The Gamification Quest

The Gamification Quest

By Monica CornettiBusinessEducationCourses
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The Gamification Quest episodes

  • An Coppens - Using Gamification to Create Immersive Learning Communities

    Learning communities—when done well—create a collaborative environment where learners thrive, contributors do their best work, and learning is fostered that can be applied to tackle complex real-world issues.

    This week my guest, Gamification Guru An Coppens, and I delve into how to create a Gamified Learning Community and that advances these types of immersive experiences.

    With an extensive background in eLearning, An has earned a reputation for bringing solid gamification strategy and fun to create more enriching learning experiences. Today you’ll learn how to stretch your thinking about the value of adding a Learning Community into your organization’s talent development plan.

    About An Coppens:  An Coppens is the Chief Game Changer at Gamification Nation Ltd, where the vision is to make business and learning more fun and engaging. She is an award winning business coach, learning & development professional, author and speaker. An offers gamification design services and online learning programs designed to encourage winning behaviors and improve business results in sales, recruitment, learning and productivity. Connect with An at:  www.gamificationnation.com

    About your host:  A gamification speaker and designer, Monica Cornetti is rated as the #1 Gamification Guru in the world by UK-based Leaderboarded. She hosts a weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification techniques that can be used within the corporate talent development environment. Connect with Monica Twitter @monicacornetti. Website: www.monicacornetti.com

    32 min
  • John Chen - Conference Gamification – Meetings Meets Games!

    With Special Guest – John Chen of geoteaming.com

    Have you ever been tasked to plan a corporate or association meeting – and you struggled with how to get engagement from your attendees at meetings? Are you tired of the same old thing and wondering how to get a younger audience interested – to attract and retain millennials and gamer profiles to your event?

    John is pulling back the curtain to share with us his 17 years of corporate team building and his past 4 years of Conference Gamification experiences – so you’ll be ready to dive in to using gamification to improve networking, education and engagement for conferences from 200 to over 3,000!

    EXPERIENCE JOHN AND MONICA AT THE NASAGA2015 CONFERENCE - GAMIFICATION BUZZ.

    More Info Here: NASAGA 2015 Conference  

    About John Chen:  The CEO of Geoteaming, John is a Digital Team Building Expert. The Wiley author of 50 Digital Team Building Games, John has completed over 1,110 team building events with over 100,000 clients, and has earned the Puget Sound Business Journal’s Top 40 Entrepreneur under the Age of 40 Award, the Better Business Bureau’s Innovative Practices Award, Meeting Professionals International’s Supplier of the Year and Training Magazine’s Top Young Trainer. Connect with John (@bigkid) www.geoteaming.com NASAGA - www.nasaga.org

    About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com

    31 min
  • Gamification... It's More Than Fun and Games

    Simply defined, gamification uses game mechanics and rewards for non-game applications in order to increase engagement and loyalty, solve problems, change behaviors, and achieve business objectives.

    Gamification is an important and powerful strategy for influencing and motivating people.

    The good news is that Gamification...

    • does NOT mean making a computer or a video game, and expecting it to motivate people
    • does NOT mean employees will be playing games instead of working
    • does NOT mean inserting a 'jeopardy' type game into your training program
    • does NOT require coding skills for designing a gamification strategy
    • It means taking the concepts around games and using them in an authentic way to drive the behavior you want to get.

      This week let's go back to the basics and learn why Gamification works, in what context it is most effective, and what the limits are to this approach of employee and customer engagement.

      Gamification... it's more than fun and games!!

      About Your Host:  A gamification speaker and designer, Monica Cornetti is rated as a #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You, and writes The Gamification Report blog. Monica’s niche isgamification used in the corporate environment for engaging and motivating your workforce.

      Connect with Monica (@monicacornetti) www.monicacornetti.com

      27 min
    • Andrzej Marczewski - Gamification Players and User Types

      With Special Guest Andrzej Marczewski

      In today's episode of Gamification Talk Radio we explore the use of player and user types in gamification. The history of their use in gamification, the short comings of traditional types, and how to make use of the Gamification User Types Hexad - a user type classification model that Andrzej created

      • What user types / player types are - a brief history
      • Why they are important to gamification
      • How to make use of them for your gamification strategy and application

      About Andrzej Marczewski: A Gamification expert at Capgemini UK, keynote speaker and author of Gamification: A Simple Introduction. He has spent 14 years as developer and a lifetime as a gamer.  Andrzej is also the creator of the Gamification User Types Hexad, the first taxonomy and framework specifically designed to help gamifiers create solutions that put the user at the center of the experience. Connect with Andrzej at http://gamified.co.ukand on Twitter @daverage.

      About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com

      34 min
    • Bart Vanderhaegen - Gamified Doing vs. Gamified Learning

      Special Guest Bart Vanderhaegen - Managing Director and Founder at Pactify - a gamified, web-based project tracker.

       

      In this episode of Gamification Talk Radio, the question you’ll hear Bart ask you is, “Do you and your team really believe in your project?” By "Pactifying" it you can grow "Pact Value" together by executing actions and achieving milestones on time! Wouldn’t that be an AWESOME news to report upstream.

       

      In today’s interview we’re going to explore the core philosophy of Pactify, which is to gamify the actual business process – not “gamified learning” but “gamified doing”. And for the ever important ROI – Bart will share with us why gamification can help boost results in performance improvement programs.

       

      About Bart Vanderhaegen:   Bart Vanderhaegen is an Engineer in physics with an MBA. Bart spent most of career in management consulting with The Boston Consulting Group and mainly focused on managing large performance improvement programs.

       

      He is known as a leader in the execution of large programs as well as a developer of new methodologies to support program management. Bart focuses on combining (i) rigorous program methodology, (ii) web based technology and (iii) gamification to enable more engaged execution. Connect with Bart at www.pactifysoftware.com

      About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as a #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com

      31 min
    • Roman Rackwitz - Gamification: The Difference Between Motivating and Rewarding

      With Special Guest Roman Rackwitz.

      Disengagement costs real money! A survey from Gallup Inc. with employees older than 18 years, only around 15% say that they feel a high emotional connection with their employer. 24% even admit that they don’t have any commitment for their workplace and company.

      But what drives people? Each employee in each organization in each country has different motives. You can be driven by money, status, burning ambition, power, lifestyle, sociological character and much, much more.

      On this week's program Roman and I discuss how you can discover your individual way of using game-like behavior to unfold the powerful engagement of your employees – to truly motivate them.

      About Roman Rackwitz:  As the founder of Engaginglab he leads the first established Gamification Agency within the German speaking countries. He is rated as a Top 10 Gamification Guru of world wide Gamification Experts by Leaderboarded. Roman is the Chair at GamifyCon, a German Gamification Conference and co-founded GamFed, the world’s first Gamification Association. An associate professor at different educational institutions since 2012, in 2014 he created the first official lecture at Munich Business School where he teaches about ‘Gamification for HR & Marketing.’ www.engaginglab.com

      About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com

      31 min
    • Joshua Roberts - Video Games to Create Powerful Scenario-Based Learning

      With special guest Joshua Roberts of gamingintraining.wordpress.com

      This week on Gamification Talk Radio we explore how to take advantage of video games in the world of learning.

      We'll examine the best aspects of video games and how we can apply that information in Instructional Design and E-Learning development. This short interview will give you creative inspiration from some popular video games and dissect the instructional theories the game developers use to portray information to the player.

      In this interview the focus will be on creating powerful and engaging scenario based learning and systems training.

      About Joshua Roberts: Joshua is an experienced Instructional Designer who focuses on gamification methods and video game theories for application in learning. There have been a number of large international corporate companies Joshua has worked with to implement his approach - all of which have had huge success in engagement numbers. Joshua is also a key speaker at gamification and E-Learning events in the UK where his reputation continues to grow. The deconstruction of video game theory provides the background to his blog and is a useful resource for Instructional Designers and E-Learning developers. Connect with Josh at @GamingTraining on Twitter and his blog https://gamingintraining.wordpress.com

      About Your Host:  A gamification keynote speaker and designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used within the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com

      30 min
    • How to Successfully Implement Sales Gamification

      In honor of this week's BIG news - Microsoft acquires FantasySalesTeam, an innovative sales gamification platform, to help organizations increase productivity - I am pulling an interview from the vault with the CEO of FST, Adam Hollander.

       

      When you talk sales incentives - Leader boards? Top scorers? Challenges? these elements have been part of incentive promotions all along.

      But… most sales contests fail due to poor design and a lack of understanding how to motivate the entire team vs. the traditional top performers.

      Successful use of gamification is much more than just fancy leaderboards. This week learn how to successfully drive sales improvements by implementing gamification the right way.

      About Adam: Adam Hollander is founder and CEO of FantasySalesTeam which helps sales managers run more engaging and higher performing sales contests modeled on fantasy sports.  Adam has worked with hundreds of companies to assist them in achieving their sales targets and has held a variety of sales and sales management roles at both small and large public enterprises.  Adam holds a BA in Business Management from Babson College. Connect with Adam: (@FST_Games) www.fantasysalesteam.com

      About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as a #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com

       

      29 min
    • David Mullich - Gamification and Learning... A Game Designer's POV

      This week my guest is David Mullich, a video game producer and designer, and our topic is – Gamification and Learning

      Today David and I will explore gamification from the perspective of an experienced video game designer who uses gamification in the classroom to teach game design to students.

      1. How traditional video game designers view gamification
      2. How to use gamification in the classroom setting
      3. How to teach gamification to others
      4. This is a perspective we’ve not yet explored on Gamification Talk Radio, so let’s play…

        About David Mullich is a video game producer and designer who has worked at Activision, Disney, 3DO and the Spin Master toy company. He is now is a freelance game consultant as well as Course Director for Game Production at The Los Angeles Film School and co-creator of the Boy Scouts Game Design Merit Badge.  As both an advocate and teacher of gamification, David is consistently rated as a top gamification guru on Leaderboarded. You can connect with David at http://www.electricsheep.biz, davidmullich.wordpress.com, and on Twitter @David_Mullich.

        About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com.

         

        33 min
      5. Thiagi - Games and Gamification Part 2

        Part 2 of the Sententia interview with Dr. Thiagi - We begin with a review of the 4 C's of Games and how that applies to gamifcation design strategy, explore the importance of storylines and narratives for comprehension and retention, and conclude with FUN!!

        Enjoy!

        About Thiagi:  Dr. Sivasailam (Thiagi) Thiagarajan was born in Chennai, India and has lived most of his life in Bloomington, Indiana. An expert in the area of game design, Thiagi has designed more than 400 training games and simulation and has written 40 books on the subject. He has conducted workshops on interactive training in 25 different countries around the world. Connect with Thiage - www.thiagi.com, @thiagi

        About Your Host: A gamification speaker and designer, Monica Cornetti is rated as a Top 4 Gamification Guru in the world by UK-based Leaderboarded. Monica’s niche is gamification techniques that can be used within the corporate talent development environment. Connect with Monica @monicacornetti. www.monicacornetti.com and www.sententiagames.com

        31 min

      About The Gamification Quest

      From the publisher's feed

      Embark on an exciting journey to revolutionize corporate learning and development, employee onboarding, training, and adult classrooms with the dynamic world of gamification. Join us at 'The Gamification Quest,' where Sententia Gamification takes you on a captivating exploration of this cutting-edge strategy, designed to ignite motivation and engagement among employees, customers, and students.