The Lords of the Dungeon: A Role Playing Game Podcast by The Secret Cabal

The Lords of the Dungeon: A Role Playing Game Podcast by The Secret Cabal

By The Lords of the DungeonLeisureGamesHobbies
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The Lords of the Dungeon: A Role Playing Game Podcast by The Secret Cabal episodes

  • Lords of the Dungeon 82: Campaign Implosion and Player Preparation
    Hark, noble Cabalists! Gather 'round and lend thine ears, for in this eve's tale of Lords of the Dungeon, our merry fellowship doth wrestle with a query from a distant traveler. How, pray tell, does one steer their quest true when a minor misstep doth send the campaign tumbling into ruin most dire? But lo, that is but the prologue! For anon, the Lords delve into the heart of the matter--a grand discourse on how brave adventurers may rise to meet the zeal and preparation of their most esteemed game master. So, sit ye back, grasp thy tankard, and let the tale unfold.
    1 hr 10 min
  • Lords of the Dungeon 81: Our New Pathfinder 2e Campaign
    Hail and well met, noble travelers! Gather 'round, for I bring glad tidings of another tale spun from the annals of Lords of the Dungeon! This day, our bold and intrepid heroes embark upon a new saga, delving into the storied realms of Pathfinder Second Edition. Hearken as they weave tales of the homebrew lands they’ve wrought with their own hands, introduce the stalwart champions who shall brave the trials ahead, and share their first impressions of this novel system of rules and magic. So, lend thy ear, and may thy spirits soar with the telling! Enjoy, one and all!
    1 hr 15 min
  • Lords of the Dungeon 80: Balancing Rewards and The Virtue Engine
    Greetings, Cabalists! This be a day most grand, for 'tis the day of roleplaying tales and discourse! Today, we delve into two most wondrous topics. First, we entertain a query from a keen listener who seeks wisdom on how to bestow rewards upon players without upsetting the delicate balance of the game. And then, we unravel a New Concept of considerable intrigue—a Character Virtue Engine! This wondrous mechanism doth guide thy characters through the murky waters of moral quandaries and ambiguous fates. We bid thee enjoy this lively discussion!
    1 hr
  • Lords of the Dungeon 79: Developing a New Adventuring Party
    Greetings, esteemed Cabalists, and well met upon this fine occasion of another discourse from the Lords of the Dungeon. Today, the Lords doth speak of the final chapter in their most revered Shadowrun campaign, which now draweth to its close, and the commencement of a new journey within the realm of Pathfinder. Thereafter, they turn their attentions to the matter of forming a band of adventurers. With great care, they discuss the gathering of the party, and how they might craft a fellowship that is unified in both spirit and purpose, ensuring that all may partake in the adventure with joy and harmony, each role complementing the other, so as to maximize the delight of all involved.
    1 hr 3 min
  • Lords of the Dungeon 78: Metacurrencies and PC Advancement
    Greetings, noble subjects and esteemed Cabalists! On this fine morn, we begin our gathering with a hearty tribute to Jesko and Lady Stacey, who celebrate their wedding anniversary, a bond forged in honor and love. Next, we delve into a matter of great intrigue—metacurrencies, those precious rewards bestowed by the game master or system, which can be spent by adventurers to gain boons and favor in their quests. Lastly, the Lords shall hold counsel on the art of character progression, seeking wisdom on how to ensure advancement that brings joy and triumph to all players.
    1 hr 8 min
  • Lords of the Dungeon 77: Playing the Game or Roleplaying The Character
    Hark, Cabalists! Gather 'round, for today the Lords embark on a most wondrous journey through realms of imagination. They begin by weaving tales of the many role-playing adventures that Jess and Bender have embarked upon—no fewer than five, I tell thee! From the shadows of the Vampire Dark Ages to the desolate wastes of Fallout, these campaigns are brimming with peril and intrigue. But lo, the fellowship delves even deeper, pondering a question from a wise Listener: Should one approach the art of role-playing with the cunning of a strategist, or should one immerse fully in the emotions and desires of the character they portray? Verily, it is a question for the ages! Huzzah!
    59 min
  • Lords of the Dungeon 76: Making Your Setting Feel Alive and Sudden Campaign Ends
    Greetings, noble Cabalists! Gather round as the Lords commence episode 76, where Sir Bender doth recount the tale of what he declares his most favored Shadowrun Adventure of all time! Thereafter, the valiant company delves into a discourse on breathing life into thy campaign worlds during sessions of gaming, and doth follow with a discussion on how to manage the abrupt conclusion of a campaign. Enjoy this grand tale!
    1 hr 4 min
  • Lords of the Dungeon 75: Mothership, Shadowrun, and Player Created NPCs
    In episode 75 of Lords of the Dungeon, the crew jacks in and starts off with Jess’ new chef bard character, whipping up more than just trouble in the kitchen. Jamie dives into the nitty-gritty of the Mothership Core and Deluxe Boxed Sets, spilling the beans on all the bad ass goodies inside the boxes. Meanwhile, AC decrypts some fresh insights on Planescape, pulling data as he codes his next campaign. Then, the team shifts gears to talk about non-player characters crafted by the players, dissecting how these digital shadows breathe extra life into the game.
    1 hr 3 min
  • Lords of the Dungeon 74: The Quiet Year, Fallout, and Superheroes
    Greetings, valiant Cabalists! Join us for a whirlwind adventure as we explore the realms of tabletop gaming! In this thrilling episode the gang reviews an incredibly unique game, The Quiet Year and discuss the explosive popularity of Fallout tabletop roleplaying. We'll recount Bender's legendary exploits in the classic Harlequin adventure for Shadowrun and soar to new heights with a discussion of superheroes and the thrilling world of superheroic role-playing! Prepare for excitement beyond measure! Excelsior!
    1 hr 1 min
  • Lords of the Dungeon 73: Exploitable Abilities
    Alright chummers, listen up. This datastream kicks off with the Lords revealing their fresh-off-the-press Shadowrun personas for Bender's upcoming run. After that, they dive into their ongoing Call of Cthulhu gig, swapping tales and tactics from the madness-inducing adventures they're caught up in. Then, things get real juicy as they roll into a deep convo about the tricksy abilities us players can exploit and how game masters can keep a lid on the power we wield. Dig it and stay frosty out there in the sprawl!
    54 min

About The Lords of the Dungeon: A Role Playing Game Podcast by The Secret Cabal

From the publisher's feed

Tune in every Wednesday to immerse yourself in The Secret Cabal Gaming Podcast, dedicated to board games, card games, role-playing, and the miniatures hobby. Join The Secret Cabal Founders: Jamie,…

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