The Extra Dimension

The Extra Dimension

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The Extra Dimension episodes

  • The Extra Dimension #32: GDPR, the Privacy Policy Reckoning
    Episode Summary
    00:00 | Intro
    • General Data Protection Regulation - Wikipedia
    • Commentary: GDPR: Will It Transform U.S. Corporate Titans? | Fortune
    • 02:09 | Worldwide Effect

      Finally, somebody acknowledging that literally the whole world is updating their privacy policy. pic.twitter.com/nznrtt04Xc

      — The Nexus (@TheNexusTV) May 19, 2018
      • Uber, Paypal Face Reckoning Over Opaque ‘Terms and Conditions’ - Bloomberg
      • 08:08 | Data Subject Rights
        10:56 | International Law Enforcement
        12:50 | Disclosure Requirements
        13:23 | Privacy by Design and by Default
        16:13 | Lawful Bases for Processing Data
        19:16 | Consent

        Does an AI need consent to record-remember a phone call it places?

        — Ryan Rampersad (@ryanmr) May 18, 2018
        28:20 | Data Protection Officers
        29:27 | Data Breaches
        30:38 | Marketing
        31:26 | Consequences
        32:21 | Not Covered Under GDPR
        33:53 | Criticisms
        • It’ll Cost Billions for Companies to Comply With Europe’s New Data Law - Bloomberg
        • 40:21 | Case Study: Google
          • Our preparations for Europe’s new data protection law
          • GitHub - google/data-transfer-project: The Data Transfer Project makes it easy for users to transfer their data between online services. We provide a common framework and ecosystem to accept contributions from service providers to enable seamless transfer of data into and out of their service.
          • 48:34 | Outro
            Connect With The Nexus
            • Discuss this episode on our Subreddit
            • Support us on Patreon
            • Attributions
              • Kevin MacLeod [Official] - Inspired - incompetech.com - YouTube
              • Funk Game Loop by Kevin MacLeod
              • Copyright
                The Extra Dimension is released under a Creative Commons — Attribution 4.0 International license. Feel free to use any or all of it as long as you link back to http://thenexus.tv/ted32/.
                51 min
              • The Extra Dimension #31: The Philosophical Implications of the Technological Singularity
                If machines become more capable than humans in every way, the world will certainly be in for a wild ride. What will this mean for our society, our morality, and our understanding of ourselves? Ian R Buck is joined by Ian Decker and Mike Sandberg to delve deep into this mind-blowing topic.

                To find out more about the technologies that will bring us to the Singularity, listen to the companion episode on the Future Jam podcast!

                Episode Summary
                00:00:00 | Intro
                00:02:19 | Defining the Technological Singularity
                • The Singularity is Near » Homepage
                • Technological Singularity – YouTube
                • 00:06:18 | Historical Trends
                  00:13:48 | Augmenting Ourselves
                  00:20:56 | Consciousness and Robot Rights
                  • Do Robots Deserve Rights? What if Machines Become Conscious? – YouTube
                  • 00:34:24 | Backing Up the Human Mind
                    00:37:36 | Merging Our Minds
                    00:42:14 | The Chinese Room Argument
                    00:45:57 | The Digital Divide
                    00:51:47 | Existential Risks
                    00:54:07 | Gray Goo
                    01:04:15 | Hostile AI
                    01:09:08 | Ethics of the Singularity
                    • Big History – YouTube
                    • 01:19:46 | Outro
                      Attributions
                      • Kevin MacLeod [Official] – Inspired – incompetech.com – YouTube
                      • Freesound – “APPLAUSE MONO 24bit 48kHz.wav” by Alterr
                      • Copyright

                        The Extra Dimension is released under a Creative Commons — Attribution 4.0 International license. Feel free to use any or all of it as long as you link back to https://thenexus.tv/ted31/.

                        This episode of The Extra Dimension has a Fringe episode. You should really listen to The Fringe #471: TED #31 — The Royal “You”!

                        Listen to more at The Nexus and follow us on Twitter and Google+ for our latest episodes and news.

                        1 hr 22 min
                      • The Extra Dimension #31: The Philosophical Implications of the Technological Singularity
                        To find out more about the technologies that will bring us to the Singularity, listen to the companion episode on the Future Jam podcast!
                        Episode Summary
                        00:00:00 | Intro
                        00:02:19 | Defining the Technological Singularity
                        • The Singularity is Near » Homepage
                        • Technological Singularity - YouTube
                        • 00:06:18 | Historical Trends
                          00:13:48 | Augmenting Ourselves
                          00:20:56 | Consciousness and Robot Rights
                          • Do Robots Deserve Rights? What if Machines Become Conscious? - YouTube
                          • 00:34:24 | Backing Up the Human Mind
                            00:37:36 | Merging Our Minds
                            00:42:14 | The Chinese Room Argument
                            00:45:57 | The Digital Divide
                            00:51:47 | Existential Risks
                            00:54:07 | Gray Goo
                            01:04:15 | Hostile AI
                            01:09:08 | Ethics of the Singularity
                            • Big History - YouTube
                            • 01:19:46 | Outro
                              Attributions
                              • Kevin MacLeod [Official] - Inspired - incompetech.com - YouTube
                              • Freesound - "APPLAUSE MONO 24bit 48kHz.wav" by Alterr
                              • Copyright
                                The Extra Dimension is released under a Creative Commons — Attribution 4.0 International license. Feel free to use any or all of it as long as you link back to http://thenexus.tv/ted31/.
                                1 hr 22 min
                              • The Extra Dimension #30: Stage Theater’s Tech Revolution
                                They say theater is a dying medium, but they've been saying that since the advent of radio! In fact, theater has adapted as new technologies become available. What new developments are on the horizon?

                                Episode Summary
                                00:00:00 | Intro
                                • How Technology is Changing Theater Design – OzoBlog
                                • 00:02:38 | Sound Design
                                  00:10:25 | Set Design
                                  00:14:32 | Lighting
                                  • Digital Drama: The technology transforming theatre – BBC News
                                  • 00:17:31 | Video Projection
                                    00:27:57 | Interactive Theater
                                    • Blood Will Have Blood – ImmerCity
                                    • Story Etc.
                                    • 00:34:07 | 4D Expreiences
                                      00:35:59 | Adapting Plays To/From Other Mediums
                                      00:40:49 | Video Recordings of Live Plays
                                      00:43:00 | Live Performances of Podcasts
                                      00:50:14 | Improving Accessibility
                                      00:57:06 | Ephemeral Nature of Theater
                                      01:01:50 | Theater Compared to Mass Media
                                      01:04:55 | Copyright and Business Models of Theater
                                      01:12:55 | Theater in the Far Future
                                      • Musical Holograms: Tupac, Michael Jackson, Gorillaz & More | Billboard
                                      • Magic Leap CEO thinks volumetric video will be a part of live TV in five years – The Verge
                                      • 01:26:34 | Final Thoughts
                                        01:30:05 | Outro
                                        Attributions
                                        • Kevin MacLeod [Official] – Inspired – incompetech.com – YouTube
                                        • Copyright

                                          The Extra Dimension is released under a Creative Commons — Attribution 4.0 International license. Feel free to use any or all of it as long as you link back to https://thenexus.tv/ted30.

                                          This episode of The Extra Dimension has a Fringe episode. You should really listen to The Fringe #468: TED #30 — My Hands Get Heavy!

                                          Listen to more at The Nexus and follow us on Twitter and Google+ for our latest episodes and news.

                                          1 hr 33 min
                                        • The Extra Dimension #30: Stage Theater's Tech Revolution
                                          Episode Summary
                                          00:00:00 | Intro
                                          • How Technology is Changing Theater Design - OzoBlog
                                          • 00:02:38 | Sound Design
                                            00:10:25 | Set Design
                                            00:14:32 | Lighting
                                            • Digital Drama: The technology transforming theatre - BBC News
                                            • 00:17:31 | Video Projection
                                              00:27:57 | Interactive Theater
                                              • Blood Will Have Blood - ImmerCity
                                              • Story Etc.
                                              • 00:34:07 | 4D Expreiences
                                                00:35:59 | Adapting Plays To/From Other Mediums
                                                00:40:49 | Video Recordings of Live Plays
                                                00:43:00 | Live Performances of Podcasts
                                                00:50:14 | Improving Accessibility
                                                00:57:06 | Ephemeral Nature of Theater
                                                01:01:50 | Theater Compared to Mass Media
                                                01:04:55 | Copyright and Business Models of Theater
                                                01:12:55 | Theater in the Far Future
                                                • Musical Holograms: Tupac, Michael Jackson, Gorillaz & More | Billboard
                                                • Magic Leap CEO thinks volumetric video will be a part of live TV in five years - The Verge
                                                • 01:26:34 | Final Thoughts
                                                  01:30:05 | Outro
                                                  Attributions
                                                  • Kevin MacLeod [Official] - Inspired - incompetech.com - YouTube
                                                  • Copyright
                                                    The Extra Dimension is released under a Creative Commons — Attribution 4.0 International license. Feel free to use any or all of it as long as you link back to http://thenexus.tv/ted30.
                                                    1 hr 33 min
                                                  • The Extra Dimension #29: The Access Economy and the End of Ownership
                                                    Episode Summary
                                                    00:00:00 | Intro
                                                    00:01:27 | Defining the Access Economy
                                                    • Access economy - Wikipedia
                                                    • 00:04:41 | The Sharing Economy
                                                      • The Sharing Economy
                                                      • Sharing’s Not Just for Start-Ups
                                                      • The Sharing Economy Isn’t About Sharing at All
                                                      • How Uber and the Sharing Economy Can Win Over Regulators
                                                      • A Better Way to Fight Discrimination in the Sharing Economy
                                                      • Pros and Cons of Sharing Economy - Vision Launch
                                                      • 00:06:54 | Interview With Dr Melody Hoffmann
                                                        • phmelody | all things dr. melody
                                                        • 00:36:06 | Mechanisms for Delivery
                                                          • Delivery drones will mean the end of ownership | Verge 2021
                                                          • 00:40:46 | Current Examples of Access Models
                                                            00:47:36 | Future Examples of Access Models
                                                            • Three Strategies For Managing The Economy Of Access
                                                            • 00:54:57 | Advertising in an Access Economy
                                                              00:57:19 | Issues with an Access Economy
                                                              01:05:17 | Trust and the Social Commons
                                                              • The Evolution of Trust
                                                              • 01:08:16 | Reducing Marginal Costs
                                                                • Jeremy Rifkin | The Zero Marginal Cost Society
                                                                • 01:10:39 | Situations Incompatible with Access Models
                                                                  01:17:12 | Final Thoughts
                                                                  01:18:58 | Outro
                                                                  Attrubutions
                                                                  • Kevin MacLeod [Official] - Inspired - incompetech.com - YouTube
                                                                  • Copyright
                                                                    The Extra Dimension is released under a Creative Commons — Attribution 4.0 International license. Feel free to use any or all of it as long as you link back to http://thenexus.tv/ted29.
                                                                    1 hr 21 min
                                                                  • The Extra Dimension #28: Infotainment Interface Design for Automobiles
                                                                    Episode Summary
                                                                    00:00 | Intro
                                                                    00:54 | Abstract
                                                                    In an increasingly connected, mobile world, situations where users do not interact with their digital lives are becoming few and far between. This can be a problem in situations that demand a user's attention for their safety. Driving is one such situation, and it is doubly important because a significant portion of the western population drives on a daily basis. Researchers have tested different interface designs with the goal of finding one that demands the least cognitive load while still allowing the user to perform the desired task efficiently. In this paper interfaces incorporating auditory cues, voice dictation, and air gestures are discussed.
                                                                    01:42 | 1. Introduction
                                                                    03:29 | 2. Background
                                                                    03:38 | 2.1 User Interfaces
                                                                    04:01 | 2.1.1 Touchscreens
                                                                    04:56 | 2.1.2 Voice Dictation
                                                                    05:37 | 2.1.3 Screen Reading
                                                                    06:50 | 2.1.4 Air Gestures
                                                                    07:25 | 2.2 Testing Distracted Driving
                                                                    08:11 | 2.2.1 Lane Changing Exercise
                                                                    08:44 | 2.2.2 Car Following Exercise
                                                                    09:25 | 2.2.3 Eye Tracking
                                                                    09:55 | 3. Auditory Cues
                                                                    Figure 1: Mean time visual fixation on the primary task. The control was significantly higher than all other conditions. Spindex+TTS was significantly higher than no sound and spearcon+TTS, marked here with dots.
                                                                    14:15 | 4. Text-To-Speech and Voice Dictation
                                                                    Figure 2a: Mean lateral deviation during responding phase. Overall using the single TTS voice resulted in lower deviation than matching TTS voices.
                                                                    Figure 2b: Mean lane change initiation during responding phase. Using single TTS voice resulted in faster reaction times than matching TTS voices, but the difference was not significant.
                                                                    Figure 3: Email comprehension. Matching TTS voices had much higher comprehension than single TTS voice for low complexity messages.
                                                                    21:04 | 5. Air Gestures
                                                                    Figure 4: Total time and gaze time for secondary tasks.
                                                                    26:27 | 6. Discussion
                                                                    30:05 | 7. Conclusion
                                                                    30:44 | Outro
                                                                    References
                                                                    1. T. M. Gable, B. N. Walker, H. R. Moses, and R. D. Chitloor. Advanced auditory cues on mobile phones help keep drivers’ eyes on the road. In Proceedings of the 5th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, AutomotiveUI ’13, pages 66–73, New York, NY, USA, 2013. ACM.
                                                                    2. J. Heikkinen, E. M¨akinen, J. Lylykangas, T. Pakkanen, K. V¨a¨an¨anen-Vainio-Mattila, and R. Raisamo. Mobile devices as infotainment user interfaces in the car: Contextual study and design implications. In Proceedings of the 15th International Conference on Human-computer Interaction with Mobile Devices and Services, MobileHCI ’13, pages 137–146, New York, NY, USA, 2013. ACM.
                                                                    3. Y. Liang, J. D. Lee, and L. Yekhshatyan. How dangerous is looking away from the road? algorithms predict crash risk from glance patterns in naturalistic driving. Human Factors: The Journal of the Human Factors and Ergonomics Society, 54(6):1104–1116, 2012.
                                                                    4. K. R. May, T. M. Gable, and B. N. Walker. A multimodal air gesture interface for in vehicle menu navigation. In Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, AutomotiveUI ’14, pages 1–6, New York, NY, USA,
                                                                    5. 2014. ACM.
                                                                    6. S. Truschin, M. Schermann, S. Goswami, and H. Krcmar. Designing interfaces for multiple-goal environments: Experimental insights from in-vehicle speech interfaces. ACM Trans. Comput.-Hum. Interact., 21(1):7:1–7:24, Feb. 2014.
                                                                    7. Attrubutions
                                                                      • "Infotainment Interface Design for Automobiles" by Ian R. Buck
                                                                      • Infotainment Interface Design For Automobiles Slideshow · GitHub
                                                                      • Kevin MacLeod [Official] - Inspired - incompetech.com - YouTube
                                                                      • Copyright
                                                                        The Extra Dimension is released under a Creative Commons — Attribution-NonCommercial-ShareAlike 4.0 International license. Feel free to use any or all of it as long as you link back to http://thenexus.tv/ted28/, you are not making money from it, and you release under the same license.
                                                                        33 min
                                                                      • The Extra Dimension #27: Digital Rights Management (DRM) and the Problems It Introduces

                                                                        UPDATE 2019-02-07: In October 2018, the Library of Congress added an exemption to DRM law making it legal for people to break DRM in order to maintain or repair the hardware that they own. Listen to the section about hardware for more information.

                                                                        Episode Summary
                                                                        00:00:00 | Update
                                                                        00:00:25 | Intro
                                                                        00:01:01 | Definition of DRM
                                                                        • Digital Rights Management
                                                                        • Restrict usage of proprietary copyrighted works
                                                                        • 00:01:44 | Goals of DRM
                                                                          • Prevent piracy
                                                                          • Keep users in one company’s ecosystem
                                                                          • Protect corporate documents from unauthorized access
                                                                          • Region locking
                                                                          • The weird economics behind Steam prices around the world | PC Gamer
                                                                            00:09:32 | DRM in Games and Software
                                                                            • Product keys
                                                                            • Requiring the disc to be inserted at runtime
                                                                            • Tying game to an online account
                                                                            • Building the game to download later sections from a server as the player progresses
                                                                            • Introducing errors or insurmountable challenges that activate if a copy detects it is illegitimate
                                                                            • 00:15:02 | DRM in Ebooks
                                                                              • Encrypt file using customer’s username and password
                                                                              • Force users to log in through Adobe before they can read the file
                                                                              • 00:16:22 | DRM in Video
                                                                                • DVDs are encrypted, but the technology developed in 1996 has been cracked for a long time
                                                                                • Blu-rays are more difficult
                                                                                • Watermarks
                                                                                • Streaming
                                                                                • 00:21:07 | DRM in Music
                                                                                  • CDs can be easily ripped
                                                                                  • CD-ROMs with DRM (don’t conform to the CD standard) were used for a while, but the industry moved away from them
                                                                                  • Nowadays music purchased digitally comes in standard formats, no DRM
                                                                                    • Previously iTunes, Napster, Sony, Wal-Mart, etc sold music with DRM
                                                                                    • Streaming
                                                                                    • Apple 'On Schedule' to Terminate Music Downloads by 2019
                                                                                      00:25:05 | DRM in Photos
                                                                                      • Watermarks
                                                                                      • Releasing low resolution versions of photos
                                                                                      • 00:26:43 | DRM in Hardware
                                                                                        • Proprietary designs that lock out competitors (Keurig refills, Phillips Hue bridge, lightning chargers)
                                                                                        • John Deere and car manufacturers arguing that owners of vehicles cannot copy or modify the code that runs them, even for repair
                                                                                        • In Groundbreaking Decision, Feds Say Hacking DRM to Fix Your Electronics Is Legal - Motherboard
                                                                                        • 00:31:11 | Laws and Licensing
                                                                                          • DMCA, USA
                                                                                            • Outlaws the use or dissemination of technology for circumventing DRM
                                                                                            • Reverse-engineering of DRM systems is permitted (circumvention necessary to make it interoperable with other software)
                                                                                            • Exception allowed for research, but it is vague and so is not reassuring to researchers; several high-profile cases of researchers declining to publish their findings out of fear of being prosecuted under DMCA
                                                                                            • EU Copyright Directive
                                                                                              • Similar to DMCA, but only applies to offenses with commercial purposes
                                                                                              • The resale of copyrighted software is permitted
                                                                                              • The GNU General Public License has a provision that states anyone can break DRM on GPL software without breaking the law
                                                                                              • Creative Commons prohibits the use of DRM in their Baseline Rights
                                                                                              • 00:36:18 | Problems with DRM
                                                                                                • Stifle innovation and competition
                                                                                                  • Increases barriers to people making fair use works
                                                                                                  • Artificially locks people into ecosystems
                                                                                                  • Prevents the consumer from creating backups/accessing the work on their terms
                                                                                                  • Works can become permanently inaccessible if DRM scheme changes or the company goes out of business
                                                                                                  • Pirates find ways around DRM, so the people being harmed are legitimate customers
                                                                                                    • For passive media at the very least, there is always the analog hole
                                                                                                    • Motion picture industry wanted to create legislation to close the analog hole by requiring recording devices to detect when they are recording copyrighted material
                                                                                                    • Can increase piracy rates if legitimate customers are driven away
                                                                                                    • Makes it extremely difficult for libraries to lend out digital content
                                                                                                    • Requiring an online account means there is no recourse for privacy-minded consumers
                                                                                                    • The contents of a user’s library can be changed without their prior knowledge
                                                                                                    • Accelerates hardware obsolescence
                                                                                                    • Even when a work is available cross-platform, DRM often leaves out open platforms
                                                                                                      • DVDs on Linux
                                                                                                      • Encrypted Media Extensions in browsers
                                                                                                      • An open letter to the W3C Director, CEO, team and membership | Electronic Frontier Foundation
                                                                                                        01:00:11 | Outro
                                                                                                        Related episodes
                                                                                                      • The Extra Dimension #9: Encryption › The Nexus
                                                                                                      • The Extra Dimension #20: Copyright Law › The Nexus
                                                                                                      • The Extra Dimension #29: The Access Economy and the End of Ownership › The Nexus
                                                                                                      • Attributions
                                                                                                        • Kevin MacLeod [Official] - Inspired - incompetech.com - YouTube
                                                                                                        • Copyright
                                                                                                          The Extra Dimension is released under a Creative Commons — Attribution 4.0 International license. Feel free to use any or all of it as long as you link back to http://thenexus.tv/ted27/.
                                                                                                          1 hr 2 min
                                                                                                        • The Extra Dimension #26: Online Voting and Why We Don’t Use It
                                                                                                          Ryan Rampersad joins Ian R Buck to talk about online voting, a topic he researched in college. They discuss the rigorous set of requirements for a voting system, and the extra challenges faced by an electronic implementation to meet those requirements.

                                                                                                          Episode Index
                                                                                                          00:00 | Intro
                                                                                                          00:31 | What is E-Voting?
                                                                                                          • What is e-voting?
                                                                                                          • Electronic voting – Wikipedia
                                                                                                          • E-voting: any voting that uses electronic devices to aid the process
                                                                                                          • Polling place e-voting
                                                                                                            • Counting machines, touchscreen devices, etc at the polling place
                                                                                                            • Pretty common in America
                                                                                                            • Only really affects the behind the scenes counting part of voting
                                                                                                            • Remote e-voting
                                                                                                              • Voting on a personal device via the Internet without in-person supervision
                                                                                                              • Would be a fundamental change in how we relate to and approach voting
                                                                                                              • 04:49 | Current process
                                                                                                                • How to Vote in Every State – YouTube
                                                                                                                • Voter registration
                                                                                                                  • Done at many public-facing government offices, by mail, and in some states online
                                                                                                                  • Vote at polling place on election day
                                                                                                                  • Vote early at one of several designated locations
                                                                                                                  • Vote absentee by requesting a ballot and mailing it in by a certain date
                                                                                                                  • 06:27 | Requirements
                                                                                                                    • Traditional Voting Requirements
                                                                                                                    • Requirements of E-Voting — Considerations and Examples
                                                                                                                    • Ensure that only those with the right to vote can do so
                                                                                                                    • Ensure that each vote is counted exactly once
                                                                                                                    • Allow protest votes (blank or spoilt votes)
                                                                                                                    • Prevent anyone from forcing future votes or punishing for past votes
                                                                                                                    • Protect the secrecy of individual votes
                                                                                                                    • Guarantee accessibility for all voters
                                                                                                                    • Ensure confidence in the process
                                                                                                                    • 22:53 | Overall Implementation
                                                                                                                      • Implementation of E-Voting
                                                                                                                      • 36:52 | Existing Implementation: Estonia
                                                                                                                        • Internet Voting – Voting methods in Estonia – Estonian National Electoral Committee
                                                                                                                        • 48:03 | Conclusion
                                                                                                                          49:57 | Outro
                                                                                                                          • The Extra Dimension #9: Encryption › The Nexus
                                                                                                                          • Attributions
                                                                                                                            • Kevin MacLeod [Official] – Inspired – incompetech.com – YouTube
                                                                                                                            • Copyright

                                                                                                                              The Extra Dimension is released under a Creative Commons — Attribution 4.0 International license. Feel free to use any or all of it as long as you link back to https://thenexus.tv/ted26.

                                                                                                                              This episode of The Extra Dimension has a Fringe episode. You should really listen to The Fringe #452: TED #26 — Audacity is a Text Editor for Audio!

                                                                                                                              Listen to more at The Nexus and follow us on Twitter and Google+ for our latest episodes and news.

                                                                                                                              52 min
                                                                                                                            • The Extra Dimension #26: Online Voting and Why We Don't Use It
                                                                                                                              Episode Index
                                                                                                                              00:00 | Intro
                                                                                                                              00:31 | What is E-Voting?
                                                                                                                              • What is e-voting?
                                                                                                                              • Electronic voting - Wikipedia
                                                                                                                              • E-voting: any voting that uses electronic devices to aid the process
                                                                                                                              • Polling place e-voting
                                                                                                                                • Counting machines, touchscreen devices, etc at the polling place
                                                                                                                                • Pretty common in America
                                                                                                                                • Only really affects the behind the scenes counting part of voting
                                                                                                                                • Remote e-voting
                                                                                                                                  • Voting on a personal device via the Internet without in-person supervision
                                                                                                                                  • Would be a fundamental change in how we relate to and approach voting
                                                                                                                                  • 04:49 | Current process
                                                                                                                                    • How to Vote in Every State - YouTube
                                                                                                                                    • Voter registration
                                                                                                                                      • Done at many public-facing government offices, by mail, and in some states online
                                                                                                                                      • Vote at polling place on election day
                                                                                                                                      • Vote early at one of several designated locations
                                                                                                                                      • Vote absentee by requesting a ballot and mailing it in by a certain date
                                                                                                                                      • 06:27 | Requirements
                                                                                                                                        • Traditional Voting Requirements
                                                                                                                                        • Requirements of E-Voting — Considerations and Examples
                                                                                                                                        • Ensure that only those with the right to vote can do so
                                                                                                                                        • Ensure that each vote is counted exactly once
                                                                                                                                        • Allow protest votes (blank or spoilt votes)
                                                                                                                                        • Prevent anyone from forcing future votes or punishing for past votes
                                                                                                                                        • Protect the secrecy of individual votes
                                                                                                                                        • Guarantee accessibility for all voters
                                                                                                                                        • Ensure confidence in the process
                                                                                                                                        • 22:53 | Overall Implementation
                                                                                                                                          • Implementation of E-Voting
                                                                                                                                          • 36:52 | Existing Implementation: Estonia
                                                                                                                                            • Internet Voting - Voting methods in Estonia - Estonian National Electoral Committee
                                                                                                                                            • 48:03 | Conclusion
                                                                                                                                              49:57 | Outro
                                                                                                                                              • The Extra Dimension #9: Encryption › The Nexus
                                                                                                                                              • Attributions
                                                                                                                                                • Kevin MacLeod [Official] - Inspired - incompetech.com - YouTube
                                                                                                                                                • Copyright
                                                                                                                                                  The Extra Dimension is released under a Creative Commons — Attribution 4.0 International license. Feel free to use any or all of it as long as you link back to http://thenexus.tv/ted26.
                                                                                                                                                  52 min

                                                                                                                                                About The Extra Dimension

                                                                                                                                                From the publisher's feed

                                                                                                                                                The Extra Dimension features deep discussions on how technology intersects with society. Welcome to the heart of the technological convergence.