This time Rob has big news to share (the moral of the story: appear on the Grid Snaps Podcast, gain great sucess!), but after this, we talk about one of Rob's most popular blog posts, an article he wrote in 2016 called the Elements of Level Design. Kip (now an Art Director!) provides input as well.
The purpose of this article was to break down the discipline of level design into its core parts. Some are well understood by those in the industry, such as level layout and scripting, but other aspects, like world design, is still poorly understood.