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Summary
In this episode Daniel talks with Scott Willson of Patagonia about the unique difference of an e-comm studio when compared to an Editorial production. In an e-comm studio, it's all about building a process and allowing that to drive the product, images and videos produced at the end. In editorial, you make a plan, but ultimately the variables are too many, sometimes without a way to control them, so you adapt and react on the fly, in service of getting that shot you need.
Key Takeaways
Links & Resources
Scott Willson on LinkedIn
Patagonia on LinkedIn
Patagonia.com
Credits
Produced by: Creative Force - creativeforce.io
Edited by: Calvin Lanz Sound - clsound.net
Hosted by: Daniel Jester - danieltjester.com
Summary
I, Daniel Jester, in my position as Chief Moneybags of Brand X, have retained Shanna Ferris and Benjamin Grimes to consult with me and my company in order to build video capabilities to compliment our stills production studio. Benjamin Grimes brings his insight as General Manager of Samy's Camera CinemaWorks and Pro Sales, while Shanna Ferris shares her wealth of knowledge from her experience as a video operations specialist.
Key Takeaways
Links & Resources
Samy's CinemaWorks
Benjamin Grimes on LinkedIn
Shanna Ferris on LinkedIn
Read about The Mandalorian and Unreal Engine
Glossary
There were a ton of technical terms in this episode about video, it's easy to feel overwhelmed by the information. Here's a handful of definitions to help, but you really don't need to be an expert in terms, hire the experts instead!
Video Codec - software or hardware that compresses and decompresses digital video. Used to manage file size of video content or live streams. There are many different types of codecs for different use cases.
Solid State Media - In the context of this podcast, a memory card.
Full Spectrum Lighting - Light fixtures or bulbs that contain more than the typical light spectrum. Generally better color rendering and capabilities for creative production.
Credits
Produced by: Creative Force - creativeforce.io
Edited by: Calvin Lanz Sound - clsound.net
Hosted by: Daniel Jester - danieltjester.com
Summary
In this episode of the show, Heather Johnson of Rent the Runway breaks down her approach to elevating the creative for Rent the Runway. They wanted to help their customers understand what Rent the Runway can help them achieve, and slowly started to change the creative direction a little at a time, to help the companies assets become more agile, while resonating more with their customers.
Key Takeaways
Links & Resources
Heather on LinkedIn
Rent the Runway Website
Credits
Produced by: Creative Force - creativeforce.io
Edited by: Calvin Lanz Sound - clsound.net
Hosted by: Daniel Jester - danieltjester.com
Summary
Adam Parkers returns to talk about reporting for your production studio. Adam is the author of KPIs, Reporting, and Dashboards for E-commerce Photo Studios found at CreativeForce.io/kpi-guide, and we talk about how to provide robust reports, relevant context, and key insights to all stakeholders inside of the studio and out.
Key Takeaways
Links & Resources
KPI Guide
4 disciplines of execution
Adam Parker on LinkedIn
Credits
Produced by: Creative Force - creativeforce.io
Edited by: Calvin Lanz Sound - clsound.net
Hosted by: Daniel Jester - danieltjester.com
Summary
In part two of Daniel's conversation with Lindsey, we shift topics to sustainability in the studio. What is Trove doing day to day in the studio to support the overall company mission of sustainability and what can we look forward to in the future as new technologies allow us to make better decisions.
Key Takeaways
Links & Resources
Mushrooms are the new Styrofoam - New Scientist
Ecovative sees a Fungal Future for Fashion - Tech Crunch
Credits
Produced by: Creative Force - creativeforce.io
Edited by: Calvin Lanz Sound - clsound.net
Hosted by: Daniel Jester - danieltjester.com
Summary
For part one of this conversation with Lindsey di Ruscio of Trove, we talk about Trove's mission of keeping goods out of landfills and how that impacts creative production in for re-commerce. Stay tuned for part two, where we touch on what the studio does day to day to support the mission of sustainability.
Key Takeaways
Links & Resources
Trove.co
Lindsey on LinkedIn
The Rise of Re-commerce - Wharton.upenn.edu
Recommerce On The Rise - Forbes
Credits
Produced by: Creative Force - creativeforce.io
Edited by: Calvin Lanz Sound - clsound.net
Hosted by: Daniel Jester - danieltjester.com
Summary
In this bonus episode, we have part two of Daniel's conversation with Thomas Kragelund and Tejs Rasmussen. In part two we get deeper into Creative Force, and what Thomas and Tejs are most excited about for the future of the company.
Key Takeaways
Links & Resources
Thomas Kragelund on LinkedIn
Tejs Rasmussen on LinkedIn
Creative Force on LinkedIn, Creative Force website
Pixelz on LinkedIn, Pixelz website
Glossary
Flow Production - Flow production is also known as continuous production. It is defined by the continuous movement of items through the production process. Large numbers of the same goods are produced continuously in this production process. There is often an opportunity for a high level of automation on a flow production assembly line.
Credits
Produced by: Creative Force - creativeforce.io
Edited by: Calvin Lanz Sound - clsound.net
Hosted by: Daniel Jester - danieltjester.com
Summary
In this episode Daniel is joined by Thomas Kragelund and Tejs Rasmussen to talk about the background and history of Creative Force. Before founding Creative Force, Thomas and Tejs founded Pixelz along with Janus Matthesen. While providing retouching services to e-commerce studios, they learned that each studio had different methods for tackling the complexity of creative production, and often that meant introducing more complexity. Creative Force was born out of a desire to reduce complexity in the studio, and enable the teams doing the work to focus more on being creative.
Key Takeaways
Links & Resources
Thomas Kragelund on LinkedIn
Tejs Rasmussen on LinkedIn
Creative Force on LinkedIn, Creative Force website
Pixelz on LinkedIn, Pixelz website
Glossary
Flow Production - Flow production is also known as continuous production. It is defined by the continuous movement of items through the production process. Large numbers of the same goods are produced continuously in this production process. There is often an opportunity for a high level of automation on a flow production assembly line.
Credits
Produced by: Creative Force - creativeforce.io
Edited by: Calvin Lanz Sound - clsound.net
Hosted by: Daniel Jester - danieltjester.com
Summary
Joining Daniel for this episode is Tracie Smith of Zumiez to discuss ways to build cross-functional relationships between the studio and other departments. As content creation shifts from being a service that is performed on a transactional basis, to a more strategic part of a businesses plan to capture market share, we need to build better relationships between the studio and external stakeholders.
Key Takeaways
Links & Resources
Tracey Smith on LinkedIn
Zumiez
Credits
Produced by: Creative Force - creativeforce.io
Edited by: Calvin Lanz Sound - clsound.net
Hosted by: Daniel Jester - danieltjester.com
Summary
Rob DiCaterino joins Daniel to discuss post-production at scale and how to demystify the process for key stakeholders in your organization.
Key Takeaways
Links & Resources
Rob on LinkedIn
Post Production in Creative Force
Glossary
Metadata Tagging - In content production assets can be "tagged" with text information that helps describe the image or usage. This text info stays with the image and carries through to asset delivery
Rounds of Review - An opportunity for a client or stakeholder to review images after editing and make notes or changes.
Technical Image Requirements - All of the objective characteristics of an image. Pixel Dimension, Resolution, Aspect Ratio, Metadata, Colorspace, etc.
Credits
Produced by: Creative Force - creativeforce.io
Edited by: Calvin Lanz Sound - clsound.net
Hosted by: Daniel Jester - danieltjester.com
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