The Codec Call

The Codec Call

By Codec MomentsLeisureVideo Games
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The Codec Call episodes

  • Our Surprises & Disappointments of 2014

    2014 was a strange year for gaming – there weren’t many highs, or too many lows, maybe because in the first full year of the life of our new console generation there weren’t actually that many new games.  Until November at least.  How do you sum up what you liked and disliked through the year?  We thought we’d do something a bit different to review our picks of 2014, we’ve gone for what surprised us for being as good as it was; and what disappointed us because it failed to live up to our excitement.

    Cev, Andy and Matt got together at the end of December to record this Codec Call and talk through their picks of the year just past, and with only a little help from Uncle Grolsch and Auntie Baileys, put together 45 mins of chat that you might find at least a bit interesting… at some point.  You can play along as you listen too!  Answer all these questions correctly and there might be a game in it for you:

    1. What are our most disappointing games of 2014?
  • Which publisher has upset us more than others?
  • Is a mmfpsorpg a Russian Otter?
  • Will Cev ever buy some WD40 to keep his chair quiet?
  • How many times can we plug our reviews in one podcast?
  • Could Matt possibly say “absolutely” anymore?
  • Will Andy still be married when we get to Easter?
  • What is the correct pronunciation of Passepartout?
  • 46 min
  • Episode VIII – 2014 Surprises & Disappointments




        

    2014 was a strange year for gaming - there weren't many highs, or too many lows, maybe because in the first full year of the life of our new console generation there weren't actually that many new games.  Until November at least.  How do you sum up what you liked and disliked through the year?  We thought we'd do something a bit different to review our picks of 2014, we've gone for what surprised us for being as good as it was; and what disappointed us because it failed to live up to our excitement.

    Cev, Andy and Matt got together at the end of December to record this Codec Call and talk through their picks of the year just past, and with only a little help from Uncle Grolsch and Auntie Baileys, put together 45 mins of chat that you might find at least a bit interesting... at some point.  You can play along as you listen too!  Answer all these questions correctly and there might be a game in it for you:

    * What are our most disappointing games of 2014?
    * Which publisher has upset us more than others?
    * Is a mmfpsorpg a Russian Otter?
    * Will Cev ever buy some WD40 to keep his chair quiet?
    * How many times can we plug our reviews in one podcast?
    * Could Matt possibly say "absolutely" anymore?
    * Will Andy still be married when we get to Easter?
    * What is the correct pronunciation of Passepartout?

    Send your answers to [email protected] using the subject line Give Me A Copy Of Watch_Dogs!, the winning entrant will be drawn at random on the 30th January and win a used retail copy of the PS4 version of the game because we don't want it anymore (can you guess one of our disappointments of 2014?).  Our standard terms and conditions apply.  This competition is now closed, it turns out we actually couldn't give a copy of Watch_Dogs away...
    0 min
  • Cost of a Coffee - Release the Hounds

    The Prof and Brian have been away for a while, but today marks their triumphant return for the second series of Cost of a Coffee.  Before we let them get away with the bags of cash they are demanding as an appearance fee theses days, we’re making them take a dog run… RELEASE THE HOUNDS!

    7 min
  • Jennifer Hale Interview

    It’s time for another Codec Call, and this one features a very special guest joining us to talk about the role of the voice actor within the games industry, and how it is changing with advances and demands of technology.

    Our guest this week is one of the most prolific voice actors working today, with credits on animated series including The Powerpuff Girls, Ben 10, Johnny Quest and Johnny Bravo, The Tick, The X-Men, Phineas and Ferb and Tamagotchi Video Adventures (if IMDB is to be believed); along with credits in games including Star Wars: Knights of the Old Republic, Doom 3, SOCOM, Bulletstorm, Uncharted 3, Bioshock Infinite and The Last of Us to name a handful. Even if you don’t know her by name, you’ll know her by game as the voice of both Naomi Hunter in the Metal Gear Solid franchise and Commander Shepard from the Mass Effect series. It’s the supremely talented Jennifer Hale!

    In this interview we cover:

    • Jennifer’s acting history and her career to date.
  • The amount of audio recording needed for some games, like Metal Gear Solid.
  • Mass Effect: the freedom of relationships and how much the actors know at the recording stage, “Femshep”, and the controversial ending of the third installment.
  • The process of voice recording for games and animation.
  • Singing!
  • What the fans are like and how they differ between videogames and the animated series.
  • The skew of male protagonists in games and the effect on available work.
  • ‘Where on Earth is Carmen Sandiego?’
  • Character preparation across film, animation and videogames, as well as actor input to the dialogue.
  • Motion capture.
  • Hollywood actors appearing in videogames, and replacing actors in established franchises.
  • And a whole lot more!
  • Enjoy!

    If you’d like to comment on the Codec Call then add something below or tweet us @CodecMoments. Alternatively, find us on Facebook and Google+. And don’t forget to review or rate it on iTunes, Stitcher or TuneIn!

    24 min

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