The Culture & Technology Podcast

The Culture & Technology Podcast

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The Culture & Technology Podcast episodes

  • Margarete Jahrmann: Play is the Art of Failure
    Understanding collective memory and AI-generated realities through games

    Margarete Jahrmann is a ludic artist and artistic researcher, drawer and writer, full university professor and head of the 2021 newly founded Experimental Game Cultures department at the University of Applied Arts Vienna. As an artist and writer she regularly publishes and exhibits artworks dealing with play, the ludic method and neurosciences.

    In this episode, Margarete and Severin discuss her pioneering "ludic method"—using games and play as experimental research tools to investigate everything from collective memory to brain activity to AI-generated realities. Jahrmann explains how lying on examination beds while playing cooperative card games with EEG helmets reveals that humans perceive reality differently based on social situations—even before conscious thought—and argues that games aren't just objects to study but vehicles for connecting neuroscience, philosophy, art, and technology.

    GUEST

    Margarete Jahrmann, is a ludic artist and artistic researcher, drawer and writer, full university professor and head of the 2021 newly founded Department EXPERIMENTAL GAME CULTURE at the University of Applied Arts Vienna. As PI she launches 2023 The Psycholudic Approach (FWF/PEEK) and led the 2021-2023 the interdisciplinary project Neuromatic Game Art: critical play with neurointerfaces (FWF/ PEEK). She curates international game art exhibitions and supports artists and researchers in projects such as 2023-2024 “NEST. XenoLudic games and nonhuman intelligence” with Tamás Páll Hollow Group. Currently, she curates international exhibitions with students for AMAZE and hosts international Ludic Method Soirées.

    HOST

    Severin Matusek is a cultural theorist and founder of co—matter, a creative studio exploring the cultural and societal impact of new technologies.

    IDEAS AND PEOPLE IN CONTEXT

    • Department of Experimental Game Cultures - First university department focused on games as artistic research tools and experimental methods, founded in 2021. https://www.dieangewandte.at/experimentalgamecultures
    • Robopsy - AI-powered choose-your-own-adventure game investigating the 1936 murder of philosopher Moritz Schlick, exploring how AI models distort historical facts and collective memory through interactive storytelling. https://robopsy.mur.at
    • Create (AI) - Interactive installation that harvests visitors' faces through classification systems, generates personalized drawings using AI trained solely on Margaret Jahrmann's research texts and drawings, exhibited at Spike Art Quarterly and Viennese galleries. https://mur.at/create-ai
    • Neuromat Game Art Project - Interdisciplinary research collaboration (2017-2018) using EEG helmets and cooperative card games to study brain activity, social perception, and flow states during play, funded by Austrian Science Fund (FWF PEEK program). https://neuromat.mur.at
    • The Tree Game - Role-playing game where participants collaboratively draw the game board while playing, exploring co-creation and emergent design. https://mur.at/tree-game
    • Ludic Society (2006-2016) - Artist collective exploring play as social and artistic method, published the experimental magazine "Ludic Interface" on circuit boards, organized urban game interventions and exhibitions. https://www.ludic-society.net
    • Ludic Method - Margaret Jahrmann's research approach using games and playful processes as experimental tools to investigate social phenomena, brain activity, cooperation, and alternative ways of experiencing reality. https://margaretjahrmann.com/ludic-method
    • MIT Game Lab, Boston - Research laboratory exploring game design, play, and interactive media where Margaret Jahrmann was a visiting researcher. https://gamelab.mit.edu/
    • CREDITS

      The Vienna Business Agency supports new companies, projects and products that develop Vienna's creative industries further. Find out more at viennabusinessagency.at.

      Editorial & Production Team (in alphabetical order): Carina Dala, Severin Matusek, Elisabeth Noever-Ginthör, Alice Smith, Heinz Wolf

      Theme Music by Hell Mutang.

      47 min
    • Libby Heaney: The Grammar of Quantum
      Using quantum computing as an artistic medium

      In this episode, Libby takes us through quantum's non-binary, multidimensional properties. From creating VR experiences that helped her process her sister's death to working with slime as a material that breaks down binaries, Libby challenges our Western, rational way of seeing the world. She explores how quantum computing can generate new aesthetics through superposition (multiple realities existing simultaneously), why embracing the unknowable is crucial for reimagining alternatives to capitalism and anthropocentrism, and how "quantum feeling"—rather than quantum thinking—might help us move beyond the flattening effects of big tech.

      GUEST

      Libby Heaney (GB) is a British artist who holds a PhD in Quantum Information Science and an MA in Art and Science. Recent solo exhibitions include Quantum Soup, HEK Basel (2024); Heartbreak and Magic, Somerset House, London (2024) and Ent-, LAS Art Foundation, Berlin (2022). Her first artistic monograph was recently published by Hatje Cantz. Heaney’s project Ent- won the Lumen Prize and the Falling Walls Art-Science Prize (both 2022) and she was awarded the 2022 Mozilla Foundation Creative Media Award.

      HOST

      Severin Matusek is a cultural theorist and founder of co—matter, a creative studio exploring the cultural and societal impact of new technologies.

      IDEAS AND PEOPLE IN CONTEXT

      • Heartbreak and Magic - Libby Heaney's 2024 virtual reality artwork exploring grief, magic, and quantum feeling through immersive experience following her sister's death. https://libbyheaney.co.uk/artworks/heartbreak-and-magic/
      • J.M.W. Turner - English Romantic painter, printmaker, and watercolourist (1775–1851) whose works inspired Libby Heaney's Shadowscapes exhibition. https://www.tate.org.uk/visit/tate-britain/display/jmw-turner
      • Shadowscapes (Wilderness Within) - Libby Heaney's 2025 installation at Orleans House Gallery exploring Carl Jung's concept of shadow through Turner paintings, quantum computing, and AI. https://libbyheaney.co.uk/artworks/shadowscapes-wilderness-within/
      • Sainsbury Centre - International art museum in Norwich with world-class collection spanning millennia, commissioned Libby Heaney for new work exploring the meaning of life. https://sainsburycentre.ac.uk/
      • Jean Arp (Hans Arp) - German-French sculptor, painter, and poet (1886-1966) whose gold bronze sculpture Libby Heaney engaged with through extended tactile meditation. https://arpmuseum.org/en/museum/museum/the-arps.html
      • CREDITS

        The Vienna Business Agency supports new companies, projects and products that develop Vienna's creative industries further. Find out more at viennabusinessagency.at.

        Editorial & Production Team (in alphabetical order): Carina Dala, Severin Matusek, Elisabeth Noever-Ginthör, Alice Smith, Heinz Wolf

        Theme Music by Hell Mutang.

        43 min
      • Bernhard Günther: The Great Learning
        Who gets heard in classical music spaces?

        Bernhard Günther is a cultural manager, curator, musicologist and the artistic director of Wien Modern, one of the world's largest contemporary music festivals held in Vienna since 1988. As a passionate visitor and organizer of concerts across diverse genres and formats, and as an occasional musician, he has been intensively engaged with new music and its context for over 25 years.

        In this episode, Bernhard and Severin discuss how Wien Modern evolved from its 1980s origins as a response to Vienna's nostalgic classical music scene into a deliberately confusing, friction-generating platform that challenges narrow definitions of what contemporary music can be. Günther explores the festival's 2025 theme "The Great Learning," which responds to Vienna's 37% population growth and increasing diversity by actively addressing questions of representation, discrimination, and who gets heard in classical music spaces. He discusses the tension between data-driven curation and human taste, why festivals must resist becoming "elite things," the dangers of AI in understanding discrimination, and why bringing people together to physically experience music—even when it provokes disagreement—matters more than ever in an age when social media promised connection but delivered polarization instead.

        GUEST

        Bernhard Günther is a cultural manager, curator, musicologist and the artistic director of Wien Modern, one of the world's largest contemporary music festivals held in Vienna since 1988. As a passionate visitor and organizer of concerts across diverse genres and formats, and as an occasional musician, he has been intensively engaged with new music and its context for over 25 years.

        HOST

        Severin Matusek is a cultural theorist and founder of co—matter, a creative studio exploring the cultural and societal impact of new technologies.

        IDEAS AND PEOPLE IN CONTEXT

        • Wien Modern Festival. One of the world's largest festivals for contemporary art music, founded in 1988 in Vienna. https://www.wienmodern.at
        • Klangforum Wien. A world-class contemporary music ensemble based in Vienna, touring internationally since 1985. https://www.klangforum.at
        • George Lewis. Composer, trombonist, and scholar pioneering interactive computer music and post-colonial curating since the 1980s. https://www.georgelewis.com
        • Tyshawn Sorey. Multi-instrumentalist composer creating "post-genre music" that defies boundaries between classical, jazz, and experimental forms. https://www.tyshawnsorey.com
        • Laura Bauer. Composer and performer using digital technologies to tell deeply human stories with ensemble Love Music. https://laurabauer.net
        • CREDITS

          The Vienna Business Agency supports new companies, projects and products that develop Vienna's creative industries further. Find out more at viennabusinessagency.at.

          Editorial & Production Team (in alphabetical order): Carina Dala, Severin Matusek, Elisabeth Noever-Ginthör, Alice Smith, Heinz Wolf

          Theme Music by Hell Mutang.

          57 min
        • Simon Denny: Memories of the Future
          On Futurism, Defense Tech, and Silicon Valley's New Aesthetics

          GUEST

          Simon Denny, MNZM (b. 1982 Auckland) lives and works in Berlin. He makes artworks that unpack stories about technology using painting, web-based media, installation, sculpture, print and video. He serves as a Professor of Time-Based Media since 2018 at The Hochschule für bildende Künste (HFBK), Hamburg and co-founded the artist mentoring program BPA//Berlin Program for Artists in 2016.

          HOST

          Severin Matusek is a writer and founder of co—matter, a research and strategy studio exploring the cultural and societal impact of new technologies.

          IDEAS AND PEOPLE IN CONTEXT

          Forces of the Unknown, Simon Denny exhibition, JW Marriott Hotel, Berlin https://simondenny.net/press/forces-of-the-unknown-simon-denny-on-the-militarized-imagination-and-power-of-plotter-paintings/

          Netscape, first major commercial web browser (early 1990s) https://en.wikipedia.org/wiki/Netscape_Navigator

          "Software Will Eat the World", Marc Andreessen (2011) https://a16z.com/why-software-is-eating-the-world/

          "The Techno Optimist Manifesto", Marc Andreessen (2023) https://a16z.com/the-techno-optimist-manifesto/

          First Futurist Manifesto, Filippo Tommaso Marinetti (1909) https://archive.org/details/FuturistManifesto

          "Silicon Valley's Entering Its Hard Tech Era", New York Times (July 2025) https://www.nytimes.com/2025/08/04/technology/ai-silicon-valley-hard-tech.html

          "The Technological Republic", Alex Karp book https://www.amazon.de/-/en/Technological-Republic-Power-Belief-Future/dp/0593798694

          The Founder's Paradox, Simon Denny exhibition, Michael Lett Gallery, Auckland (2017) https://simondenny.net/the-founders-paradox-cleveland/

          Security Through Obscurity, Simon Denny exhibition, Altman Siegel, San Francisco (2020) https://simondenny.net/security-through-obscurity/

          Extractor, Simon Denny board game / catalogue https://simondenny.net/extractor-publication/

          DLD (Digital Life Design), tech conference, Munich https://www.dld-conference.com/

          "What is Post AI Art", Art Review (November 2025) https://artreview.com/what-is-post-ai-art-avery-singer-simon-denny-holly-herndon-mat-dryhurst-jon-rafman/

          CREDITS

          The Vienna Business Agency supports new companies, projects and products that develop Vienna's creative industries further. Find out more at viennabusinessagency.at.

          Editorial & Production Team (in alphabetical order): Carina Dala, Severin Matusek, Elisabeth Noever-Ginthör, Alice Smith, Heinz Wolf

          Theme Music by Hell Mutang.

          1 hr 1 min
        • Günseli Yalcinkaya: Internet Folklore
          AI, psychedelia and mythmaking

          In this episode, Günseli discusses her concept of 'internet folklore,' which connects advanced technologies with cultural practices like folklore and mythmaking. The conversation delves into the ways internet culture influences society, the impact of AI on human interaction and creativity, and the emerging significance of quantum culture. Severin and Günseli also explore her collaborative AV performances and the intriguing parallels between AI and psychedelia.

          GUEST

          Günseli Yalcinkaya is an artist, curator and writer based in London, with a particular focus on online culture and advanced technologies. She is a Contributing Editor at Dazed and the former host of Dazed podcast, Logged On. She has appeared in talks and panels at the Architectural Association, BFI, Somerset House, Sónar+D, Serpentine Galleries, Unsound Festival, Vienna Digital Cultures and X Museum. Her essays have been published in CURA, Dazed Magazine, Spike Art, Vogue, Zora Zine and 032c, as well as in books for Aksioma, Julia Stoschek and LAS Art Foundation.

          HOST

          Severin Matusek is a cultural theorist and founder of co—matter, a creative studio exploring the cultural and societal impact of new technologies.

          IDEAS AND PEOPLE IN CONTEXT

          • Enshittification - Term coined by Cory Doctorow describing the gradual degradation of online platforms as they prioritize profit over user experience. https://doctorow.medium.com/https-pluralistic-net-2024-04-04-teach-me-how-to-shruggie-kagi-caaa88c221f2
          • Race to the Bottom" - Günseli Yalcinkaya's 2025 Family Style Magazine article examining internet culture, rage bait, and brain rot. https://www.family.style/culture/internet-culture-rage-bait-brain-rot
          • "MP3s made by NPCs? The rise of AI-generated muzak" - Günseli Yalcinkaya's 2023 Dazed Magazine article exploring AI-generated background music. https://www.dazeddigital.com/music/article/59671/1/mp3s-made-by-npcs-the-rise-of-ai-generated-muzak
          • "Where Does the Puppet End and the Human Begin?" - Günseli Yalcinkaya's 2024 032c essay exploring the boundaries between human and artificial performance. https://magazine.032c.com/magazine/where-does-the-puppet-end-and-the-human-begin
          • "AI in the Age of Aquarius" - Günseli Yalcinkaya's 2025 Spike Art Magazine essay examining AI culture through spiritual and cultural lenses. https://www.spikeartmagazine.com/articles/essay-internet-age-of-aquarius
          • The Talk AV Show at Terraforma Festival - Audio-visual performance featuring James K and Heith with set design by Andrea Belosi. https://terraformaexo.com/eventi/parco-sempione/
          • Debit - AI artist exploring synthetic media and digital culture. https://debit.media/bio/
          • Holly Herndon & Mat Dryhurst - Artist duo working experimentally with AI technologies. https://herndondryhurst.studio/
          • Vienna Digital Cultures Festival, 2025 - Festival exploring intersections of digital technology, art, and society. https://viennadigitalcultures.at/
          • CREDITS

            The Vienna Business Agency supports new companies, projects and products that develop Vienna's creative industries further. Find out more at viennabusinessagency.at.

            Editorial & Production Team (in alphabetical order): Carina Dala, Severin Matusek, Elisabeth Noever-Ginthör, Alice Smith, Heinz Wolf

            Theme Music by Hell Mutang.

            1 hr
          • Mercedes Bunz: How Not To Be Governed (Like That)
            AI as a solution searching for problems

            In this episode, Mercedes and Severin discuss how AI represents a fundamentally different technological shift from previous digital revolutions. She demystifies how large language models actually work, explores why we need public AI and open data sets to counter corporate dominance, and challenges the binary thinking around AI—neither savior nor devil—arguing that our fear of machines replacing human work is actually masking deeper anxieties about an out-of-control financial system.

            GUEST

            Mercedes Bunz is Professor of Digital Culture and Society at King's College London's Department of Digital Humanities, where she researches how digital technology transforms knowledge, communication, power, and society. Author of "The Silent Revolution" (2012), an early exploration of how algorithms shape our world, she co-founded the Creative AI Lab with Serpentine Gallery to help artists engage critically with AI technologies on their own terms. She also co-founded meson.press, an open-access digital publishing initiative, and advocates for demystifying technology so critical thinkers—rather than just profit-seekers—shape its development.

            HOST

            Severin Matusek is a cultural theorist and founder of co—matter, a creative studio exploring the cultural and societal impact of new technologies.

            IDEAS AND PEOPLE IN CONTEXT

            • The Silent Revolution: How Digitization Transforms Knowledge, Work, Journalism and Politics Without Making Too Much Noise (2012) - Mercedes Bunz's early examination of how algorithms shape society, published before AI became mainstream.
            • "How Not to Be Governed Like That by Our Digital Technologies" - Mercedes Bunz's recent publication exploring digital governance and autonomy.
            • "Why Technology Needs Artists" - Publication exploring the critical role of artists in shaping technological development. https://www.buchhandlung-walther-koenig.de/en/why-technology-needs-artists
            • Creative AI Lab - Collaboration between King's College London and Serpentine Gallery helping artists engage with AI technologies and create alternative narratives. https://www.serpentinegalleries.org/whats-on/creative-ai-lab/
            • King's College London, Department of Digital Humanities - Where Mercedes Bunz is Professor of Digital Culture and Society. https://www.kcl.ac.uk/ddh
            • Holly Herndon & Mat Dryhurst - Artist duo working experimentally with AI technologies. https://herndondryhurst.studio/
            • Dmstfctn - Artist group with studio at Somerset House working around AI ecosystems. https://dmstfctn.net/
            • Alice Parrish - Artist approaching AI through linguistic poetry. https://aliceparrish.com/
            • CREDITS

              The Vienna Business Agency supports new companies, projects and products that develop Vienna's creative industries further. Find out more at http://viennabusinessagency.at.

              Editorial & Production Team (in alphabetical order): Carina Dala, Severin Matusek, Elisabeth Noever-Ginthör, Alice Smith, Heinz Wolf.

              Theme Music by Hell Mutang.

              54 min
            • Danielle Brathwaite-Shirley: What Would You Do?
              Playing vs seeing an artwork

              GUEST

              Danielle Brathwaite-Shirley is a Berlin-based artist who works predominantly in animation, sound, video game development, and performance, creating interactive spaces. Her practice focuses on intertwining lived experience with fiction to imaginatively retell the stories of Black Trans people.

              HOST

              Severin Matusek is a cultural theorist and founder of co—matter, a research & strategy studio exploring the cultural and societal impact of new technologies.

              IDEAS AND PEOPLE IN CONTEXT

              • Black Trans Archive https://blacktransarchive.com/
              • "I can’t remember a time I didn’t need you" https://transmediale.de/de/artwork/i-cant-remember-a-time-i-didnt-need-you
              • Resurrection Lands [https://onesouthend.com/resurrection-lands/ ](https://onesouthend.com/resurrection-lands/ )
              • The Soul Station at Light Art Space in Berlin, 2024 https://www.las-art.foundation/programme/the-soul-station
              • Trans & Conditions, CIRCA, 2025 https://circa.art/exhibition/danielle-brathwaite-shirley-trans-conditions/
              • CREDITS

                The Vienna Business Agency supports new companies, projects and products that develop Vienna's creative industries further. Find out more at viennabusinessagency.at.

                Editorial & Production Team (in alphabetical order): Carina Dala, Mike Evans, Nick Houde, Kesia Inkersole, Severin Matusek, Elisabeth Noever-Ginthör, Alice Smith, Heinz Wolf

                Theme Music by Hell Mutang.

                41 min
              • Rebecca Merlic: Games as Reality Engines
                Translating the physical into the digital

                Rebecca Merlic is a European digital artist and architect, experimental filmmaker, and senior scientist at the Academy of Fine Arts Vienna. She creates virtual, interactively experienceable spaces and situations—not merely as portals from the real to the digital world, but as gateways inclusive representation that can only be discovered in the fluid negotiability of virtual worlds.

                In this episode, Severin is joined by Rebecca to discuss her project Kissaten Vienna, a documentation of vanishing coffee house cultures across Vienna, Japan, and Zagreb using 3D scanning and game engines. Together, they explore how emerging technologies can document and reimagine traditional social spaces while raising questions about accessibility and preservation.

                GUEST

                Rebecca Merlic is a European digital artist and architect, experimental filmmaker, and senior scientist at the Academy of Fine Arts Vienna. She is the holder of the Marianne von Willemer Prize 2020 for digital media, DKB VR Art Prize winner 2023 as well as Content Vienna winner and the holder of Theodor-Körner prize for art and science 2023.

                HOST

                Severin Matusek is a cultural theorist and founder of co—matter, a research & strategy studio exploring the cultural and societal impact of new technologies.

                IDEAS & PEOPLE IN CONTEXT

                • The great Vienna Coffee House-Experiment. Phase II Tour with the expert Gregor Eichinger https://www.viennadesignweek.at/en/archive/2011/the-great-vienna-coffee-house-experiment-phase-ii/
                • Cafe Prückel https://www.prueckel.at/
                • Susanne Widl
                • https://cafekorb.at/susanne-widl/
                • Glitch Feminism by Legacy Russell https://www.legacyrussell.com/GLITCHFEMINISM
                • Glitch Bodies, a multiplatform project that consists of a visual novel Game, a VR-Game Experience, an animation movie, and a performance piece. https://calls.ars.electronica.art/2023/prix/winners/7379/
                • CREDITS

                  The Vienna Business Agency supports new companies, projects and products that develop Vienna's creative industries further. Find out more at viennabusinessagency.at

                  Editorial & Production Team (in alphabetical order): Carina Dala, Mike Evans, Nick Houde, Kesia Inkersole, Severin Matusek, Elisabeth Noever-Ginthör, Alice Smith, Heinz Wolf

                  Theme Music by Hell Mutang.

                  37 min
                • Claire L. Evans: Wild Information
                  How slime mold and ant colonies change our view of the world

                  Claire L. Evans is a writer and musician based in Los Angeles. She is the founding editor of Terraform, VICE's science-fiction vertical, and author of Broad Band: The Untold Story of the Women Who Made the Internet.

                  In this episode, Claire and Severin explore how emerging technologies — from biocomputing to xenobots — are reshaping our understanding of the natural world. Severin and Claire dive into the interconnected world of life sciences and computation, exploring what we can learn from systems like ant colonies, slime molds, and evolutionary algorithms.

                  GUEST

                  Claire L. Evans is a writer and musician exploring biology, technology, and culture. Her 2018 history of women in computing, Broad Band: The Untold Story of the Women Who Made the Internet, published by Penguin Random House, has been translated into six languages and was named one of the Top 10 Best Nonfiction Tech Books of All Time in 2023.

                  HOST

                  Severin Matusek is a cultural theorist and founder of co—matter, a research & strategy studio exploring the cultural and societal impact of new technologies.

                  IDEAS & PEOPLE IN CONTEXT

                  • Broad Volume: The Untold Story of the Women Who Made the Internet by Claire L. Evans, 2018 https://www.penguinrandomhouse.com/books/545427/broad-band-by-claire-l-evans/
                  • Wild Information Substack by Claire L. Evans https://clairelevans.substack.com/
                  • Ways of Being by James Bridle, 2022 https://jamesbridle.com/books/ways-of-being
                  • The Future of Another Timeline, Annalee Newitz, 2019 https://www.goodreads.com/book/show/43263237-the-future-of-another-timeline
                  • Deborah Gordon: The emerging genius of ant colonies https://www.youtube.com/watch?v=ukS4UjCauUs
                  • CREDITS

                    The Vienna Business Agency supports new companies, projects and products that develop Vienna's creative industries further. Find out more at viennabusinessagency.at

                    Editorial & Production Team (in alphabetical order): Carina Dala, Mike Evans, Nick Houde, Kesia Inkersole, Severin Matusek, Elisabeth Noever-Ginthör, Alice Smith, Heinz Wolf

                    Theme Music by Hell Mutang.

                    41 min
                  • Claudia Larcher: AI and the Art of Historical Reinterpretation
                    How gender bias and discrimination are coded into AI models

                    Claudia Larcher is an artist exploring AI bias and representation through her work "AI and the Art of Historical Reinterpretation", a growing fictional image archive of history, reinterpreting the past with inclusivity and diversity.

                    Claudia shares her artistic approach of injecting diverse representations into AI training data as a form of activism to highlight opportunities in an era of rapid technological change.

                    GUEST

                    Her work spans video animation, collage, photography, and installation, with a focus on the impacts and experimental uses of artificial intelligence.

                    HOST

                    Severin Matusek is a cultural theorist and founder of co—matter, a creative studio exploring the cultural and societal impact of new technologies.

                    IDEAS AND PEOPLE IN CONTEXT

                    • AI and Art of Historical Reinterpretation https://www.claudialarcher.com/work/theartofhistoricalreinterpretation
                    • Still Life 3000 by Claudia Larcher https://www.claudialarcher.com/work/stilllife3000
                    • Atlas of AI by Kate Crawford uncovers the infrastructure that makes AI possible https://katecrawford.net/atlas
                    • Spawning AI helps artists opt out of training large AI models https://spawning.ai/
                    • Naomi Klein's Doppelganger: A trip into a mirror world https://en.wikipedia.org/wiki/Doppelganger:ATripintotheMirrorWorld
                    • CREDITS

                      The Vienna Business Agency supports new companies, projects and products that develop Vienna's creative industries further. Find out more at viennabusinessagency.at

                      Editorial & Production Team (in alphabetical order): Carina Dala, Mike Evans, Nick Houde, Kesia Inkersole, Severin Matusek, Elisabeth Noever-Ginthör, Alice Smith, Heinz Wolf.

                      Theme Music by Hell Mutang.

                      36 min

                    About The Culture & Technology Podcast

                    From the publisher's feed

                    How is technology changing culture? From exhibition design to the performing arts, we invite leading curators, researchers, artists and cultural experts to explore how technology is shaping the future of cultural experiences and sparking new opportunities in the process.

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