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Summoned to the highest chamber of the Seat, Kray faces a tense interrogation from Wilhelm, Crown of Gaotteland, about his true motives. With maps spread across the war room table, the dwarf must carefully navigate between truth and deception.
Some secrets are worth dying for. Some are worth killing for.
Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience!
Perfect for a weekend binge!
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If you would like to view a map of Ness, you can find it here.
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Find out more about writer/show runner Jake Kerr: https://www.jakekerr.com
Follow Jake on Bluesky @jakekerr.com