The Codec Call

The Codec Call

By Codec MomentsLeisureVideo Games
Download on the App Store

The Codec Call episodes

  • Episode XII – MGS Build Up, Memorabilia & More


    In this episode of the Codec Call, Andy:

    * talks all things MGS V with Tech Fixation's Dexter Jaekel
    * gets excited about cute puppies(?!)
    * chats gaming collectables with Stuart Cullen from Console Ninjas
    * listens live as a 200,000 gamerscore is broken
    * and let's us all know what's happening with August's #CodecMomentum



        

    If you've got any comments about the show then let us know below or through the usual channels (Facebook, Twitter, semaphore).  To be in with the chance to win the Metal Gear Solid shot glasses remember to get us your suggestion for the MGS V platinum trophy by midnight on 31st August 2015, and the usual Codec Moments terms and conditions apply.



    Got a game you know you should have finished and need some oomph to get your motivation back?  Join in our Codec Momentum for September and let us know what you're going to remove from that back catalogue building on your shelf.  Feeling extra cocky... why not make a #PlatinumPledge?  Successfully attain all trophies/achievements in a game and not only to you make it on to the Codec Moments wall of fame, we'll even send you one of these exclusive, limited badges!

    0 min
  • Cost of a Coffee - CollectOrb

    In this episode of Cost of a Coffee, the Prof and Brian have been playing CollectOrb, the brain child of Peter Daish that first appeared on the PlayStation Vita in May as part of the now defunct PlayStation Mobile programme.  Now DaishGames have ported the title to Android and Amazon’s Fire HD, meaning many more people can experience the shear frustration of rolling a ball around a maze in the dark.

    6 min
  • Cost of a Coffee - Angry Birds 2

    In the latest episode of Cost of a Coffee, Professor Kelvin Harris and his Lab Assistant Brian are taking a good, hard look at Rovio’s Angry Birds 2, which is available now for free on Android and iOS now.

    9 min
  • Year of Shame, Alphabet & Dinklebot

    In this episode Andy talks about Dinklebot, the formation of Alphabet by the creators of Google and he is joined by Connor from JoypadAndMe.com to talk about his efforts in the Year of Shame Challenge 3.  The Prof talks to Peter Malamud Smith about a huge free update to the enchanting mobile game, Satellina.

    31 min
  • Episode XI – Year of Shame, Alphabet & Dinklebot


    In Episode XII Andy talks about Dinklebot, the formation of Alphabet by the creators of Google and he is joined by Connor from JoypadAndMe.com to talk about his efforts in the Year of Shame Challenge 3.  The Prof talks to Peter Malamud Smith about a huge free update to the enchanting mobile game, Satellina.



        

    Don't forget to tweet us your suggestion for what the Metal Gear Solid V: The Phantom Pain Platinum Trophy should be called.  You could win these awesome MGS shot glasses if you do!*



    Finally don't forget to join in the #CodecMomentum and #PlatinumPledge fun by telling us what game you are going to knock off your pile of shame this month and then tweeting us a picture of your glorious victory!  For your efforts you could take home a Blue Peter style Codec Moments Badge, which gets you free entry to Hideo Kojima's house on Sundays after midnight.**



    If you're committed enough to go one step further and platinum the game, you will be lucky enough to receive the coveted Codec Moments Platinum badge too!

    *Usual Terms and Conditions apply.

    **Does not actually get you free entry to Hideo Kojima's house, at any time.
    0 min
  • MGS V gameplay

    It’s August.  The sun’s out (mostly).  Games are thin on the ground.  Not much to talk about then?  We can still find something!  In this edition of The Codec Call, Andy and Matt discuss the what they’ve been playing; take a look at some bizarre news stories; have a quiz; set a challenge to all the listeners; and talk lots of Metal Gear Solid V: The Phantom Pain.

    31 min
  • Episode X – MGS V gameplay and competition


    It's August.  The sun's out (mostly).  Games are thin on the ground.  Not much to talk about then?  We can still find something!  In this edition of The Codec Call, Andy and Matt discuss the what they've been playing; take a look at some bizarre news stories; have a quiz; set a challenge to all the listeners; and talk lots of Metal Gear Solid V: The Phantom Pain.



        

    If you want to win the shot glasses mentioned in the podcast (and pictured below), then let us know what you think the platinum trophy for MGS V should be called via Twitter, Facebook, email, or sky-writing.  We'll pick the best suggestion and name the winner here and on social media.  Our usual terms and conditions apply, and the closing date is 31st August 2015.



    What about joining us in finishing those games in our piles of shame?  Let us know your choice on Twitter using #CodecMomentum, or push the boat out and really impress us with #PlatinumPledge.  We're sure we can find something to send your way if you live up to your promises...

    If you've any comments about this month's Codec Call, interesting questions, strange news stories, or even just want a shout out, get in touch via the comments or the usual channels.  We can't wait to hear from you!
    0 min
  • Hitman Thought Shower

    We love Hitman… nothing more, nothing less than that.  Some of the best moments of our gaming years have been spent plotting and executing the perfect assassination in IO Interactive’s murder simulator.  Well, that’s not entirely true.  We spent a lot of time plotting then cocking it up as we misread a guard pattern, or forgot to pack silenced weapons.  However a mission went though, we were always eager to hit restart and strive for a better, neater, cleaner solution to the level – that’s simply what it awoke in us.  With news of a new Hitman on the horizon, we just had to spend some time delving into our favourite instalment (Blood Money), talking about what made it the experience it is, and what we want to see coming in December this year. If you want the YouTube option with full (badly demonstrated) gameplay footage then hit up the video below, and if you just want the audio then go for the podcast option – don’t worry, the video’s not needed to enjoy it, but we recommend it.  We’d love to know what you think the new Hitman game is going to be like so share your hopes and fears in the comments below, via Twitter or Facebook, or even on email.

    39 min
  • Episode IX – Hitman Thought Shower
    We love Hitman... nothing more, nothing less than that.  Some of the best moments of our gaming years have been spent plotting and executing the perfect assassination in IO Interactive's murder simulator.  Well, that's not entirely true.  We spent a lot of time plotting then cocking it up as we misread a guard pattern, or forgot to pack silenced weapons.  However a mission went though, we were always eager to hit restart and strive for a better, neater, cleaner solution to the level - that's simply what it awoke in us.  With news of a new Hitman on the horizon, we just had to spend some time delving into our favourite instalment (Blood Money), talking about what made it the experience it is, and what we want to see coming in December this year. If you want the YouTube option with full (badly demonstrated) gameplay footage then hit up the video below, and if you just want the audio then go for the podcast option - don't worry, the video's not needed to enjoy it, but we recommend it.  We'd love to know what you think the new Hitman game is going to be like so share your hopes and fears in the comments below, via Twitter or Facebook, or even on email.

    https://www.youtube.com/watch?v=PMC02DtHEhU



        

    Feeding BritCaster.com
    0 min

About The Codec Call

From the publisher's feed

Andy and Matt are back with gaming features and news!