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Forte and SloMo discuss Casey Hudson and Mark Darrah, two veterans at the studio Bioware, leaving the company and where that leaves the games they've been working on and the studio's future. They also discussed copies of Cyberpunk 2077 being released early, a rumored patent for a PlayStation 5 Pro, and whether or not they are willing to be the first to get the COVID-19 vaccine. Near the end of the show they were joined by TheAshenluca.
In today's episode SloMo and Forte discuss an interview Phil Spencer did where he spoke on a number of different topics: like tribalism in gaming, how well GamePass is doing and how developers benefit, etc,. They also discussed SloMo's impressions of Godfall, and whether the PlayStation 5 has an overheating issue.
Forte and SloMo were joined by the Iron Lord's Podcast very own, Gaming Addict, as they discussed the issues gamers are having with securing a PlayStation 5 or Xbox Series console. They also discussed The Video Game Awards nominees, and who they predict will win the most relevant categories, and performance issues with some of these launch titles on the next gen consoles.
SloMo and Forte were joined by a guest, Lord Cognito, of the Iron Lords Podcasts, to discuss the launch of the next generation consoles, Xbox Series X and PlayStation 5, their first hand impressions, the first next gen comparisons for Devil May Cry 5: Special Edition, and the announcement of the Mass Effect Trilogy remaster, called Mass Effect: Legendary Edition.
SloMo and Forte had a list of topics to discuss. Most notably, what are you excited about from these next generation consoles? Is the lack of storage space in the new consoles going to be an issue? Resolution vs Frame Rate. And what they think about Starfield being a single player only game. But nearly every topic was derailed by Forte's insistence to only talk about Destiny.
Sorry in advance.
In today's episode, SloMo and Forte discussed Cyberpunk 2077 being delayed again, and whether it will eventually be delayed into 2021. The moved on to discuss both Halo Infinite and EverWild's Creative Directors leaving their projects, why it happened, and what it means both games in the future. From there the discussion moved to AMD showing off their RX 6000 series GPUs and why we should always take these presentations with a grain of salt. And finally, we discussed Influencers and content creators getting free Xbox Series and Playstation 5 consoles, and what other content creators should do if they want to enjoy those kind of perks.
In today's episode, Forte and SloMo discuss their impressions of the Scorn gameplay reveal, Phil Spencer elaborating on why they don't need to put Bethesda games on PlayStation to recoup what they paid, and the opinions of Stadia exec Alex Hutchinson about whether streamers should pay a license to stream games.
In this episode, SloMo and Forte discussing their experiences with Genshin Impact, Rogue Company, Destiny 2 and the need to get games off their backlog. They went on to discuss Digital Foundry's analysis of Dirt 5's three modes, Spider-Man: Miles Morales details and some gameplay revealed, Xbox Series X/S backwards compatibility features, and what they are looking forward to in next generation.
You can find the episodes live on both of their Youtube channels:
SloMoBackSlap: https://www.youtube.com/channel/UCClIAvHh1FKUQcdwgQH82Qw
Gaming Forte: https://www.youtube.com/channel/UCqinEpgYedX1E0CnxPsJ57A
Episode #5 featured Forte and SloMo discussing the PlayStation 5 Hands-On Preview, which was curiously in a controlled environment. The dust up between Bloomberg Investigative Reporter, Jason Schreier, and Influencer, Parris. As well as the rumored Xbox October Event and the games they've been playing.
In today's episode, Forte and SloMo discuss the various Xbox Series X hands-on impressions from that showed gamers the improved load times on current generation games, and the new feature 'quick resume'. They also went on to discuss Pre-orders for PlayStation 5 and Xbox Series X getting canceled, CD Projekt Red going back on their word when it comes to mandatory crunch within their studio, Demon's Souls gameplay demo analysis by Digital Foundry, and whether Bethesda's games will be available on PlayStation 5.
From the publisher's feed