • 1 hr 30 min
  • Got Momentum?


    We've finally done it, we've gotten round to updating Codec Momentum with a points system, league table, ranks and personalised banners and avatars for Facebook and Twitter.  Our latest podcast gives you all the details you need, at length, and in great detail too... so don't skip the 20 mins we spend explaining a very, very simple concept!  We also lost track of time and Matt ran out of recording space whilst we were talking about which games we want to see in VR, listen out for him sounding like he's phoning it in... literally.



        

    In Got Momentum? we talk about:

    * July's Codec Momentum winner
    * The lack of games we've been playing
    * The new ranks for Codec Momentum
    * Why are people still using VHS tapes?
    * Which accolades we're adding to the new Codec Momentum banners
    * More Pokemon Go news
    * Who's topping our new Codec Momentum league table
    * Andy's progress with #RouteMaster
    * Oh, and something about Codec Momentum.

    As usual, if you've got comments, questions or things you want us to discuss, hit us up on Facebook, Twitter or through [email protected]; we're waiting to hear from you!  If you've Got Momentum, and have had it all year, we'll be in touch to send you your personalised avatars and banners very soon.

    1 hr 30 min
  • Don’t Gotta Catch ‘Em All

    It’s time for another Codec Call, and in episode XXIII Andy and Matt are dealing with the aftermath of the world wide phenomenon that is Pokemon Go.  One is excited for if, the other really not interested, and they both deal with your questions about the mobile monster chasing game.  Might be worth following this link on server stability too if you want some details on why switching them on might not be as easy as it sounds.

    Pokemon Go isn’t the only topic though (even if it is in every news story going at the moment); check out:

    • What games have they been playing?
  • Andy’s horrific vault of death (see image below)
  • Will anyone be surprised that Carmageddon isn’t as good as people had hoped?
  • Southern Rail Tycoon allows you to become a train cancelling overlord!
  • June’s #CodecMomentum winner and changes to the monthly completion badges.
  • A special ice cream interval (if it’s not been edited out…)
  • And what we think of digital vs physical prices.
  • 1 hr 13 min
  • Don’t Gotta Catch ‘Em All


    It's time for another Codec Call, and in episode XXIII Andy and Matt are dealing with the aftermath of the world wide phenomenon that is Pokemon Go.  One is excited for if, the other really not interested, and they both deal with your questions about the mobile monster chasing game.  Might be worth following this link on server stability too if you want some details on why switching them on might not be as easy as it sounds.



        

    Pokemon Go isn't the only topic though (even if it is in every news story going at the moment); check out:

    * What games have they been playing?
    * Andy's horrific vault of death (see image below)
    * Will anyone be surprised that Carmageddon isn't as good as people had hoped?
    * Southern Rail Tycoon allows you to become a train cancelling overlord!
    * June's #CodecMomentum winner and changes to the monthly completion badges.
    * A special ice cream interval (if it's not been edited out...)
    * And what we think of digital vs physical prices.



    As usual, if you've got any comments or want to hear our thoughts on a particular subject, drop us a message on Twitter or Facebook, send us an email, or even send us a morse code message (seriously, we love them!).  No Pokemon Go monster pictures though... there's too many of them already.
    1 hr 13 min
  • Sorted for E3’s and Wizz

    We’re not sad about E3 2016 ending, but a few weeks ago we made some predictions about E3 and what would be revealed and talked about – it’s now time for us to see if we managed to get anything right.  Were our wild speculations about Kojima, Star Wars and Sam Fisher correct?  Did we predict the reveal of Skyrim being remastered?  Did no one guess the bat-sh!t crazy intro to the Ubisoft conference.  Listen in to find out.  Oh, we talk about what games we’ve been playing too… and this isn’t a short Codec Call either, so make sure you’re comfortable and have plenty of refreshments.

    1 hr 46 min

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