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Back in July 2020, me and Callum chatted about all things game production.
Welcome to Game Production Academy. I am Liam Wickham. This channel is for game producers and production leaders who want more predictable delivery without burning teams out. I cover planning, leadership and risk management with practical tools you can use immediately - templates, examples and case breakdowns.
I am also the author of Risk Management for Video Game Professionals (CRC Press, 2026). If you teach or study game production, you can use the same material to build industry-ready practice.
Links
Risk Management Book
game-production.com/riskmanagementbook
Free Resource Library
game-production.com/freeresources
Newsletter
...
This is the podcast version of my YouTube walkthrough.
In 2025 I launched a comprehensive Udemy course on the topic and you can find it here:
https://www.udemy.com/course/risk-management-in-video-game-development/?referralCode=D6412142A30B4794B550
Part 3 is a walkthrough of generating a Risk and Issue Log that you can download and use/abuse at your leisure.
Here's the links to those files as promised:
Excel
Google Sheets
Part 1, a more general introduction around risk management in the game industry, can be found here.
Part 2 goes into more detail on actual risk and issue examples.
Welcome to Game Production Academy. I am Liam Wickham. This channel is for game producers and production leaders who want more predictable delivery without burning teams out. I cover planning, leadership and risk management with practical tools you can use immediately - templates, examples and case breakdowns.
I am also the author of Risk Management for Video Game Professionals (CRC Press, 2026). If you teach or study game production, you can use the same material to build industry-ready practice.
Links
Risk Management Book
game-production.com/riskmanagementbook
Free Resource Library
game-production.com/freeresources
Newsletter
...
Part 2 goes into more detail on actual risk and issue examples. I have based the categories on the only current academic research I could find on the topic. You can read that in full.
In 2025 I launched a comprehensive Udemy course on the topic and you can find it here:
https://www.udemy.com/course/risk-management-in-video-game-development/?referralCode=D6412142A30B4794B550
Topics covered in Part 2 include:
Part 1, a more general introduction around risk management in the game industry, can be found here.
Part 3 is a walkthrough of generating a Risk and Issue Log that you can download and use/abuse at your leisure.
Welcome to Game Production Academy. I am Liam Wickham. This channel is for game producers and production leaders who want more predictable delivery without burning teams out. I cover planning, leadership and risk management with practical tools you can use immediately - templates, examples and case breakdowns.
I am also the author of Risk Management for Video Game Professionals (CRC Press, 2026). If you teach or study game production, you can use the same material to build industry-ready practice.
Links
Risk Management Book
game-production.com/riskmanagementbook
Free Resource Library
game-production.com/freeresources
Newsletter
...
This is the audio version of my popular Risk Management YouTube video.
In 2025 I launched a comprehensive Udemy course on the topic and you can find it here:
https://www.udemy.com/course/risk-management-in-video-game-development/?referralCode=D6412142A30B4794B550
This is a general chat around risk management for those involved in making video games. This is an introduction to the topic and is aimed at game producers.
Topics covered include:
Part 2 goes into more detail on actual risk and issue examples.
https://www.youtube.com/watch?v=1d9CSoy_z3w
Part 3 is a walkthrough of generating a Risk and Issue Log that you can download and use/abuse at your leisure.
https://www.youtube.com/watch?v=PljB6IBZW2w&t=421s
I mentioned some other articles on risk management for gaming. Here they are:
https://www.gamasutra.com/view/feature/131309/risk_management_with_development_.php
https://www.gamasutra.com/view/feature/191523/managing_risk_in_video_game_.php
Welcome to Game Production Academy. I am Liam Wickham. This channel is for game producers and production leaders who want more predictable delivery without burning teams out. I cover planning, leadership and risk management with practical tools you can use immediately - templates, examples and case breakdowns.
I am also the author of Risk Management for Video Game Professionals (CRC Press, 2026). If you teach or study game production, you can use the same material to build industry-ready practice.
Links
Risk Management Book
game-production.com/riskmanagementbook
Free Resource Library
game-production.com/freeresources
Newsletter
...
From the publisher's feed
Welcome to the Game Production Academy podcast. I am Liam Wickham. This podcast is for game producers and production leaders who want more predictable delivery without burning teams out. I cover…
Links
Risk Management Book
game-production.com/riskmanagementbook
Free Resource Library
game-production.com/freeresources
Newsletter
game-production.com/newsletter
Game Production Academy
game-production.com