The Game Design Dojo Podcast

The Game Design Dojo Podcast

By Brian McRae and Ike Herman: Indie Game Developers, Designers, PodcastersBusinessArtsVideo GamesDesign
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The Game Design Dojo Podcast episodes

  • GDD 016 : When is a Game Done?
    We received a Facebook question from our friend Bradley Erickson asking us “How do you finish and ship the dang thing after months(or years) of iteration and work?” after we published the episode ‘How to turn an idea into a game?’. So, we got together and recoded this episode to...
    47 min
  • GDD 015 : What To Do With $10K?
    There’s a million ways you can spend $10,000 but what would be the best way to make sure you get the biggest bang for your buck? Brian and Ike discuss a few different scenarios on how they would handle a big chunk of money. Today’s Developer Diary Ike launched his...
    1 hr 1 min
  • GDD 014 : How To Turn an Idea Into A Game
    The first step to designing a video game is transforming an idea into something that is playable in three key gameloops.  Brian and Ike explain these loops and give examples. Today’s Developer Diary Brian and Ike are baffled about Flappy Birds popularity and the simplicity of the game. Perhaps, sometimes...
    1 hr 4 min
  • GDD 013 : PAX East And Kickstarter, Lessons Learned
    Brian shares 15 tips from his experiences at PAX East 2104, the Indie Megabooth, and launching a Kickstarter campaign. Source is live and doing great on Kickstarter! So far it’s 16% funded after about 6 days. The game received an awesome response at PAX and now just waiting and hoping...
    1 hr 8 min
  • GDD 012 : Two Ways You Can Get Funding For Your Game
    Detailed strategies on how you can get publisher funding for your game or go the crowdfunding route. Complete with real world war stories from the trenches. Exciting NEWS!!! “Source” by Fenix Fire is live on Kickstarter! “Source” is not just another project to Brian, it is THE project. He gives...
    1 hr 15 min
  • GDD 011 : Beginner’s Guide To Enemy AI
    Crash course in how to set up AI for your game, complete with pro tips from our resident AI programming expert, Ike. GDC 2014 has come and gone, we give a little recap of our highlights of the conference. The most exciting part was after Brian’s speech at the Unity...
    59 min
  • GDD 010 : Screenshots – Get The Attention Your Game Deserves
    On this episode of Game Design Dojo, Brian and Ike discuss ways to capture the best screenshots for your marketing channels, and may also help guide your game’s production. It’s GDC (Game Developer’s Conference) week and we recommend that anyone who has the opportunity to go should most definitely go....
    49 min
  • GDD 009 : How To Add Replay Value To Your Game
    Replay value is one of the most import aspects of creating a compelling video game experience that keeps players coming back again and again.  Brian and Ike explore three ways to pump up your game’s replay value for ultimate publishing success. A great outlet for video game developers are local...
    1 hr 4 min
  • GDD 008 : How To Make 2014 A Great Year For Game Developers
    Happy 2014! It’s a new year and times are changing fast in our video game industry. It’s important to evaluate your skills and abilities in order to make smart, achievable goals to make your company a success. Packed with insights and examples this episode will help you get going in...
    1 hr 4 min
  • GDD 007 : Camera and Cinematography For Games
    In this episode Brian and Ike discuss camera and cinematography with a focus on the various angles, styles, and uses in game design. How to choose a camera, iterate on it, and reference film cinematography are all covered in this jam packed episode. We got feedback! It’s such a great...
    57 min

About The Game Design Dojo Podcast

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All About Game Design, Production, and Publishing in Today’s Fast Paced Global Market