
Sign up to save your podcasts
Or
"You’ve been Embraced, brought into the night and left to fend for yourself with your
coterie. Now what?"
The Crimson Gutter chronicle introduces core concepts during play such as feeding, the sects (Anarchs, Camarilla, and the Church of Caine), and the Masquerade itself while giving the players’ characters a chance to carve a niche for themselves among the Kindred.
AUTHOR: Jose Garcia and Andrew Peregrine with Juhana Pettersson
RENEGADE GAME STUDIOS & WORLD OF DARKNESS BRAND MANAGEMENT
Support the show
https://linktr.ee/25YearsOfVtM
4.7
144144 ratings
"You’ve been Embraced, brought into the night and left to fend for yourself with your
coterie. Now what?"
The Crimson Gutter chronicle introduces core concepts during play such as feeding, the sects (Anarchs, Camarilla, and the Church of Caine), and the Masquerade itself while giving the players’ characters a chance to carve a niche for themselves among the Kindred.
AUTHOR: Jose Garcia and Andrew Peregrine with Juhana Pettersson
RENEGADE GAME STUDIOS & WORLD OF DARKNESS BRAND MANAGEMENT
Support the show
https://linktr.ee/25YearsOfVtM
3,931 Listeners
37,301 Listeners
44,878 Listeners
8,792 Listeners
55,848 Listeners
96 Listeners
15,227 Listeners
15 Listeners
37 Listeners
662 Listeners
7 Listeners
12 Listeners
4,243 Listeners
10 Listeners
2,884 Listeners